Player Matchup

Neith
Neith
Trollble
Neith
Level 8
God Stats
7W - 5L
1,744 SR
Queue Stats
7W - 6L
1,687 Elo+
Party 1
Scylla
Scylla
chuttbugger69
Scylla
Level 17
God Stats
8W - 4L
1,921 SR
Queue Stats
21W - 8L
1,817 Elo+
Party 1
Sobek
Sobek
zoso421
Sobek
Level 69
God Stats
2W - 4L
1,779 SR
Queue Stats
116W - 113L
1,545 Elo+
Party 1
Team Averages
Level 31
1,815 SR
1,683 Elo+

VS

Team Averages
Level 65
1,523 SR
1,508 Elo+
Izanami
Izanami
Aakdewin
Izanami
Level 129
God Stats
7W - 9L
1,228 SR
Queue Stats
562W - 545L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
FeralViking762
Nu Wa
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 56L
1,654 Elo+
Solo
Guan Yu
Guan Yu
Koopo13
Guan Yu
Level 23
God Stats
10W - 3L
1,842 SR
Queue Stats
193W - 154L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Trollble
Neith
9
0 / 6 / 2
6,842
570
4,046
8,349
1,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 2
8,847
737
11,440
9,163
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
zoso421
Sobek
11
2 / 5 / 2
8,510
709
5,327
16,475
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aakdewin
Izanami
12
6 / 1 / 4
9,588
799
10,107
8,338
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 3 / 6
9,255
771
11,451
7,459
2,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Koopo13
Guan Yu
12
2 / 2 / 8
8,548
712
5,126
11,418
7,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
14
14
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aakdewin
Izanami
6
1
4
8
W
6
3
6
3
W
Guan Yu
Koopo13
Guan Yu
2
2
8
3
L
Neith
Trollble
Neith
0
6
2
0.17
L
4
3
2
1.67
L
Sobek
zoso421
Sobek
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
26,684
33,987
Taken
27,215
14,530
Mitigated
12,503
8,452
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aakdewin
Izanami
10,107
6,180
0
750
8,338
3,224
1,622
6,402
1,787
3,076
52,379
W
11,451
3,742
0
514
7,459
2,234
900
5,232
1,963
36,215
0
W
Guan Yu
Koopo13
Guan Yu
5,126
771
1,779
3,258
11,418
7,045
162
4,574
6,662
0
13,332
L
Neith
Trollble
Neith
4,046
1,315
0
719
8,349
1,836
336
3,706
4,643
0
22,269
L
11,440
785
0
3,291
9,163
1,955
0
3,919
5,244
42,472
0
L
Sobek
zoso421
Sobek
5,327
416
0
4,442
16,475
10,739
69
4,591
11,884
14,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
27,391
117
Minions Killed
136
0
Camps Cleared
0
603,686
Distance Traveled
675,598
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,588
799
83
7
0
210,543
2
W
Nu Wa
9,255
771
39
3
0
201,859
0
W
Guan Yu
8,548
712
14
1
0
263,196
3
L
Neith
6,842
570
30
3
0
170,864
0
L
Scylla
8,847
737
69
6
0
211,188
2
L
Sobek
8,510
709
18
2
0
221,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role