Player Matchup

Fenrir
Fenrir
Ericfromthegym
Fenrir
Level 65
God Stats
3W - 3L
1,490 SR
Queue Stats
92W - 61L
1,439 Elo+
Party 1
Anhur
Anhur
NimawaNagi
Anhur
Level 127
God Stats
48W - 49L
1,501 SR
Queue Stats
168W - 140L
1,717 Elo+
Solo
Vulcan
Vulcan
Selena014
Vulcan
Level 153
God Stats
3W - 4L
1,488 SR
Queue Stats
13W - 8L
1,774 Elo+
Party 1
Ganesha
Ganesha
TheNeutralPunish
Ganesha
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 60L
1,396 Elo+
Party 1
Erlang Shen
Erlang Shen
XxSgt_StabyxX
Erlang Shen
Level 107
God Stats
5W - 7L
1,519 SR
Queue Stats
11W - 8L
1,570 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,579 Elo+

VS

Team Averages
Level 107
1,500 SR
1,481 Elo+
Ganesha
Ganesha
Dogmunaut
Ganesha
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 86L
1,379 Elo+
Party 2
Apollo
Apollo
Jezzerheh
Apollo
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 96L
1,379 Elo+
Party 2
Amaterasu
Amaterasu
Vasect0mY
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
cijdebre
Nu Wa
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
545W - 348L
1,649 Elo+
Solo
Serqet
Serqet
theBCast
Serqet
Level 119
God Stats
14W - 11L
1,500 SR
Queue Stats
82W - 82L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 7
11,859
565
13,536
15,904
8,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
20
7 / 0 / 4
11,975
570
14,672
18,467
7,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Selena014
Vulcan
17
1 / 4 / 5
10,943
521
7,815
8,108
2,638
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 13
9,112
434
5,545
14,779
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
XxSgt_StabyxX
Erlang Shen
18
4 / 4 / 5
11,187
533
13,014
17,710
13,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dogmunaut
Ganesha
13
0 / 5 / 7
8,820
420
6,616
15,884
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Jezzerheh
Apollo
17
4 / 4 / 1
10,368
494
12,033
18,070
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Vasect0mY
Amaterasu
17
3 / 6 / 6
10,754
512
10,862
18,491
16,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
cijdebre
Nu Wa
19
5 / 7 / 7
12,398
590
14,439
12,223
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
theBCast
Serqet
16
4 / 3 / 8
10,583
504
7,712
12,253
6,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
25
Kills
16
16
Deaths
25
34
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dogmunaut
Ganesha
0
5
7
0.7
W
13
4
7
4.13
L
Apollo
Jezzerheh
Apollo
4
4
1
1.13
W
Anhur
7
0
4
9
W
Vulcan
Selena014
Vulcan
1
4
5
0.88
W
0
4
13
1.63
L
Amaterasu
Vasect0mY
Amaterasu
3
6
6
1
W
Erlang Shen
XxSgt_StabyxX
Erlang Shen
4
4
5
1.63
L
Nu Wa
cijdebre
Nu Wa
5
7
7
1.21
L
Serqet
theBCast
Serqet
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,582
Damage
51,662
74,968
Taken
76,921
41,723
Mitigated
41,490
27,000
Healing
20,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dogmunaut
Ganesha
6,616
520
0
2,982
15,884
8,204
0
3,884
12,000
20,122
0
W
13,536
4,339
0
4,379
15,904
8,791
0
5,793
8,886
4,028
67,440
L
Apollo
Jezzerheh
Apollo
12,033
8,044
0
8,545
18,070
5,641
788
3,300
14,770
0
81,501
W
Anhur
14,672
9,237
0
14,054
18,467
7,504
206
3,678
14,647
0
108,988
W
Vulcan
Selena014
Vulcan
7,815
2,909
0
1,141
8,108
2,638
550
2,426
5,252
77,100
0
W
5,545
636
0
2,578
14,779
9,764
0
3,790
10,311
14,846
0
L
Amaterasu
Vasect0mY
Amaterasu
10,862
5,140
0
5,667
18,491
16,470
1,573
2,319
16,172
0
59,109
W
Erlang Shen
XxSgt_StabyxX
Erlang Shen
13,014
7,632
0
4,848
17,710
13,026
270
4,511
12,553
7,505
65,801
L
Nu Wa
cijdebre
Nu Wa
14,439
2,983
194
2,310
12,223
4,486
498
2,685
9,538
88,513
0
L
Serqet
theBCast
Serqet
7,712
1,261
0
668
12,253
6,689
0
2,464
9,789
0
61,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,076
Gold Earned
52,923
519
Minions Killed
541
0
Camps Cleared
0
1,983,895
Distance Traveled
1,969,454
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,820
420
10
0
0
422,187
3
W
Fenrir
11,859
565
90
4
0
424,036
4
L
Apollo
10,368
494
158
8
0
372,566
4
W
Anhur
11,975
570
171
8
0
375,871
4
W
Vulcan
10,943
521
129
6
0
390,005
3
W
Ganesha
9,112
434
3
0
0
418,031
1
L
Amaterasu
10,754
512
115
5
0
389,314
5
W
Erlang Shen
11,187
533
126
6
0
375,952
4
L
Nu Wa
12,398
590
165
8
0
354,354
2
L
Serqet
10,583
504
93
4
0
431,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role