Player Matchup

The Morrigan
The Morrigan
Silver III
Bubbriinho
The Morrigan
Silver III
Level 88
God Stats
12W - 25L
1,698 SR
Queue Stats
224W - 227L
1,180 MMR
Solo
Mercury
Mercury
Silver I
Not iStoney
Mercury
Silver I
Level 122
God Stats
69W - 36L
1,294 SR
Queue Stats
269W - 264L
1,234 MMR
Party 1
Bellona
Bellona
Silver V
Ranger Wrecked
Bellona
Silver V
Level 76
God Stats
17W - 16L
1,283 SR
Queue Stats
270W - 265L
1,002 MMR
Party 1
Apollo
Apollo
Silver IV
T Rooskiee
Apollo
Silver IV
Level 99
God Stats
18W - 18L
1,042 SR
Queue Stats
92W - 90L
1,127 MMR
Solo
King Arthur
King Arthur
Silver II
Vipwer
King Arthur
Silver II
Level 107
God Stats
7W - 3L
1,742 SR
Queue Stats
85W - 97L
1,149 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,412 SR
1,138 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,366 SR
1,215 MMR
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
CANCEL THAT 666
Erlang Shen
Silver V
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
166W - 175L
1,117 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
DeadZombie9898
Danzaburou
Bronze IV
Level 93
God Stats
0W - 3L
1,206 SR
Queue Stats
102W - 121L
1,095 MMR
Solo
Ne Zha
Ne Zha
Bronze III
J3DK_BORN_2_KILL
Ne Zha
Bronze III
Level 116
God Stats
0W - 5L
1,298 SR
Queue Stats
128W - 144L
1,174 MMR
Solo
Ra
Ra
Silver II
moribund sun
Ra
Silver II
Level 122
God Stats
1W - 2L
1,323 SR
Queue Stats
370W - 386L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bubbriinho
The Morrigan
15
2 / 1 / 6
9,179
510
4,793
5,853
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Not iStoney
Mercury
16
4 / 3 / 9
9,625
535
9,585
9,263
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 5
9,636
535
8,453
9,972
9,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
T Rooskiee
Apollo
17
6 / 4 / 1
10,463
581
9,712
8,972
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Vipwer
King Arthur
13
3 / 1 / 8
7,895
439
6,089
10,591
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SetBakasuraScyllaTsukuyomiCu Chulainn

VS

Bans
Nu WaCabrakanGaneshaCthulhuYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 6 / 1
7,878
438
6,416
16,290
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
CANCEL THAT 666
Erlang Shen
15
3 / 5 / 2
9,212
512
5,371
15,195
13,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DeadZombie9898
Danzaburou
13
1 / 3 / 3
8,341
463
5,811
8,930
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 5 / 2
6,167
343
1,615
5,476
1,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 1 / 4
8,922
496
4,733
9,239
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
11
12
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
6
1
0.92
W
The Morrigan
Bubbriinho
The Morrigan
2
1
6
5
L
Erlang Shen
CANCEL THAT 666
Erlang Shen
3
5
2
0.8
L
Danzaburou
DeadZombie9898
Danzaburou
1
3
3
0.83
L
1
5
2
0.4
W
Mercury
Not iStoney
Mercury
4
3
9
2.83
W
4
3
5
2.17
W
Apollo
T Rooskiee
Apollo
6
4
1
1.63
W
King Arthur
Vipwer
King Arthur
3
1
8
7
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
23,946
44,651
Taken
55,130
32,707
Mitigated
37,932
5,998
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,416
249
0
2,835
16,290
13,747
453
1,270
14,852
29,881
0
W
The Morrigan
Bubbriinho
The Morrigan
4,793
1,015
0
2,100
5,853
2,058
469
546
5,250
52,514
1,522
L
Erlang Shen
CANCEL THAT 666
Erlang Shen
5,371
1,569
0
5,228
15,195
13,923
0
1,835
13,141
9,350
41,946
L
Danzaburou
DeadZombie9898
Danzaburou
5,811
2,319
0
1,629
8,930
5,212
0
420
8,395
0
47,268
L
1,615
578
121
583
5,476
1,424
0
368
4,943
0
17,278
W
Mercury
Not iStoney
Mercury
9,585
3,993
0
0
9,263
5,260
285
2,614
6,474
4,629
56,272
W
8,453
1,893
0
2,054
9,972
9,170
346
3,747
5,833
10,712
54,842
W
Apollo
T Rooskiee
Apollo
9,712
4,712
0
295
8,972
6,070
927
2,244
6,643
7,745
77,378
W
King Arthur
Vipwer
King Arthur
6,089
852
0
1,549
10,591
10,149
76
2,228
8,051
0
24,676
L
4,733
487
945
2,830
9,239
3,626
101
1,270
7,797
62,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,798
Gold Earned
40,520
546
Minions Killed
398
0
Camps Cleared
0
1,699,916
Distance Traveled
1,380,050
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,878
438
57
3
0
260,142
0
W
The Morrigan
9,179
510
120
7
0
333,162
8
L
Erlang Shen
9,212
512
96
5
0
278,868
1
L
Danzaburou
8,341
463
75
4
0
309,413
4
L
Ne Zha
6,167
343
36
2
0
193,612
4
W
Mercury
9,625
535
116
6
0
389,656
0
W
Bellona
9,636
535
136
8
0
365,283
1
W
Apollo
10,463
581
149
8
0
300,311
2
W
King Arthur
7,895
439
25
1
0
311,504
1
L
Ra
8,922
496
134
7
0
338,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role