Player Matchup

Jormungandr
Jormungandr
Scorcher317
Jormungandr
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
38W - 30L
1,500 Elo+
Party 2
Achilles
Achilles
Shinrá
Achilles
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
sathathor
Anubis
Level 41
God Stats
10W - 11L
1,500 SR
Queue Stats
52W - 50L
1,500 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,500 Elo+

VS

Team Averages
Level 38
1,500 SR
1,545 Elo+
Jing Wei
Jing Wei
MrDiegon
Jing Wei
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
385W - 252L
1,635 Elo+
Party 1
Merlin
Merlin
ZornaShadowlion
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
youngnastyman04
Sobek
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Scorcher317
Jormungandr
14
2 / 0 / 12
10,536
620
6,677
9,472
6,725
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Shinrá
Achilles
15
6 / 1 / 9
11,757
692
12,180
16,913
15,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
sathathor
Anubis
16
8 / 1 / 8
12,071
710
19,044
9,838
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MrDiegon
Jing Wei
14
1 / 3 / 1
10,402
612
14,453
15,053
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 10 / 0
8,536
502
5,226
10,251
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 3 / 1
9,679
569
3,839
18,624
16,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
2
2
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
MrDiegon
Jing Wei
1
3
1
0.5
W
Jormungandr
Scorcher317
Jormungandr
2
0
12
8
W
Achilles
Shinrá
Achilles
6
1
9
10.5
L
0
10
0
0
W
Anubis
sathathor
Anubis
8
1
8
12
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,901
Damage
23,518
36,223
Taken
43,928
27,308
Mitigated
26,329
13,682
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
MrDiegon
Jing Wei
14,453
8,613
0
5,793
15,053
6,740
0
8,020
7,033
7,744
64,546
W
Jormungandr
Scorcher317
Jormungandr
6,677
1,163
731
597
9,472
6,725
475
3,023
6,449
25,514
0
W
Achilles
Shinrá
Achilles
12,180
2,735
0
5,936
16,913
15,184
710
4,065
12,848
0
46,637
L
5,226
146
870
648
10,251
3,070
0
7,169
3,082
21,940
0
W
Anubis
sathathor
Anubis
19,044
1,935
0
6,418
9,838
5,399
1,668
3,198
6,640
78,948
0
L
3,839
118
47
4,819
18,624
16,519
0
10,555
8,069
15,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,364
Gold Earned
28,617
197
Minions Killed
157
0
Camps Cleared
0
930,467
Distance Traveled
824,036
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,402
612
116
7
0
297,280
5
W
Jormungandr
10,536
620
37
2
0
305,198
2
W
Achilles
11,757
692
49
3
0
362,140
1
L
Merlin
8,536
502
24
1
0
213,213
2
W
Anubis
12,071
710
111
7
0
263,129
0
L
Sobek
9,679
569
17
1
0
313,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role