Player Matchup

Cthulhu
Cthulhu
Chief Lz5291
Cthulhu
Level 80
God Stats
16W - 5L
1,690 SR
Queue Stats
424W - 405L
1,499 Elo+
Party 1
Set
Set
EcchiPocky
Set
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,353 Elo+
Solo
Chang'e
Chang'e
Keuau
Chang'e
Level 42
God Stats
18W - 15L
1,487 SR
Queue Stats
120W - 124L
1,428 Elo+
Party 1
Ganesha
Ganesha
MacDaddy0410
Ganesha
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,596 Elo+
Party 1
Heimdallr
Heimdallr
imfundude4
Heimdallr
Level 28
God Stats
38W - 29L
1,728 SR
Queue Stats
223W - 218L
1,661 Elo+
Party 1
Team Averages
Level 51
1,581 SR
1,507 Elo+

VS

Team Averages
Level 47
1,533 SR
1,618 Elo+
Chiron
Chiron
Incursio_Micah
Chiron
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 129L
1,500 Elo+
Solo
Ganesha
Ganesha
KickerMan4
Ganesha
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
261W - 245L
1,559 Elo+
Party 2
Ao Kuang
Ao Kuang
KingxNix19
Ao Kuang
Level 84
God Stats
7W - 6L
1,500 SR
Queue Stats
327W - 260L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
l-800-Hybrid
Sun Wukong
Level 29
God Stats
16W - 9L
1,636 SR
Queue Stats
31W - 20L
1,775 Elo+
Party 2
Anubis
Anubis
pdaviis
Anubis
Level 28
God Stats
5W - 9L
1,531 SR
Queue Stats
388W - 367L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chief Lz5291
Cthulhu
18
8 / 6 / 9
11,891
517
17,820
18,764
17,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 4 / 4
12,253
533
12,814
17,669
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Keuau
Chang'e
17
2 / 5 / 8
10,730
467
13,351
18,897
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MacDaddy0410
Ganesha
17
0 / 2 / 21
11,315
492
7,154
15,596
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
imfundude4
Heimdallr
19
13 / 1 / 8
12,038
523
23,399
14,909
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
9,798
426
9,304
18,003
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
KickerMan4
Ganesha
15
0 / 8 / 7
10,442
454
7,029
22,175
24,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
KingxNix19
Ao Kuang
18
10 / 4 / 3
12,203
531
14,346
18,258
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
l-800-Hybrid
Sun Wukong
16
1 / 6 / 4
10,882
473
12,685
26,210
14,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
pdaviis
Anubis
18
6 / 7 / 0
11,742
511
14,507
21,450
10,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
32
Kills
18
18
Deaths
32
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chief Lz5291
Cthulhu
8
6
9
2.08
W
9
4
4
2.75
L
1
7
3
0.36
W
Chang'e
Keuau
Chang'e
2
5
8
1.2
L
Ganesha
KickerMan4
Ganesha
0
8
7
0.44
L
Ao Kuang
KingxNix19
Ao Kuang
10
4
3
2.88
W
Ganesha
MacDaddy0410
Ganesha
0
2
21
5.25
W
Heimdallr
imfundude4
Heimdallr
13
1
8
17
L
Sun Wukong
l-800-Hybrid
Sun Wukong
1
6
4
0.5
L
Anubis
pdaviis
Anubis
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,538
Damage
57,871
85,835
Taken
106,096
52,562
Mitigated
61,753
33,985
Healing
26,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chief Lz5291
Cthulhu
17,820
692
574
1,023
18,764
17,253
911
7,873
10,732
67,814
0
W
12,814
7,059
0
5,286
17,669
7,682
1,153
5,724
11,881
0
71,752
L
9,304
2,254
1,277
4,241
18,003
5,625
618
4,592
13,336
0
52,988
W
Chang'e
Keuau
Chang'e
13,351
2,510
5,370
8,154
18,897
6,647
1,372
10,635
7,936
61,515
0
L
Ganesha
KickerMan4
Ganesha
7,029
758
390
2,751
22,175
24,515
452
7,140
14,909
35,302
0
L
Ao Kuang
KingxNix19
Ao Kuang
14,346
2,636
0
5,418
18,258
6,160
0
7,225
10,883
63,537
0
W
Ganesha
MacDaddy0410
Ganesha
7,154
567
1,266
4,557
15,596
14,657
986
5,202
10,330
33,451
0
W
Heimdallr
imfundude4
Heimdallr
23,399
11,188
420
7,335
14,909
6,323
3,853
5,745
9,074
0
80,626
L
Sun Wukong
l-800-Hybrid
Sun Wukong
12,685
3,636
147
5,179
26,210
14,739
710
9,185
16,425
0
77,726
L
Anubis
pdaviis
Anubis
14,507
1,110
0
7,204
21,450
10,714
480
9,113
12,218
78,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,227
Gold Earned
55,067
447
Minions Killed
445
0
Camps Cleared
0
2,044,888
Distance Traveled
2,059,805
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,891
517
96
4
0
378,332
1
W
Set
12,253
533
121
5
0
457,865
0
L
Chiron
9,798
426
102
4
0
456,319
1
W
Chang'e
10,730
467
96
4
0
392,136
3
L
Ganesha
10,442
454
11
0
0
438,693
4
L
Ao Kuang
12,203
531
85
4
0
409,559
3
W
Ganesha
11,315
492
5
0
0
415,206
0
W
Heimdallr
12,038
523
129
6
0
401,349
3
L
Sun Wukong
10,882
473
125
5
0
390,192
3
L
Anubis
11,742
511
122
5
0
365,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role