Player Matchup

Guan Yu
Guan Yu
Gold I
DeF4cto
Guan Yu
Gold I
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
285W - 294L
1,594 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Moonesation
Erlang Shen
Gold III
Level 64
God Stats
4W - 1L
1,524 SR
Queue Stats
336W - 332L
1,598 MMR
Solo
Nu Wa
Nu Wa
Gold III
Naishya
Nu Wa
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver I
NoArrogance
Geb
Silver I
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,589 MMR
Party 1
Jing Wei
Jing Wei
Gold II
xTh3JoKeR
Jing Wei
Gold II
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 20L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,505 SR
1,575 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,705 SR
1,599 MMR
Scylla
Scylla
Gold IV
Prodalo
Scylla
Gold IV
Level 86
God Stats
4W - 7L
1,763 SR
Queue Stats
69W - 65L
1,642 MMR
Solo
Ravana
Ravana
Silver I
Strygia
Ravana
Silver I
Level 156
God Stats
20W - 29L
1,893 SR
Queue Stats
651W - 657L
1,589 MMR
Solo
Cupid
Cupid
Bronze III
TheMoistSeagull
Cupid
Bronze III
Level 129
God Stats
3W - 2L
1,759 SR
Queue Stats
25W - 15L
1,587 MMR
Solo
King Arthur
King Arthur
Silver II
sockdown10
King Arthur
Silver II
Level 148
God Stats
29W - 18L
1,607 SR
Queue Stats
237W - 247L
1,590 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
zardorcito
Kumbhakarna
Silver II
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 22L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeF4cto
Guan Yu
18
4 / 3 / 8
12,435
565
11,822
21,724
25,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Moonesation
Erlang Shen
18
3 / 2 / 9
12,124
551
5,136
14,896
11,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Naishya
Nu Wa
20
5 / 1 / 11
13,473
612
17,938
13,495
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 5 / 15
12,665
576
7,972
21,099
18,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
xTh3JoKeR
Jing Wei
20
12 / 2 / 7
15,770
717
20,859
16,932
7,006
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TsukuyomiApolloPersephoneNemesis

VS

Bans
Cu ChulainnSetFenrirBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Prodalo
Scylla
19
6 / 5 / 2
11,870
540
13,430
12,823
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Strygia
Ravana
18
4 / 4 / 4
10,719
487
5,794
14,409
6,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 6 / 5
11,663
530
13,803
20,152
7,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
sockdown10
King Arthur
16
0 / 5 / 4
9,826
447
8,866
15,599
13,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
zardorcito
Kumbhakarna
13
1 / 8 / 6
9,109
414
4,591
18,543
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
28
Kills
12
13
Deaths
28
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DeF4cto
Guan Yu
4
3
8
2.67
W
Erlang Shen
Moonesation
Erlang Shen
3
2
9
3.75
W
Nu Wa
Naishya
Nu Wa
5
1
11
10.5
W
4
5
15
2.3
L
Scylla
Prodalo
Scylla
6
5
2
1.4
L
Ravana
Strygia
Ravana
4
4
4
1.5
L
1
6
5
0.58
L
King Arthur
sockdown10
King Arthur
0
5
4
0.4
W
Jing Wei
xTh3JoKeR
Jing Wei
12
2
7
7.75
L
Kumbhakarna
zardorcito
Kumbhakarna
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,727
Damage
46,484
88,146
Taken
81,526
67,521
Mitigated
45,990
38,383
Healing
22,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DeF4cto
Guan Yu
11,822
1,255
3,638
10,596
21,724
25,465
1,089
4,307
16,883
1,664
66,045
W
Erlang Shen
Moonesation
Erlang Shen
5,136
2,400
0
3,931
14,896
11,724
2,001
2,265
12,535
15,320
79,279
W
Nu Wa
Naishya
Nu Wa
17,938
2,201
724
6,963
13,495
5,155
2,139
5,149
8,045
110,202
0
W
7,972
644
0
3,098
21,099
18,171
393
7,269
13,453
21,563
0
L
Scylla
Prodalo
Scylla
13,430
1,638
0
1,292
12,823
3,774
0
7,187
5,380
94,203
0
L
Ravana
Strygia
Ravana
5,794
1,389
0
4,885
14,409
6,790
0
4,016
10,195
0
75,760
L
13,803
10,425
226
9,781
20,152
7,874
0
3,492
16,455
0
94,268
L
King Arthur
sockdown10
King Arthur
8,866
537
0
3,310
15,599
13,029
0
5,046
9,929
0
58,918
W
Jing Wei
xTh3JoKeR
Jing Wei
20,859
16,038
0
9,433
16,932
7,006
6,818
3,249
13,611
0
119,735
L
Kumbhakarna
zardorcito
Kumbhakarna
4,591
371
0
3,498
18,543
14,523
0
6,963
11,154
27,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,467
Gold Earned
53,187
620
Minions Killed
634
0
Camps Cleared
0
2,179,264
Distance Traveled
2,011,148
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,435
565
122
6
0
451,035
2
W
Erlang Shen
12,124
551
121
6
0
463,015
6
W
Nu Wa
13,473
612
181
8
0
440,845
5
W
Geb
12,665
576
19
1
0
412,033
15
L
Scylla
11,870
540
184
8
0
377,634
3
L
Ravana
10,719
487
137
6
0
435,016
3
L
Cupid
11,663
530
182
8
0
369,918
4
L
King Arthur
9,826
447
100
5
0
422,511
3
W
Jing Wei
15,770
717
177
8
0
412,336
4
L
Kumbhakarna
9,109
414
31
1
0
406,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role