Player Matchup

Kuzenbo
Kuzenbo
AneroDR
Kuzenbo
Level 45
God Stats
11W - 8L
1,759 SR
Queue Stats
101W - 106L
1,496 Elo+
Party 1
Erlang Shen
Erlang Shen
IJustSoldAgain
Erlang Shen
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 79L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
RaddyGhaster
Danzaburou
Level 100
God Stats
26W - 25L
1,262 SR
Queue Stats
62W - 57L
1,172 Elo+
Solo
Janus
Janus
WOLVESOFDEATH
Janus
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 180L
1,635 Elo+
Party 1
Sylvanus
Sylvanus
higgs_1324
Sylvanus
Level 35
God Stats
3W - 4L
1,749 SR
Queue Stats
48W - 52L
1,643 Elo+
Solo
Team Averages
Level 84
1,554 SR
1,496 Elo+

VS

Team Averages
Level 69
1,635 SR
1,683 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Eternall_Rain
Persephone
Level 67
God Stats
7W - 6L
1,758 SR
Queue Stats
505W - 456L
1,782 Elo+
Solo
Thor
Thor
RapturousDragoon
Thor
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 160L
1,703 Elo+
Solo
Chiron
Chiron
Tsukuchromie
Chiron
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 155L
1,662 Elo+
Party 2
Ganesha
Ganesha
pimmpdaddyz069
Ganesha
Level 40
God Stats
2W - 2L
1,915 SR
Queue Stats
2W - 3L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AneroDR
Kuzenbo
12
3 / 1 / 3
7,649
478
5,741
10,738
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
IJustSoldAgain
Erlang Shen
13
2 / 1 / 3
7,307
457
9,308
6,931
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
RaddyGhaster
Danzaburou
17
9 / 2 / 2
10,387
649
11,871
10,625
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 0 / 4
9,224
577
7,723
10,051
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
higgs_1324
Sylvanus
11
1 / 3 / 0
6,688
418
3,639
11,972
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 5 / 1
8,254
516
12,461
13,429
9,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Eternall_Rain
Persephone
12
0 / 6 / 0
7,038
440
6,536
7,744
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 0
8,226
514
4,942
10,344
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
11
2 / 5 / 1
6,869
429
8,411
11,627
3,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 3
7,295
456
2,608
11,187
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
19
Kills
7
7
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
5
1
0.7
W
Kuzenbo
AneroDR
Kuzenbo
3
1
3
4.5
L
Persephone
Eternall_Rain
Persephone
0
6
0
0
W
Erlang Shen
IJustSoldAgain
Erlang Shen
2
1
3
3.5
W
Danzaburou
RaddyGhaster
Danzaburou
9
2
2
5
L
2
1
0
2
L
Chiron
2
5
1
0.5
W
4
0
4
6
W
Sylvanus
higgs_1324
Sylvanus
1
3
0
0.33
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,282
Damage
34,958
50,317
Taken
54,331
27,324
Mitigated
29,815
14,542
Healing
16,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
12,461
6,621
0
4,470
13,429
9,248
670
5,342
8,055
5,988
44,139
W
Kuzenbo
AneroDR
Kuzenbo
5,741
2,067
0
3,328
10,738
7,500
338
1,163
9,533
19,785
0
L
Persephone
Eternall_Rain
Persephone
6,536
221
0
1,044
7,744
2,621
0
3,735
3,825
39,850
0
W
Erlang Shen
IJustSoldAgain
Erlang Shen
9,308
4,575
0
2,430
6,931
5,301
0
1,601
5,330
4,293
32,470
W
Danzaburou
RaddyGhaster
Danzaburou
11,871
5,123
0
3,115
10,625
3,899
1,035
607
9,972
0
78,663
L
4,942
796
0
5,428
10,344
3,663
0
3,720
6,508
0
58,196
L
Chiron
8,411
3,607
639
2,272
11,627
3,776
410
1,871
9,702
0
40,009
W
7,723
224
114
2,524
10,051
3,048
0
3,223
6,518
63,760
0
W
Sylvanus
higgs_1324
Sylvanus
3,639
1,726
147
2,884
11,972
7,576
0
3,081
8,783
27,470
0
L
2,608
224
294
2,549
11,187
10,507
0
2,815
8,372
19,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,255
Gold Earned
37,682
409
Minions Killed
389
0
Camps Cleared
0
1,464,781
Distance Traveled
1,340,786
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,254
516
95
6
0
280,030
2
W
Kuzenbo
7,649
478
28
2
0
319,008
4
L
Persephone
7,038
440
76
5
0
260,606
6
W
Erlang Shen
7,307
457
58
4
0
298,849
1
W
Danzaburou
10,387
649
132
8
0
304,857
3
L
Thor
8,226
514
107
7
0
308,708
4
L
Chiron
6,869
429
106
7
0
259,606
1
W
Janus
9,224
577
140
9
0
322,126
2
W
Sylvanus
6,688
418
51
3
0
219,941
2
L
Ganesha
7,295
456
5
0
0
231,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role