Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DustyAverage
Cerberus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 57L
1,456 Elo+
Solo
King Arthur
King Arthur
YsaltyBro
King Arthur
Level 17
God Stats
7W - 9L
1,405 SR
Queue Stats
63W - 59L
1,482 Elo+
Solo
Izanami
Izanami
iszachdavis
Izanami
Level 17
God Stats
44W - 57L
1,092 SR
Queue Stats
138W - 188L
1,285 Elo+
Solo
Hachiman
Hachiman
xMJIIIKx
Hachiman
Level 17
God Stats
0W - 2L
1,349 SR
Queue Stats
13W - 17L
1,488 Elo+
Solo
Team Averages
Level 17
1,369 SR
1,442 Elo+

VS

Team Averages
Level 16
1,461 SR
1,277 Elo+
Kukulkan
Kukulkan
CarlsonFitz
Kukulkan
Level 13
God Stats
69W - 70L
1,642 SR
Queue Stats
147W - 176L
1,634 Elo+
Solo
Bakasura
Bakasura
Jawed691_
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,104 Elo+
Solo
Ares
Ares
NellyIsland
Ares
Level 6
God Stats
21W - 3L
1,500 SR
Queue Stats
24W - 14L
1,157 Elo+
Party 1
Medusa
Medusa
X xXFroggYzXx X
Medusa
Level 17
God Stats
4W - 2L
1,302 SR
Queue Stats
7W - 5L
1,334 Elo+
Solo
Merlin
Merlin
Xx R3AC7ii0NZ
Merlin
Level 26
God Stats
3W - 3L
1,361 SR
Queue Stats
24W - 19L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
7 / 4 / 11
14,757
1,135
11,808
16,342
7,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DustyAverage
Cerberus
20
1 / 10 / 13
12,833
987
5,950
31,687
31,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
YsaltyBro
King Arthur
19
6 / 8 / 10
13,074
1,006
14,018
21,538
13,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
iszachdavis
Izanami
20
9 / 12 / 12
14,966
1,151
30,100
22,422
8,769
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
xMJIIIKx
Hachiman
19
2 / 4 / 5
11,979
921
8,553
13,225
5,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarlsonFitz
Kukulkan
20
20 / 2 / 12
17,718
1,363
40,041
10,353
5,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Jawed691_
Bakasura
15
0 / 4 / 5
10,209
785
1,159
5,302
1,962
20
6 / 8 / 26
14,784
1,137
16,601
31,491
27,307
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 5 / 21
13,594
1,046
18,657
15,954
6,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 6 / 18
14,293
1,099
21,041
14,008
6,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
120
25
Kills
38
38
Deaths
25
51
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
7
4
11
3.13
W
Kukulkan
CarlsonFitz
Kukulkan
20
2
12
13
L
Cerberus
DustyAverage
Cerberus
1
10
13
0.75
W
Bakasura
Jawed691_
Bakasura
0
4
5
0.63
W
6
8
26
2.38
W
5
5
21
3.1
W
7
6
18
2.67
L
King Arthur
YsaltyBro
King Arthur
6
8
10
1.38
L
Izanami
iszachdavis
Izanami
9
12
12
1.25
L
Hachiman
xMJIIIKx
Hachiman
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,429
Damage
97,499
105,214
Taken
77,108
66,709
Mitigated
47,512
8,988
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,808
331
0
3,202
16,342
7,633
0
13,293
3,049
33,897
0
W
Kukulkan
CarlsonFitz
Kukulkan
40,041
4,367
0
0
10,353
5,200
0
2,004
8,299
93,713
0
L
Cerberus
DustyAverage
Cerberus
5,950
1,319
372
2,462
31,687
31,463
0
20,488
11,146
33,157
0
W
Bakasura
Jawed691_
Bakasura
1,159
794
0
0
5,302
1,962
0
1,039
4,188
0
1,803
W
16,601
3,030
0
7,576
31,491
27,307
0
5,658
25,608
23,799
0
W
18,657
11,639
0
236
15,954
6,891
0
5,616
10,163
0
35,608
W
21,041
1,758
0
577
14,008
6,152
0
2,891
11,092
45,150
0
L
King Arthur
YsaltyBro
King Arthur
14,018
3,465
0
193
21,538
13,784
0
16,334
5,204
0
31,829
L
Izanami
iszachdavis
Izanami
30,100
17,935
270
1,817
22,422
8,769
0
16,321
6,048
0
56,650
L
Hachiman
xMJIIIKx
Hachiman
8,553
2,803
147
525
13,225
5,060
0
11,247
1,978
0
28,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,609
Gold Earned
70,598
271
Minions Killed
232
5
Camps Cleared
3
964,435
Distance Traveled
968,673
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,757
1,135
55
4
1
182,678
3
W
Kukulkan
17,718
1,363
151
12
2
236,666
1
L
Cerberus
12,833
987
84
6
2
211,450
3
W
Bakasura
10,209
785
2
0
1
85,218
2
W
Ares
14,784
1,137
2
0
0
222,515
0
W
Medusa
13,594
1,046
38
3
0
218,376
0
W
Merlin
14,293
1,099
39
3
0
205,898
0
L
King Arthur
13,074
1,006
26
2
1
212,634
0
L
Izanami
14,966
1,151
54
4
1
177,786
0
L
Hachiman
11,979
921
52
4
0
179,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role