Player Matchup

Mercury
Mercury
 
Mercury
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AngelBabyC4
Bastet
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,277 Elo+
Party 1
Chang'e
Chang'e
Bambi
Chang'e
Level 61
God Stats
14W - 5L
1,652 SR
Queue Stats
123W - 91L
1,456 Elo+
Solo
Fenrir
Fenrir
HunterBonBon
Fenrir
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 170L
1,221 Elo+
Party 1
Ratatoskr
Ratatoskr
SimpKingLeonidas
Ratatoskr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 1
Team Averages
Level 98
1,530 SR
1,376 Elo+

VS

Team Averages
Level 96
1,657 SR
1,675 Elo+
Achilles
Achilles
Blueberry9803
Achilles
Level 76
God Stats
0W - 1L
1,757 SR
Queue Stats
10W - 12L
1,750 Elo+
Solo
Bastet
Bastet
Crimsonpestilenc
Bastet
Level 99
God Stats
168W - 110L
1,790 SR
Queue Stats
465W - 453L
1,697 Elo+
Solo
Scylla
Scylla
Ebruh262
Scylla
Level 89
God Stats
12W - 6L
1,686 SR
Queue Stats
129W - 95L
1,639 Elo+
Party 2
Merlin
Merlin
NicksoSick22
Merlin
Level 108
God Stats
11W - 5L
1,628 SR
Queue Stats
203W - 180L
1,689 Elo+
Party 2
Skadi
Skadi
Psycheddelic
Skadi
Level 107
God Stats
0W - 1L
1,424 SR
Queue Stats
11W - 9L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
0 / 9 / 12
13,427
895
8,864
29,364
13,641
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
20
6 / 8 / 14
15,172
1,011
16,522
24,084
9,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Bambi
Chang'e
20
7 / 4 / 10
15,266
1,018
18,637
21,212
8,398
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
2 / 5 / 18
14,432
962
13,222
37,118
31,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
20
18 / 12 / 11
18,044
1,203
30,965
29,537
13,055
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blueberry9803
Achilles
20
6 / 5 / 25
15,850
1,057
25,362
27,231
41,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 0 / 1
11,229
749
627
1,065
355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Ebruh262
Scylla
20
12 / 7 / 19
17,229
1,149
29,586
18,186
6,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
20
9 / 10 / 21
16,955
1,130
36,245
23,195
10,643
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 11 / 21
16,348
1,090
37,969
24,143
9,849
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
125
33
Kills
38
38
Deaths
33
65
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
9
12
0.67
W
Bastet
6
8
14
1.63
W
Chang'e
Bambi
Chang'e
7
4
10
3
L
Achilles
Blueberry9803
Achilles
6
5
25
3.7
L
1
0
1
1.5
L
Scylla
Ebruh262
Scylla
12
7
19
3.07
W
Fenrir
2
5
18
2.2
L
Merlin
9
10
21
1.95
L
10
11
21
1.86
W
Ratatoskr
18
12
11
1.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,210
Damage
129,789
141,315
Taken
93,820
75,700
Mitigated
69,775
28,935
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,864
5,626
0
1,349
29,364
13,641
0
13,696
15,212
0
34,935
W
Bastet
16,522
5,708
0
386
24,084
9,525
0
10,858
12,812
0
30,876
W
Chang'e
Bambi
Chang'e
18,637
1,574
7,977
8,123
21,212
8,398
0
8,234
12,653
77,163
0
L
Achilles
Blueberry9803
Achilles
25,362
7,243
0
2,748
27,231
41,937
0
6,018
21,092
0
35,861
L
627
192
0
0
1,065
355
0
359
706
0
4,424
L
Scylla
Ebruh262
Scylla
29,586
2,184
268
1,438
18,186
6,991
0
3,517
14,669
58,053
0
W
Fenrir
13,222
3,055
0
6,675
37,118
31,081
0
17,066
19,438
0
26,274
L
Merlin
36,245
807
0
511
23,195
10,643
0
5,404
17,791
78,428
0
L
37,969
25,582
594
4,075
24,143
9,849
0
3,339
20,804
0
65,740
W
Ratatoskr
30,965
16,665
0
4,425
29,537
13,055
0
14,635
14,494
0
48,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,341
Gold Earned
77,611
263
Minions Killed
284
15
Camps Cleared
4
1,392,904
Distance Traveled
1,139,163
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,427
895
72
5
0
281,922
0
W
Bastet
15,172
1,011
22
1
2
287,813
0
W
Chang'e
15,266
1,018
111
7
3
289,714
3
L
Achilles
15,850
1,057
35
2
1
296,789
0
L
Bastet
11,229
749
7
0
0
67,246
2
L
Scylla
17,229
1,149
78
5
2
246,585
0
W
Fenrir
14,432
962
16
1
4
286,824
2
L
Merlin
16,955
1,130
99
7
0
266,859
2
L
Skadi
16,348
1,090
65
4
1
261,684
0
W
Ratatoskr
18,044
1,203
42
3
6
246,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role