Player Matchup

Heimdallr
Heimdallr
Doclukins
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 90L
1,008 Elo+
Party 2
Guan Yu
Guan Yu
Frozenvoltage
Guan Yu
Level 4
God Stats
4W - 2L
1,299 SR
Queue Stats
9W - 10L
1,138 Elo+
Party 2
Apollo
Apollo
Raspysalsa
Apollo
Level 25
God Stats
22W - 27L
1,500 SR
Queue Stats
101W - 131L
1,500 Elo+
Solo
Cthulhu
Cthulhu
acabblm
Cthulhu
Level 9
God Stats
1W - 1L
1,299 SR
Queue Stats
39W - 36L
1,318 Elo+
Party 2
Olorun
Olorun
simplord6969
Olorun
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 75L
1,367 Elo+
Party 2
Team Averages
Level 35
1,420 SR
1,266 Elo+

VS

Team Averages
Level 21
1,363 SR
1,203 Elo+
Cthulhu
Cthulhu
CaptainSchuby91
Cthulhu
Level 14
God Stats
9W - 16L
1,140 SR
Queue Stats
12W - 23L
1,111 Elo+
Party 1
Mercury
Mercury
ChildishAvocado
Mercury
Level 29
God Stats
8W - 11L
1,178 SR
Queue Stats
153W - 170L
1,348 Elo+
Party 1
Yemoja
Yemoja
H0tpepperz
Yemoja
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
260W - 284L
1,186 Elo+
Party 1
Neith
Neith
JinxedDreamer
Neith
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
164W - 213L
1,186 Elo+
Party 1
Anubis
Anubis
SALTY267
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 156L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Doclukins
Heimdallr
19
10 / 1 / 10
12,663
603
20,987
17,621
11,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
15
4 / 1 / 14
10,436
497
7,321
22,332
17,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Raspysalsa
Apollo
16
6 / 3 / 7
11,101
529
7,922
11,971
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
acabblm
Cthulhu
12
0 / 7 / 5
9,228
439
4,234
19,690
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
17
9 / 5 / 11
11,821
563
10,645
18,834
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,705
462
9,626
18,750
22,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 6 / 3
10,192
485
13,650
16,316
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
H0tpepperz
Yemoja
15
3 / 3 / 6
10,104
481
10,188
11,646
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 4 / 2
9,621
458
7,604
10,763
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SALTY267
Anubis
14
3 / 10 / 2
9,659
460
8,978
17,880
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
29
Kills
16
17
Deaths
29
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
3
6
3
0.75
W
Heimdallr
Doclukins
Heimdallr
10
1
10
15
W
Guan Yu
4
1
14
11
L
Yemoja
H0tpepperz
Yemoja
3
3
6
2
L
4
4
2
1.25
W
Apollo
Raspysalsa
Apollo
6
3
7
3.17
L
Anubis
SALTY267
Anubis
3
10
2
0.4
W
Cthulhu
acabblm
Cthulhu
0
7
5
0.36
W
Olorun
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,109
Damage
50,046
90,448
Taken
75,355
54,323
Mitigated
49,149
34,901
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,626
693
834
3,575
18,750
22,302
544
3,297
15,192
30,096
0
L
13,650
6,875
0
1,055
16,316
5,739
320
3,047
13,211
0
80,311
W
Heimdallr
Doclukins
Heimdallr
20,987
10,708
0
4,002
17,621
11,791
4,775
5,264
12,252
15,812
110,452
W
Guan Yu
7,321
1,000
3,439
11,350
22,332
17,301
1,134
7,936
14,005
0
31,412
L
Yemoja
H0tpepperz
Yemoja
10,188
1,866
1,265
1,607
11,646
9,652
668
3,171
8,450
34,223
0
L
7,604
3,097
0
2,288
10,763
4,014
2,110
1,612
9,050
0
60,945
W
Apollo
Raspysalsa
Apollo
7,922
5,987
0
4,611
11,971
4,155
1,012
5,660
6,286
0
48,259
L
Anubis
SALTY267
Anubis
8,978
805
0
6,484
17,880
7,442
410
5,114
12,666
45,540
0
W
Cthulhu
acabblm
Cthulhu
4,234
479
0
1,300
19,690
13,912
172
9,527
10,118
19,176
0
W
Olorun
10,645
6,791
1,304
8,895
18,834
7,164
3,418
7,748
11,061
45,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,249
Gold Earned
49,281
369
Minions Killed
393
0
Camps Cleared
0
1,871,044
Distance Traveled
1,815,373
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,705
462
41
2
0
319,343
4
L
Mercury
10,192
485
118
6
0
433,850
0
W
Heimdallr
12,663
603
132
6
0
380,017
1
W
Guan Yu
10,436
497
46
2
0
448,814
1
L
Yemoja
10,104
481
44
2
0
385,916
0
L
Neith
9,621
458
124
6
0
409,743
0
W
Apollo
11,101
529
90
4
0
347,650
3
L
Anubis
9,659
460
66
3
0
266,521
1
W
Cthulhu
9,228
439
45
2
0
376,980
0
W
Olorun
11,821
563
56
3
0
317,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role