Player Matchup

Zhong Kui
Zhong Kui
CrustyMP4
Zhong Kui
Level 64
God Stats
3W - 2L
1,505 SR
Queue Stats
78W - 69L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
DOUBLEoTRIPPLEo
Heimdallr
Level 128
God Stats
4W - 4L
1,827 SR
Queue Stats
97W - 111L
1,463 Elo+
Party 1
Ravana
Ravana
ImRonin
Ravana
Level 118
God Stats
5W - 5L
1,410 SR
Queue Stats
198W - 193L
1,358 Elo+
Party 2
Chaac
Chaac
Nppleham
Chaac
Level 134
God Stats
7W - 5L
1,500 SR
Queue Stats
445W - 422L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
Sarotic
Nu Wa
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
257W - 252L
1,540 Elo+
Party 1
Team Averages
Level 100
1,549 SR
1,451 Elo+

VS

Team Averages
Level 107
1,500 SR
1,375 Elo+
Thor
Thor
AresGOAT
Thor
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 63L
1,326 Elo+
Party 3
Hercules
Hercules
Fries224
Hercules
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,141 Elo+
Party 3
Chronos
Chronos
death1928stalker
Chronos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
hareh
Zhong Kui
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 314L
1,584 Elo+
Solo
Eset
Eset
vaalour
Eset
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrustyMP4
Zhong Kui
13
2 / 4 / 4
8,314
489
9,284
12,796
7,868
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
DOUBLEoTRIPPLEo
Heimdallr
15
4 / 3 / 6
9,240
544
13,111
12,368
7,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
ImRonin
Ravana
18
12 / 2 / 3
10,767
633
12,318
11,882
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Nppleham
Chaac
16
1 / 1 / 2
9,504
559
11,542
16,898
18,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Sarotic
Nu Wa
14
3 / 5 / 4
8,800
518
10,789
8,869
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 5 / 4
8,995
529
5,055
15,482
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Fries224
Hercules
16
1 / 2 / 1
8,745
514
10,738
15,471
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 3 / 4
8,347
491
6,957
17,831
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
hareh
Zhong Kui
13
4 / 7 / 3
8,245
485
8,647
15,011
14,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
vaalour
Eset
13
4 / 5 / 4
8,149
479
8,088
12,303
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
22
Kills
15
15
Deaths
22
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
5
5
4
1.4
W
Zhong Kui
CrustyMP4
Zhong Kui
2
4
4
1
W
Heimdallr
DOUBLEoTRIPPLEo
Heimdallr
4
3
6
2.33
L
Hercules
Fries224
Hercules
1
2
1
0.75
W
Ravana
ImRonin
Ravana
12
2
3
6.75
W
Chaac
Nppleham
Chaac
1
1
2
2
W
Nu Wa
Sarotic
Nu Wa
3
5
4
1
L
1
3
4
1
L
Zhong Kui
hareh
Zhong Kui
4
7
3
0.79
L
Eset
vaalour
Eset
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,044
Damage
39,485
62,813
Taken
76,098
42,149
Mitigated
44,736
20,333
Healing
28,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,055
958
0
3,978
15,482
5,256
0
3,273
12,101
0
47,725
W
Zhong Kui
CrustyMP4
Zhong Kui
9,284
753
430
3,998
12,796
7,868
312
5,311
7,360
34,568
0
W
Heimdallr
DOUBLEoTRIPPLEo
Heimdallr
13,111
5,737
0
3,247
12,368
7,334
463
5,072
7,186
7,031
58,073
L
Hercules
Fries224
Hercules
10,738
5,170
0
8,389
15,471
15,305
0
710
13,995
0
57,399
W
Ravana
ImRonin
Ravana
12,318
4,042
0
3,357
11,882
5,593
0
5,616
6,191
0
64,301
W
Chaac
Nppleham
Chaac
11,542
3,417
0
8,704
16,898
18,053
96
762
15,538
0
66,485
W
Nu Wa
Sarotic
Nu Wa
10,789
2,674
0
597
8,869
3,301
47
6,467
2,223
53,815
0
L
6,957
2,147
0
6,796
17,831
5,505
0
4,782
12,913
55,576
0
L
Zhong Kui
hareh
Zhong Kui
8,647
1,073
390
4,664
15,011
14,526
0
4,727
10,121
41,509
0
L
Eset
vaalour
Eset
8,088
1,382
344
3,445
12,303
4,144
140
6,624
5,365
36,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,625
Gold Earned
42,481
477
Minions Killed
429
0
Camps Cleared
0
1,581,899
Distance Traveled
1,575,176
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,995
529
86
5
0
322,144
1
W
Zhong Kui
8,314
489
47
3
0
293,981
2
W
Heimdallr
9,240
544
117
7
0
317,047
0
L
Hercules
8,745
514
114
7
0
315,063
5
W
Ravana
10,767
633
112
7
0
357,885
2
W
Chaac
9,504
559
120
7
0
332,696
0
W
Nu Wa
8,800
518
81
5
0
280,290
3
L
Chronos
8,347
491
100
6
0
371,050
5
L
Zhong Kui
8,245
485
64
4
0
289,076
2
L
Eset
8,149
479
65
4
0
277,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role