Player Matchup

Fenrir
Fenrir
Cowdy09
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Lil Uziel
Cernunnos
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 56L
1,346 Elo+
Party 2
Ne Zha
Ne Zha
Utopian Flaguer
Ne Zha
Level 83
God Stats
3W - 2L
1,705 SR
Queue Stats
17W - 7L
1,557 Elo+
Party 2
Hera
Hera
Utopian MexGG
Hera
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 42L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
mahsan521
Sun Wukong
Level 65
God Stats
11W - 10L
1,381 SR
Queue Stats
32W - 39L
1,174 Elo+
Solo
Team Averages
Level 79
1,517 SR
1,399 Elo+

VS

Team Averages
Level 76
1,460 SR
1,481 Elo+
Achilles
Achilles
Anguini
Achilles
Level 106
God Stats
4W - 8L
1,653 SR
Queue Stats
63W - 71L
1,671 Elo+
Party 1
Rama
Rama
BiggTwigno
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,494 Elo+
Solo
Scylla
Scylla
Bombadil97
Scylla
Level 76
God Stats
6W - 11L
1,312 SR
Queue Stats
81W - 91L
1,290 Elo+
Solo
Cabrakan
Cabrakan
relaxxxxxx98
Cabrakan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
vSweatyPrime
Tsukuyomi
Level 88
God Stats
11W - 10L
1,336 SR
Queue Stats
130W - 128L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cowdy09
Fenrir
14
4 / 1 / 10
8,682
457
4,948
7,381
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Lil Uziel
Cernunnos
17
5 / 0 / 14
10,308
543
11,599
7,693
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 0 / 11
11,457
603
10,778
12,852
5,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 3 / 11
10,647
560
13,922
9,601
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mahsan521
Sun Wukong
16
2 / 1 / 3
9,139
481
7,369
13,911
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anguini
Achilles
17
1 / 2 / 1
10,297
542
7,484
13,120
11,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 10 / 2
7,282
383
4,897
15,848
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Bombadil97
Scylla
14
1 / 4 / 1
8,390
442
2,403
10,875
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
relaxxxxxx98
Cabrakan
11
0 / 8 / 1
7,892
415
3,561
15,455
14,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
vSweatyPrime
Tsukuyomi
15
3 / 6 / 1
9,717
511
8,144
11,423
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
30
Kills
5
5
Deaths
30
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Anguini
Achilles
1
2
1
0.75
L
0
10
2
0.1
L
Scylla
Bombadil97
Scylla
1
4
1
0.38
W
Fenrir
Cowdy09
Fenrir
4
1
10
9
W
Cernunnos
Lil Uziel
Cernunnos
5
0
14
12
W
10
0
11
15.5
W
9
3
11
4.83
W
Sun Wukong
mahsan521
Sun Wukong
2
1
3
3.5
L
Cabrakan
relaxxxxxx98
Cabrakan
0
8
1
0.06
L
Tsukuyomi
vSweatyPrime
Tsukuyomi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,616
Damage
26,489
51,438
Taken
66,721
30,092
Mitigated
37,382
22,220
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Anguini
Achilles
7,484
1,514
0
4,483
13,120
11,374
146
1,936
10,549
0
69,282
L
4,897
3,203
0
3,217
15,848
4,674
0
2,958
12,613
0
37,905
L
Scylla
Bombadil97
Scylla
2,403
37
0
2,676
10,875
3,219
0
2,348
8,258
44,711
0
W
Fenrir
Cowdy09
Fenrir
4,948
1,172
0
3,491
7,381
6,416
870
1,116
6,204
0
20,789
W
Cernunnos
Lil Uziel
Cernunnos
11,599
6,088
0
4,686
7,693
5,028
3,622
479
7,170
7,095
66,648
W
10,778
3,556
0
2,912
12,852
5,843
91
967
11,820
0
91,098
W
13,922
3,529
280
2,383
9,601
3,012
347
2,528
6,852
49,499
0
W
Sun Wukong
mahsan521
Sun Wukong
7,369
942
0
8,468
13,911
9,793
866
612
12,824
0
61,153
L
Cabrakan
relaxxxxxx98
Cabrakan
3,561
384
528
1,169
15,455
14,024
0
4,903
10,255
20,776
0
L
Tsukuyomi
vSweatyPrime
Tsukuyomi
8,144
1,358
0
460
11,423
4,091
0
2,212
9,039
0
60,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
43,578
460
Minions Killed
439
0
Camps Cleared
0
1,778,491
Distance Traveled
1,669,211
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,297
542
146
8
0
342,157
0
L
Rama
7,282
383
64
3
0
323,559
5
L
Scylla
8,390
442
91
5
0
314,878
5
W
Fenrir
8,682
457
34
2
0
333,155
2
W
Cernunnos
10,308
543
123
6
0
326,154
3
W
Ne Zha
11,457
603
131
7
0
413,121
3
W
Hera
10,647
560
75
4
0
358,857
4
W
Sun Wukong
9,139
481
97
5
0
347,204
0
L
Cabrakan
7,892
415
36
2
0
320,867
5
L
Tsukuyomi
9,717
511
102
5
0
367,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role