Player Matchup

Heimdallr
Heimdallr
Dziki_Troll
Heimdallr
Level 18
God Stats
15W - 15L
1,562 SR
Queue Stats
50W - 34L
1,673 Elo+
Solo
Cerberus
Cerberus
Kiddis
Cerberus
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
43W - 37L
1,605 Elo+
Solo
Chang'e
Chang'e
Käwin
Chang'e
Level 19
God Stats
46W - 34L
1,516 SR
Queue Stats
101W - 98L
1,540 Elo+
Solo
Nemesis
Nemesis
RaNdoOoMuK
Nemesis
Level 24
God Stats
2W - 2L
1,680 SR
Queue Stats
25W - 26L
1,612 Elo+
Solo
Anubis
Anubis
noggie_2002
Anubis
Level 28
God Stats
8W - 11L
1,555 SR
Queue Stats
263W - 296L
1,537 Elo+
Solo
Team Averages
Level 23
1,562 SR
1,593 Elo+

VS

Team Averages
Level 21
1,559 SR
1,532 Elo+
Persephone
Persephone
CreQuinn
Persephone
Level 18
God Stats
8W - 11L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gautama1990
Ah Muzen Cab
Level 28
God Stats
19W - 22L
1,705 SR
Queue Stats
452W - 541L
1,392 Elo+
Solo
Nu Wa
Nu Wa
HumpeLDumpl
Nu Wa
Level 27
God Stats
11W - 9L
1,932 SR
Queue Stats
77W - 63L
1,756 Elo+
Solo
Hercules
Hercules
MuTTONcUrrY15
Hercules
Level 16
God Stats
16W - 18L
1,411 SR
Queue Stats
52W - 58L
1,408 Elo+
Solo
Nike
Nike
tricepmaster
Nike
Level 18
God Stats
0W - 2L
1,245 SR
Queue Stats
21W - 16L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dziki_Troll
Heimdallr
18
12 / 6 / 7
12,579
629
21,248
18,601
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Kiddis
Cerberus
14
2 / 4 / 11
9,833
492
7,198
19,777
16,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Käwin
Chang'e
17
6 / 1 / 7
11,439
572
12,370
15,228
11,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
RaNdoOoMuK
Nemesis
19
9 / 1 / 5
12,172
609
7,366
18,249
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
15
1 / 3 / 3
9,189
459
2,475
13,365
6,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CreQuinn
Persephone
12
3 / 8 / 3
8,298
415
9,900
12,522
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Gautama1990
Ah Muzen Cab
13
0 / 9 / 8
8,691
435
10,030
16,955
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
7 / 3 / 4
11,363
568
29,736
12,170
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
MuTTONcUrrY15
Hercules
12
0 / 7 / 2
8,025
401
2,226
14,777
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 4 / 1
10,723
536
6,965
17,837
7,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
30
Kills
15
15
Deaths
31
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
CreQuinn
Persephone
3
8
3
0.56
W
Heimdallr
Dziki_Troll
Heimdallr
12
6
7
2.58
L
Ah Muzen Cab
Gautama1990
Ah Muzen Cab
0
9
8
0.44
L
7
3
4
3
W
Cerberus
Kiddis
Cerberus
2
4
11
1.88
W
Chang'e
Käwin
Chang'e
6
1
7
9.5
L
Hercules
MuTTONcUrrY15
Hercules
0
7
2
0.14
W
Nemesis
RaNdoOoMuK
Nemesis
9
1
5
11.5
W
Anubis
1
3
3
0.83
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,657
Damage
58,857
85,220
Taken
74,261
49,479
Mitigated
30,374
37,759
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CreQuinn
Persephone
9,900
415
382
1,676
12,522
2,902
387
2,978
9,540
27,347
0
W
Heimdallr
Dziki_Troll
Heimdallr
21,248
8,990
0
6,382
18,601
7,988
3,207
7,718
10,617
0
71,383
L
Ah Muzen Cab
Gautama1990
Ah Muzen Cab
10,030
3,878
565
4,218
16,955
4,879
527
4,112
12,843
0
36,652
L
29,736
3,969
86
2,805
12,170
3,889
36
4,782
7,388
102,013
0
W
Cerberus
Kiddis
Cerberus
7,198
346
0
5,680
19,777
16,104
522
9,254
10,036
18,881
0
W
Chang'e
Käwin
Chang'e
12,370
147
4,691
9,565
15,228
11,714
2,815
6,042
8,792
80,503
0
L
Hercules
MuTTONcUrrY15
Hercules
2,226
531
0
2,458
14,777
11,038
492
6,219
8,558
0
29,774
W
Nemesis
RaNdoOoMuK
Nemesis
7,366
2,447
0
7,094
18,249
7,557
810
6,276
11,705
0
92,028
W
Anubis
2,475
48
0
4,347
13,365
6,116
729
8,608
4,209
42,416
0
L
6,965
1,240
0
4,223
17,837
7,666
57
3,952
13,885
0
74,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,212
Gold Earned
47,100
513
Minions Killed
432
0
Camps Cleared
0
1,871,111
Distance Traveled
1,839,958
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,298
415
31
2
0
375,757
1
W
Heimdallr
12,579
629
97
5
0
344,053
3
L
Ah Muzen Cab
8,691
435
59
3
0
413,624
1
L
Nu Wa
11,363
568
138
7
0
354,263
2
W
Cerberus
9,833
492
41
2
0
349,833
2
W
Chang'e
11,439
572
151
8
0
397,771
0
L
Hercules
8,025
401
66
3
0
352,153
0
W
Nemesis
12,172
609
157
8
0
414,566
2
W
Anubis
9,189
459
67
3
0
364,888
2
L
Nike
10,723
536
138
7
0
344,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role