Player Matchup

Osiris
Osiris
Bithda
Osiris
Level 145
God Stats
10W - 4L
1,500 SR
Queue Stats
475W - 251L
1,751 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PrettyHectic
Tsukuyomi
Level 149
God Stats
9W - 4L
1,500 SR
Queue Stats
580W - 158L
1,869 Elo+
Party 1
Loki
Loki
Suideleeu
Loki
Level 40
God Stats
2W - 1L
1,744 SR
Queue Stats
7W - 10L
1,640 Elo+
Solo
Ao Kuang
Ao Kuang
ThePerryYesMan
Ao Kuang
Level 154
God Stats
4W - 2L
1,698 SR
Queue Stats
569W - 308L
1,708 Elo+
Party 1
Eset
Eset
ThePezYesMan
Eset
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
583W - 220L
1,940 Elo+
Party 1
Team Averages
Level 125
1,588 SR
1,782 Elo+

VS

Team Averages
Level 97
1,500 SR
1,383 Elo+
Danzaburou
Danzaburou
Kawa11Turtle
Danzaburou
Level 82
God Stats
7W - 13L
1,500 SR
Queue Stats
300W - 401L
1,176 Elo+
Party 2
Osiris
Osiris
Leoo
Osiris
Level 156
God Stats
26W - 21L
1,500 SR
Queue Stats
1,304W - 949L
1,542 Elo+
Solo
Vulcan
Vulcan
SPERELE
Vulcan
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 300L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tómyris
Ah Muzen Cab
Level 109
God Stats
1W - 7L
1,500 SR
Queue Stats
322W - 424L
1,176 Elo+
Party 2
Ares
Ares
starray1000000
Ares
Level 12
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bithda
Osiris
17
6 / 0 / 17
12,990
684
11,208
11,936
9,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
PrettyHectic
Tsukuyomi
20
15 / 1 / 7
13,427
707
21,997
14,239
10,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
15
3 / 6 / 7
10,401
547
4,115
13,654
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
18
2 / 3 / 4
11,534
607
5,539
18,447
10,564
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
13 / 0 / 7
13,497
710
15,162
10,285
4,726
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kawa11Turtle
Danzaburou
13
0 / 11 / 1
8,220
433
5,062
20,615
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Leoo
Osiris
13
6 / 4 / 0
8,820
464
12,288
10,159
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
SPERELE
Vulcan
9
1 / 2 / 1
6,931
365
2,682
4,374
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Tómyris
Ah Muzen Cab
11
2 / 10 / 0
7,739
407
3,664
15,853
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 12 / 1
7,140
376
3,791
21,114
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
39
Kills
9
10
Deaths
39
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bithda
Osiris
6
0
17
14.5
L
Danzaburou
Kawa11Turtle
Danzaburou
0
11
1
0.05
L
Osiris
Leoo
Osiris
6
4
0
1.5
W
Tsukuyomi
PrettyHectic
Tsukuyomi
15
1
7
18.5
L
Vulcan
SPERELE
Vulcan
1
2
1
0.75
W
Loki
3
6
7
1.08
W
Ao Kuang
2
3
4
1.33
W
13
0
7
16.5
L
Ah Muzen Cab
Tómyris
Ah Muzen Cab
2
10
0
0.2
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,021
Damage
27,487
68,561
Taken
72,115
39,630
Mitigated
33,936
23,672
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bithda
Osiris
11,208
5,138
0
843
11,936
9,335
1,014
1,611
8,631
1,584
43,887
L
Danzaburou
Kawa11Turtle
Danzaburou
5,062
742
0
3,951
20,615
6,137
0
6,950
13,437
0
48,859
L
Osiris
Leoo
Osiris
12,288
4,212
0
2,925
10,159
9,321
0
5,518
4,578
6,905
35,753
W
Tsukuyomi
PrettyHectic
Tsukuyomi
21,997
6,342
0
2,308
14,239
10,466
5,337
2,244
11,995
4,923
101,236
L
Vulcan
SPERELE
Vulcan
2,682
817
0
750
4,374
1,128
0
2,000
2,159
19,791
0
W
Loki
4,115
392
0
4,406
13,654
4,539
1,224
822
12,796
0
50,685
W
Ao Kuang
5,539
1,247
0
9,298
18,447
10,564
5,064
1,281
17,166
67,708
0
W
15,162
975
1,538
5,279
10,285
4,726
1,584
2,373
7,838
105,672
0
L
Ah Muzen Cab
Tómyris
Ah Muzen Cab
3,664
1,283
0
3,430
15,853
4,165
0
933
14,908
0
32,899
L
3,791
553
0
746
21,114
13,185
0
5,452
15,544
12,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
38,850
624
Minions Killed
274
0
Camps Cleared
0
1,918,536
Distance Traveled
1,327,366
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,990
684
55
3
0
385,959
5
L
Danzaburou
8,220
433
92
5
0
296,233
5
L
Osiris
8,820
464
71
4
0
250,251
1
W
Tsukuyomi
13,427
707
169
9
0
404,741
3
L
Vulcan
6,931
365
48
3
0
161,391
7
W
Loki
10,401
547
83
4
0
352,196
3
W
Ao Kuang
11,534
607
113
6
0
374,191
3
W
Eset
13,497
710
204
11
0
401,449
3
L
Ah Muzen Cab
7,739
407
49
3
0
309,513
3
L
Ares
7,140
376
14
1
0
309,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role