Player Matchup

Cu Chulainn
Cu Chulainn
Ciroc999
Cu Chulainn
Level 147
God Stats
24W - 14L
1,384 SR
Queue Stats
408W - 248L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
FREE MELLY 223
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,479 Elo+
Party 1
Bellona
Bellona
FreidaSlave
Bellona
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
431W - 284L
1,693 Elo+
Party 1
Janus
Janus
MohrAthletic
Janus
Level 146
God Stats
13W - 19L
1,310 SR
Queue Stats
247W - 224L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
mshigo
Danzaburou
Level 123
God Stats
15W - 10L
1,710 SR
Queue Stats
399W - 223L
1,542 Elo+
Party 1
Team Averages
Level 110
1,481 SR
1,543 Elo+

VS

Team Averages
Level 126
1,475 SR
1,459 Elo+
Scylla
Scylla
AnDnD
Scylla
Level 120
God Stats
5W - 4L
1,500 SR
Queue Stats
386W - 351L
1,500 Elo+
Party 2
Ymir
Ymir
CupOfDepresso
Ymir
Level 86
God Stats
34W - 35L
1,375 SR
Queue Stats
469W - 437L
1,488 Elo+
Party 2
Anhur
Anhur
EZEMONEY
Anhur
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 88L
1,500 Elo+
Solo
Da Ji
Da Ji
Ghoullito
Da Ji
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 159L
1,232 Elo+
Solo
Tyr
Tyr
HeavenForHell
Tyr
Level 152
God Stats
5W - 4L
1,500 SR
Queue Stats
221W - 208L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ciroc999
Cu Chulainn
14
2 / 2 / 1
8,364
492
3,711
9,122
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
FREE MELLY 223
Jormungandr
13
0 / 1 / 1
7,776
457
3,451
9,362
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
FreidaSlave
Bellona
17
1 / 3 / 1
9,420
554
5,893
11,621
11,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 1
8,149
479
5,768
8,481
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
mshigo
Danzaburou
15
1 / 3 / 1
8,945
526
6,759
12,282
4,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnDnD
Scylla
16
3 / 0 / 0
9,609
565
11,367
5,107
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 3
8,157
480
2,741
9,004
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
EZEMONEY
Anhur
17
2 / 2 / 2
10,152
597
6,326
12,275
4,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Ghoullito
Da Ji
15
2 / 0 / 3
8,782
517
8,155
10,063
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 1 / 4
9,752
574
5,790
11,158
9,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
10
10
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
AnDnD
Scylla
3
0
0
3
L
Cu Chulainn
Ciroc999
Cu Chulainn
2
2
1
1.25
W
1
1
3
2.5
W
Anhur
EZEMONEY
Anhur
2
2
2
1.5
L
Jormungandr
FREE MELLY 223
Jormungandr
0
1
1
0.5
L
Bellona
FreidaSlave
Bellona
1
3
1
0.5
W
Da Ji
Ghoullito
Da Ji
2
0
3
3.5
W
2
1
4
4
L
0
1
1
0.5
L
Danzaburou
mshigo
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,582
Damage
34,379
50,868
Taken
47,607
32,267
Mitigated
24,345
12,725
Healing
20,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AnDnD
Scylla
11,367
1,467
0
2,190
5,107
1,619
0
2,257
2,768
82,038
0
L
Cu Chulainn
Ciroc999
Cu Chulainn
3,711
628
0
627
9,122
5,825
0
3,070
5,985
7,814
48,336
W
2,741
585
0
1,678
9,004
5,805
0
3,715
5,149
17,525
0
W
Anhur
EZEMONEY
Anhur
6,326
3,378
0
7,128
12,275
4,055
508
1,285
10,932
0
79,674
L
Jormungandr
FREE MELLY 223
Jormungandr
3,451
804
0
1,883
9,362
7,261
0
5,005
4,193
25,705
0
L
Bellona
FreidaSlave
Bellona
5,893
1,694
0
2,628
11,621
11,940
0
2,163
9,413
5,429
65,760
W
Da Ji
Ghoullito
Da Ji
8,155
3,386
0
5,230
10,063
3,863
0
456
9,607
0
61,532
W
5,790
839
0
4,397
11,158
9,003
110
2,143
8,951
0
59,413
L
5,768
167
0
1,551
8,481
2,773
0
2,317
6,022
73,925
0
L
Danzaburou
mshigo
Danzaburou
6,759
3,649
0
6,036
12,282
4,468
0
1,107
11,147
0
70,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
46,452
594
Minions Killed
603
0
Camps Cleared
0
1,637,706
Distance Traveled
1,695,859
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,609
565
174
10
0
335,792
8
L
Cu Chulainn
8,364
492
91
5
0
369,769
3
W
Ymir
8,157
480
20
1
0
348,828
7
W
Anhur
10,152
597
159
9
0
294,114
5
L
Jormungandr
7,776
457
40
2
0
329,151
2
L
Bellona
9,420
554
155
9
0
287,742
0
W
Da Ji
8,782
517
104
6
0
384,776
7
W
Tyr
9,752
574
146
9
0
332,349
0
L
Janus
8,149
479
166
10
0
372,959
3
L
Danzaburou
8,945
526
142
8
0
278,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role