Player Matchup

Cthulhu
Cthulhu
Artaxerxes897
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
TheDarkEagle524
Jormungandr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,712 Elo+
Party 2
Neith
Neith
UNRELENTING9171
Neith
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,433 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,526 Elo+

VS

Team Averages
Level 139
1,428 SR
1,587 Elo+
Baron Samedi
Baron Samedi
CrazyMendez
Baron Samedi
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
82W - 93L
1,680 Elo+
Solo
King Arthur
King Arthur
King Osby
King Arthur
Level 138
God Stats
1W - 4L
1,285 SR
Queue Stats
62W - 45L
1,580 Elo+
Party 1
Izanami
Izanami
NaricVallo
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 6 / 8
13,158
731
13,488
21,200
19,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
TheDarkEagle524
Jormungandr
14
3 / 6 / 5
11,554
642
8,721
14,960
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 3 / 6
13,651
758
16,767
13,778
5,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyMendez
Baron Samedi
15
2 / 5 / 8
11,411
634
10,021
13,868
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
King Osby
King Arthur
15
8 / 5 / 6
12,107
673
14,753
20,675
17,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
NaricVallo
Izanami
14
5 / 5 / 5
11,553
642
12,755
16,284
6,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
15
15
Deaths
15
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
6
8
1.17
L
Baron Samedi
CrazyMendez
Baron Samedi
2
5
8
1.2
L
King Arthur
King Osby
King Arthur
8
5
6
2.2
L
Izanami
NaricVallo
Izanami
5
5
5
1.5
W
Jormungandr
TheDarkEagle524
Jormungandr
3
6
5
0.92
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
37,529
49,938
Taken
50,827
31,782
Mitigated
30,652
12,084
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,488
983
498
3,983
21,200
19,689
197
4,037
16,766
29,934
0
L
Baron Samedi
CrazyMendez
Baron Samedi
10,021
716
1,681
3,767
13,868
6,081
590
6,756
7,112
51,479
0
L
King Arthur
King Osby
King Arthur
14,753
2,027
668
2,563
20,675
17,970
328
9,769
10,906
0
41,790
L
Izanami
NaricVallo
Izanami
12,755
8,520
1,002
2,103
16,284
6,601
1,569
5,708
10,576
0
47,487
W
Jormungandr
TheDarkEagle524
Jormungandr
8,721
1,622
0
1,130
14,960
6,589
120
3,049
11,694
36,290
0
W
16,767
8,617
0
6,473
13,778
5,504
2,542
2,671
10,879
0
91,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
35,071
187
Minions Killed
184
0
Camps Cleared
0
943,247
Distance Traveled
916,467
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,158
731
10
1
0
340,049
0
L
Baron Samedi
11,411
634
70
4
0
281,889
0
L
King Arthur
12,107
673
41
2
0
328,162
4
L
Izanami
11,553
642
73
4
0
306,416
2
W
Jormungandr
11,554
642
34
2
0
290,793
0
W
Neith
13,651
758
143
8
0
312,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role