Player Matchup

Danzaburou
Danzaburou
Silver I
BuddhaWolf_
Danzaburou
Silver I
Level 141
God Stats
5W - 5L
1,715 SR
Queue Stats
172W - 209L
1,542 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Female Ranma
Sun Wukong
Silver I
Level 159
God Stats
1W - 4L
1,718 SR
Queue Stats
76W - 62L
1,541 MMR
Solo
Geb
Geb
Bronze III
SPACECOOKIE7093
Geb
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,542 MMR
Solo
Merlin
Merlin
Bronze III
YUNG_SEiF
Merlin
Bronze III
Level 92
God Stats
0W - 1L
1,176 SR
Queue Stats
4W - 7L
1,542 MMR
Solo
Arachne
Arachne
Bronze III
yippie314
Arachne
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 145L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,522 SR
1,533 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,544 SR
1,551 MMR
Sobek
Sobek
Bronze III
IsiahCopey
Sobek
Bronze III
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 74L
1,542 MMR
Solo
Amaterasu
Amaterasu
Bronze III
PhantomH14
Amaterasu
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 274L
1,543 MMR
Solo
Sol
Sol
Silver I
Sanity SZN
Sol
Silver I
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 49L
1,581 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
SpeedinBuIIet
Erlang Shen
Bronze III
Level 126
God Stats
2W - 1L
1,719 SR
Queue Stats
2W - 2L
1,498 MMR
Party 1
Kukulkan
Kukulkan
Silver I
TheWayOfBen
Kukulkan
Silver I
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 24L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuddhaWolf_
Danzaburou
16
3 / 5 / 2
11,118
483
12,190
15,528
5,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
Female Ranma
Sun Wukong
17
2 / 3 / 0
10,130
440
15,590
18,079
17,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 7 / 3
7,709
335
7,005
19,191
15,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
YUNG_SEiF
Merlin
14
1 / 6 / 1
8,907
387
12,025
16,870
6,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
yippie314
Arachne
13
3 / 5 / 2
8,812
383
8,810
15,634
9,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BakasuraSetYmirKing ArthurPersephone

VS

Bans
YemojaCthulhuFreyaApolloRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
2 / 1 / 18
13,287
578
12,721
26,089
37,070
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
PhantomH14
Amaterasu
19
10 / 1 / 2
13,590
591
18,737
26,821
28,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
1 / 2 / 8
15,291
665
14,571
14,977
6,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
SpeedinBuIIet
Erlang Shen
20
11 / 0 / 4
14,140
615
9,906
17,407
14,158
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
TheWayOfBen
Kukulkan
17
2 / 6 / 7
12,161
529
10,315
11,590
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
26
26
Deaths
10
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BuddhaWolf_
Danzaburou
3
5
2
0.8
L
Sun Wukong
Female Ranma
Sun Wukong
2
3
0
0.67
W
Sobek
2
1
18
11
W
Amaterasu
PhantomH14
Amaterasu
10
1
2
11
L
1
7
3
0.36
W
1
2
8
2.5
W
Erlang Shen
SpeedinBuIIet
Erlang Shen
11
0
4
13
W
Kukulkan
TheWayOfBen
Kukulkan
2
6
7
0.92
L
Merlin
YUNG_SEiF
Merlin
1
6
1
0.25
L
Arachne
yippie314
Arachne
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,620
Damage
66,250
85,302
Taken
96,884
54,515
Mitigated
91,260
13,325
Healing
45,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BuddhaWolf_
Danzaburou
12,190
6,325
0
1,857
15,528
5,535
1,713
8,859
6,625
0
74,285
L
Sun Wukong
Female Ranma
Sun Wukong
15,590
2,658
0
3,996
18,079
17,504
0
5,537
12,538
0
72,880
W
Sobek
12,721
609
0
12,442
26,089
37,070
895
8,691
16,511
38,448
0
W
Amaterasu
PhantomH14
Amaterasu
18,737
11,035
0
16,360
26,821
28,313
5,169
3,576
22,585
6,500
68,188
L
7,005
884
692
984
19,191
15,583
0
8,438
10,577
22,757
0
W
14,571
4,462
0
9,648
14,977
6,914
7,414
2,554
12,342
138,447
0
W
Erlang Shen
SpeedinBuIIet
Erlang Shen
9,906
5,308
0
5,776
17,407
14,158
2,420
2,448
14,729
15,197
107,497
W
Kukulkan
TheWayOfBen
Kukulkan
10,315
840
0
1,354
11,590
4,805
216
3,264
8,029
74,880
0
L
Merlin
YUNG_SEiF
Merlin
12,025
1,070
304
1,182
16,870
6,215
0
9,559
7,023
56,842
0
L
Arachne
yippie314
Arachne
8,810
5,035
0
4,310
15,634
9,678
0
6,120
9,393
7,167
38,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,676
Gold Earned
68,469
436
Minions Killed
644
0
Camps Cleared
0
2,020,869
Distance Traveled
2,369,792
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,118
483
124
5
0
346,961
3
L
Sun Wukong
10,130
440
135
6
0
453,913
5
W
Sobek
13,287
578
25
1
0
469,246
4
W
Amaterasu
13,590
591
106
5
0
524,931
1
L
Geb
7,709
335
16
1
0
411,117
2
W
Sol
15,291
665
222
10
0
414,794
2
W
Erlang Shen
14,140
615
163
7
0
535,596
3
W
Kukulkan
12,161
529
128
6
0
425,225
5
L
Merlin
8,907
387
93
4
0
386,025
2
L
Arachne
8,812
383
68
3
0
422,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role