Player Matchup

Thanatos
Thanatos
Babushka_Boyy
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,834 Elo+
Party 1
Kukulkan
Kukulkan
Brue-Crue
Kukulkan
Level 24
God Stats
6W - 4L
1,825 SR
Queue Stats
6W - 4L
1,834 Elo+
Party 1
Bellona
Bellona
Cuke_Lage
Bellona
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 8L
1,500 Elo+
Solo
Chernobog
Chernobog
Dr_Memehattan
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,834 Elo+
Party 1
Ares
Ares
swordnergigante
Ares
Level 17
God Stats
1W - 2L
1,335 SR
Queue Stats
17W - 15L
1,405 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,681 Elo+

VS

Team Averages
Level 18
1,556 SR
1,669 Elo+
Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Azraelin508
Cthulhu
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 50L
1,748 Elo+
Solo
Hel
Hel
Caleric-
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,744 Elo+
Solo
Thanatos
Thanatos
GP-James-06
Thanatos
Level 16
God Stats
29W - 16L
1,500 SR
Queue Stats
158W - 150L
1,526 Elo+
Solo
Heimdallr
Heimdallr
cYouInTheGulag
Heimdallr
Level 18
God Stats
3W - 0L
1,779 SR
Queue Stats
31W - 12L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Babushka_Boyy
Thanatos
11
3 / 11 / 2
7,489
394
8,698
17,263
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Brue-Crue
Kukulkan
12
2 / 10 / 3
7,836
412
6,710
10,689
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Cuke_Lage
Bellona
15
5 / 5 / 1
9,270
488
14,872
16,323
13,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Dr_Memehattan
Chernobog
9
5 / 10 / 2
7,650
403
8,615
14,066
4,005
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 6 / 0
6,106
321
1,626
7,471
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
8 / 5 / 8
10,386
547
9,845
11,938
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Azraelin508
Cthulhu
15
11 / 3 / 8
11,456
603
11,947
16,678
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 2 / 2
11,638
613
10,949
15,497
7,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
GP-James-06
Thanatos
15
8 / 5 / 4
10,159
535
8,919
16,257
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
cYouInTheGulag
Heimdallr
20
7 / 1 / 6
12,616
664
9,201
10,406
7,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
16
Kills
41
42
Deaths
16
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
5
8
2.4
W
Cthulhu
Azraelin508
Cthulhu
11
3
8
5
L
Thanatos
Babushka_Boyy
Thanatos
3
11
2
0.36
L
Kukulkan
Brue-Crue
Kukulkan
2
10
3
0.35
W
7
2
2
4
L
Bellona
Cuke_Lage
Bellona
5
5
1
1.1
L
Chernobog
Dr_Memehattan
Chernobog
5
10
2
0.6
W
Thanatos
GP-James-06
Thanatos
8
5
4
2
W
Heimdallr
cYouInTheGulag
Heimdallr
7
1
6
10
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,521
Damage
50,861
65,812
Taken
70,776
29,908
Mitigated
40,513
12,814
Healing
36,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,845
5,703
0
2,633
11,938
5,140
1,401
2,913
9,025
0
45,103
W
Cthulhu
Azraelin508
Cthulhu
11,947
1,606
847
3,159
16,678
10,777
1,086
1,516
15,162
47,240
0
L
Thanatos
Babushka_Boyy
Thanatos
8,698
3,305
0
7,939
17,263
5,650
0
7,870
9,135
0
30,468
L
Kukulkan
Brue-Crue
Kukulkan
6,710
1,135
0
0
10,689
3,429
315
3,444
7,145
36,075
0
W
10,949
460
6,289
10,878
15,497
7,376
5,020
404
15,093
75,998
0
L
Bellona
Cuke_Lage
Bellona
14,872
6,092
0
1,322
16,323
13,721
0
5,736
10,300
4,586
56,412
L
Chernobog
Dr_Memehattan
Chernobog
8,615
6,477
0
2,374
14,066
4,005
136
3,612
10,308
0
19,921
W
Thanatos
GP-James-06
Thanatos
8,919
2,440
0
10,626
16,257
9,257
638
3,730
12,527
0
38,582
W
Heimdallr
cYouInTheGulag
Heimdallr
9,201
4,638
0
1,760
10,406
7,963
2,132
777
9,629
11,013
86,359
L
1,626
698
0
1,179
7,471
3,103
85
2,281
4,985
6,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,351
Gold Earned
56,255
248
Minions Killed
525
0
Camps Cleared
0
1,447,264
Distance Traveled
1,794,979
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,386
547
62
3
0
371,457
2
W
Cthulhu
11,456
603
65
3
0
356,198
1
L
Thanatos
7,489
394
48
3
0
337,546
0
L
Kukulkan
7,836
412
59
3
0
320,151
0
W
Hel
11,638
613
165
9
0
369,468
0
L
Bellona
9,270
488
106
6
0
346,921
1
L
Chernobog
7,650
403
25
1
0
273,822
0
W
Thanatos
10,159
535
50
3
0
330,972
3
W
Heimdallr
12,616
664
183
10
0
366,884
2
L
Ares
6,106
321
10
1
0
168,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role