Player Matchup

Thanatos
Thanatos
Flagaboy
Thanatos
Level 26
God Stats
7W - 6L
1,284 SR
Queue Stats
324W - 352L
1,163 Elo+
Party 1
Cupid
Cupid
MUFASA KILLEN
Cupid
Level 30
God Stats
6W - 9L
1,500 SR
Queue Stats
83W - 107L
1,524 Elo+
Solo
Anubis
Anubis
Nic8U4Lunch
Anubis
Level 22
God Stats
21W - 16L
1,208 SR
Queue Stats
196W - 256L
1,166 Elo+
Party 1
Cerberus
Cerberus
The F Bomb 1
Cerberus
Level 15
God Stats
8W - 8L
1,330 SR
Queue Stats
221W - 271L
1,163 Elo+
Party 1
Hercules
Hercules
XxWiShM4sTeRxX
Hercules
Level 10
God Stats
1W - 2L
1,238 SR
Queue Stats
244W - 315L
1,111 Elo+
Party 1
Team Averages
Level 21
1,312 SR
1,226 Elo+

VS

Team Averages
Level 27
1,447 SR
1,468 Elo+
Susano
Susano
Afk Or Throw
Susano
Level 27
God Stats
0W - 3L
1,169 SR
Queue Stats
64W - 69L
1,462 Elo+
Solo
Agni
Agni
Noodle_Nex
Agni
Level 28
God Stats
1W - 1L
1,694 SR
Queue Stats
36W - 40L
1,746 Elo+
Solo
Sun Wukong
Sun Wukong
TPhilly17
Sun Wukong
Level 29
God Stats
9W - 7L
1,655 SR
Queue Stats
34W - 37L
1,588 Elo+
Solo
Scylla
Scylla
bortamus
Scylla
Level 25
God Stats
25W - 9L
1,544 SR
Queue Stats
39W - 30L
1,259 Elo+
Solo
Nu Wa
Nu Wa
kabelan
Nu Wa
Level 27
God Stats
11W - 23L
1,175 SR
Queue Stats
18W - 27L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flagaboy
Thanatos
17
6 / 5 / 2
11,135
506
9,698
19,022
8,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 4 / 3
10,315
469
9,413
15,667
5,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
19
10 / 3 / 4
12,726
578
19,180
17,568
7,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
The F Bomb 1
Cerberus
15
1 / 3 / 6
10,419
474
6,250
17,045
15,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
17
5 / 0 / 0
10,868
494
5,924
14,788
11,639
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 2 / 1
6,929
315
1,489
2,852
711
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 6 / 3
9,244
420
7,212
11,364
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TPhilly17
Sun Wukong
15
9 / 5 / 2
10,143
461
11,407
20,175
14,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
bortamus
Scylla
11
1 / 10 / 4
7,505
341
11,295
14,153
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
kabelan
Nu Wa
16
2 / 4 / 1
9,632
438
11,620
11,094
4,145
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
26
Kills
15
15
Deaths
27
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
1
2
1
0.75
W
Thanatos
Flagaboy
Thanatos
6
5
2
1.4
W
4
4
3
1.38
W
Anubis
10
3
4
4
L
2
6
3
0.58
L
Sun Wukong
TPhilly17
Sun Wukong
9
5
2
2
W
Cerberus
The F Bomb 1
Cerberus
1
3
6
1.33
W
Hercules
5
0
0
5
L
Scylla
bortamus
Scylla
1
10
4
0.3
L
Nu Wa
kabelan
Nu Wa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
43,023
84,090
Taken
59,638
48,481
Mitigated
25,525
45,900
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
1,489
214
0
0
2,852
711
0
1,233
1,595
0
2,994
W
Thanatos
Flagaboy
Thanatos
9,698
2,184
0
13,924
19,022
8,129
340
2,560
16,337
0
91,791
W
9,413
4,766
1,471
8,622
15,667
5,708
4,760
5,049
10,245
0
59,643
W
Anubis
19,180
428
0
11,305
17,568
7,587
3,366
10,264
7,204
82,394
0
L
7,212
200
0
900
11,364
2,614
901
7,951
2,743
49,690
0
L
Sun Wukong
TPhilly17
Sun Wukong
11,407
2,858
255
7,085
20,175
14,768
28
7,698
12,233
0
40,009
W
Cerberus
The F Bomb 1
Cerberus
6,250
361
0
4,560
17,045
15,418
382
6,687
10,233
29,865
0
W
Hercules
5,924
1,778
0
6,018
14,788
11,639
1,710
5,567
9,198
0
53,596
L
Scylla
bortamus
Scylla
11,295
702
245
3,246
14,153
3,287
409
5,865
8,146
28,346
0
L
Nu Wa
kabelan
Nu Wa
11,620
5,320
0
0
11,094
4,145
1,003
1,575
9,320
55,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,463
Gold Earned
43,453
538
Minions Killed
251
0
Camps Cleared
0
1,832,536
Distance Traveled
1,799,570
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,929
315
0
0
0
419,962
0
W
Thanatos
11,135
506
132
6
0
388,133
0
W
Cupid
10,315
469
111
5
0
357,788
4
W
Anubis
12,726
578
157
7
0
363,190
3
L
Agni
9,244
420
81
4
0
357,006
3
L
Sun Wukong
10,143
461
55
3
0
383,059
0
W
Cerberus
10,419
474
51
2
0
371,649
1
W
Hercules
10,868
494
87
4
0
351,776
1
L
Scylla
7,505
341
34
2
0
334,809
1
L
Nu Wa
9,632
438
81
4
0
304,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role