Player Matchup

Neith
Neith
A8DUCTED
Neith
Level 28
God Stats
6W - 3L
1,885 SR
Queue Stats
66W - 50L
2,021 Elo+
Solo
Chaac
Chaac
BL7u7Gera
Chaac
Level 26
God Stats
14W - 9L
1,275 SR
Queue Stats
125W - 116L
1,615 Elo+
Solo
Ao Kuang
Ao Kuang
EntireDrop56490
Ao Kuang
Level 26
God Stats
12W - 16L
1,607 SR
Queue Stats
349W - 352L
1,509 Elo+
Solo
Chang'e
Chang'e
LowkiYoDaddy
Chang'e
Level 30
God Stats
9W - 10L
1,500 SR
Queue Stats
28W - 43L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ghost espi
Danzaburou
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 27
1,553 SR
1,629 Elo+

VS

Team Averages
Level 32
1,452 SR
1,433 Elo+
Nox
Nox
Freckles130
Nox
Level 63
God Stats
4W - 4L
1,583 SR
Queue Stats
14W - 26L
1,395 Elo+
Party 1
Medusa
Medusa
Shlorp1
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,238 Elo+
Party 1
Khepri
Khepri
SpyroHydra-_-
Khepri
Level 28
God Stats
0W - 2L
1,177 SR
Queue Stats
7W - 21L
1,342 Elo+
Party 1
Achilles
Achilles
TrashBerryKush
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
supportordie
Loki
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
90W - 106L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A8DUCTED
Neith
20
11 / 0 / 17
13,492
1,124
35,479
17,525
7,816
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
BL7u7Gera
Chaac
20
7 / 1 / 17
13,033
1,086
16,888
15,913
14,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
18
8 / 4 / 12
12,350
1,029
17,920
17,152
9,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
LowkiYoDaddy
Chang'e
19
2 / 1 / 16
11,748
979
12,115
8,398
3,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ghost espi
Danzaburou
19
10 / 3 / 17
13,603
1,134
15,522
11,839
5,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 4
10,461
872
8,354
16,468
5,929
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Shlorp1
Medusa
16
1 / 10 / 5
10,642
887
14,715
22,099
8,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 9 / 3
10,604
884
6,560
22,507
13,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
17
4 / 2 / 2
11,418
952
18,859
24,413
28,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 8 / 4
11,364
947
17,636
19,187
6,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
27
38
Kills
9
9
Deaths
38
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
A8DUCTED
Neith
11
0
17
19.5
W
Chaac
BL7u7Gera
Chaac
7
1
17
15.5
W
Ao Kuang
8
4
12
3.5
L
0
9
4
0.22
W
Chang'e
LowkiYoDaddy
Chang'e
2
1
16
10
L
Medusa
Shlorp1
Medusa
1
10
5
0.35
L
1
9
3
0.28
L
Achilles
4
2
2
2.5
W
Danzaburou
ghost espi
Danzaburou
10
3
17
6.17
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,924
Damage
66,124
70,827
Taken
104,674
40,363
Mitigated
62,103
34,955
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
A8DUCTED
Neith
35,479
18,375
0
8,732
17,525
7,816
0
4,848
12,427
0
61,097
W
Chaac
BL7u7Gera
Chaac
16,888
4,168
606
6,083
15,913
14,431
0
5,168
10,470
0
41,075
W
Ao Kuang
17,920
5,941
185
4,755
17,152
9,991
0
3,420
13,502
28,304
0
L
8,354
485
424
637
16,468
5,929
0
4,559
11,784
19,015
0
W
Chang'e
LowkiYoDaddy
Chang'e
12,115
659
7,575
5,377
8,398
3,044
0
1,832
6,491
39,011
0
L
Medusa
Shlorp1
Medusa
14,715
7,372
534
448
22,099
8,041
0
5,978
15,971
0
41,293
L
6,560
1,567
255
1,735
22,507
13,169
0
4,852
17,630
30,226
0
L
Achilles
18,859
5,103
0
7,851
24,413
28,373
0
7,104
17,194
4,256
28,772
W
Danzaburou
ghost espi
Danzaburou
15,522
6,802
0
1,642
11,839
5,081
0
1,382
10,357
0
24,290
L
17,636
7,583
0
0
19,187
6,591
0
6,977
12,060
0
37,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,226
Gold Earned
54,489
221
Minions Killed
199
12
Camps Cleared
6
1,098,090
Distance Traveled
1,043,651
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,492
1,124
45
4
1
222,648
0
W
Chaac
13,033
1,086
70
6
0
203,236
0
W
Ao Kuang
12,350
1,029
19
2
9
208,157
1
L
Nox
10,461
872
32
3
1
180,097
0
W
Chang'e
11,748
979
71
6
0
254,660
0
L
Medusa
10,642
887
46
4
0
205,875
0
L
Khepri
10,604
884
50
4
2
194,853
0
L
Achilles
11,418
952
28
2
0
236,135
0
W
Danzaburou
13,603
1,134
16
1
2
209,389
0
L
Loki
11,364
947
43
4
3
226,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role