Player Matchup

Anhur
Anhur
FSH_Dememente
Anhur
Level 11
God Stats
2W - 3L
1,368 SR
Queue Stats
13W - 22L
1,292 Elo+
Solo
Janus
Janus
HUMERABI
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Solo
Cerberus
Cerberus
RomeMadScientist
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,334 Elo+
Party 1
Olorun
Olorun
The1stOGdangus
Olorun
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 168L
1,547 Elo+
Solo
Susano
Susano
Yobamos_910
Susano
Level 23
God Stats
2W - 2L
1,817 SR
Queue Stats
42W - 59L
1,484 Elo+
Party 1
Team Averages
Level 20
1,537 SR
1,431 Elo+

VS

Team Averages
Level 22
1,521 SR
1,421 Elo+
Cerberus
Cerberus
EricKing79
Cerberus
Level 5
God Stats
1W - 1L
1,299 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Izanami
Izanami
Glizzymancer
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,804 Elo+
Solo
Agni
Agni
Not_Interested80
Agni
Level 24
God Stats
25W - 21L
1,709 SR
Queue Stats
52W - 49L
1,293 Elo+
Solo
Hades
Hades
elvinmichael
Hades
Level 24
God Stats
13W - 15L
1,304 SR
Queue Stats
47W - 50L
1,174 Elo+
Solo
Merlin
Merlin
nlmme
Merlin
Level 26
God Stats
2W - 1L
1,795 SR
Queue Stats
6W - 8L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 13 / 4
11,402
456
12,920
19,295
7,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
HUMERABI
Janus
8
3 / 2 / 2
8,177
327
1,219
2,746
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 11 / 3
10,816
433
6,537
21,452
10,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
8 / 5 / 3
11,786
471
15,697
21,433
8,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
18
6 / 8 / 2
11,755
470
9,635
24,305
9,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EricKing79
Cerberus
15
0 / 14 / 6
11,750
470
1,366
19,069
17,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Glizzymancer
Izanami
20
21 / 0 / 5
19,041
762
28,032
18,726
13,090
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 5 / 5
12,506
500
7,323
14,441
4,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 1 / 3
16,109
644
19,873
16,481
10,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
nlmme
Merlin
15
1 / 16 / 5
11,520
461
1,259
16,099
4,641

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
28
Kills
37
39
Deaths
36
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EricKing79
Cerberus
0
14
6
0.21
L
9
13
4
0.85
W
Izanami
Glizzymancer
Izanami
21
0
5
23.5
L
Janus
HUMERABI
Janus
3
2
2
2
W
1
5
5
0.7
L
2
11
3
0.32
L
8
5
3
1.9
L
Susano
6
8
2
0.88
W
14
1
3
15.5
W
Merlin
nlmme
Merlin
1
16
5
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,008
Damage
57,853
89,231
Taken
84,816
35,934
Mitigated
50,248
21,342
Healing
23,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EricKing79
Cerberus
1,366
422
0
1,562
19,069
17,606
713
3,796
14,765
28,881
0
L
12,920
5,900
0
1,045
19,295
7,377
2,538
6,529
12,741
0
57,503
W
Izanami
Glizzymancer
Izanami
28,032
16,008
0
5,781
18,726
13,090
11,278
3,520
15,206
8,877
204,837
L
Janus
HUMERABI
Janus
1,219
496
0
0
2,746
604
90
844
1,852
14,752
0
W
7,323
927
0
5,084
14,441
4,820
1,356
7,585
6,856
55,623
0
L
6,537
1,295
0
3,800
21,452
10,058
831
7,441
13,986
42,150
0
L
15,697
4,906
597
8,468
21,433
8,406
1,511
10,369
11,039
76,292
0
L
Susano
9,635
2,547
219
7,213
24,305
9,489
0
5,085
19,170
0
96,057
W
19,873
3,244
124
10,466
16,481
10,091
3,443
7,629
8,852
77,835
0
W
Merlin
nlmme
Merlin
1,259
95
0
403
16,099
4,641
650
3,833
12,266
18,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,936
Gold Earned
70,926
487
Minions Killed
574
0
Camps Cleared
0
1,796,625
Distance Traveled
2,027,748
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,750
470
66
3
0
327,327
2
L
Anhur
11,402
456
105
4
0
360,914
0
W
Izanami
19,041
762
275
11
0
485,894
0
L
Janus
8,177
327
27
1
0
134,613
0
W
Agni
12,506
500
86
3
0
454,014
0
L
Cerberus
10,816
433
109
4
0
428,438
4
L
Olorun
11,786
471
109
4
0
424,328
2
L
Susano
11,755
470
137
5
0
448,332
0
W
Hades
16,109
644
121
5
0
418,334
8
W
Merlin
11,520
461
26
1
0
342,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role