Player Matchup

Fenrir
Fenrir
Silver II
SLVERBACKK
Fenrir
Silver II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,507 MMR
Party 2
Hachiman
Hachiman
Bronze III
SpectraLegion
Hachiman
Bronze III
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,542 MMR
Solo
Bellona
Bellona
Bronze III
itachi_parzival
Bellona
Bronze III
Level 128
God Stats
6W - 2L
1,574 SR
Queue Stats
139W - 127L
1,534 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
leonardoC25
Kumbhakarna
Bronze III
Level 157
God Stats
9W - 5L
1,687 SR
Queue Stats
26W - 23L
1,534 MMR
Party 1
Scylla
Scylla
Gold III
xKingCheese
Scylla
Gold III
Level 157
God Stats
14W - 13L
1,458 SR
Queue Stats
434W - 401L
1,550 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 146
1,544 SR
1,533 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,607 SR
1,526 MMR
Ullr
Ullr
Silver III
 
Ullr
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
DraugOfDiscord
Osiris
Bronze III
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 44L
1,535 MMR
Solo
Ares
Ares
Silver II
TyNastyTime
Ares
Silver II
Level 147
God Stats
4W - 9L
1,715 SR
Queue Stats
150W - 141L
1,534 MMR
Solo
Izanami
Izanami
Bronze III
XsBONGOsX
Izanami
Bronze III
Level 118
God Stats
0W - 2L
1,484 SR
Queue Stats
1W - 3L
1,542 MMR
Solo
Bastet
Bastet
Silver I
truereligion029
Bastet
Silver I
Level 128
God Stats
42W - 30L
1,837 SR
Queue Stats
239W - 211L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SLVERBACKK
Fenrir
15
9 / 4 / 7
9,612
601
10,218
11,490
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
SpectraLegion
Hachiman
14
6 / 0 / 3
8,521
533
8,258
9,089
3,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 5
9,487
593
14,755
12,833
13,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
leonardoC25
Kumbhakarna
14
2 / 0 / 11
8,692
543
4,002
9,590
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
16
7 / 1 / 5
9,563
598
12,428
6,970
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetPersephoneDanzaburouCthulhuNemesis

VS

Bans
TsukuyomiKing ArthurBakasuraCu ChulainnRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 2 / 0
6,653
416
2,882
8,478
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 1
8,391
524
10,238
20,362
16,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 8 / 0
5,657
354
3,888
15,460
9,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
XsBONGOsX
Izanami
11
1 / 5 / 1
7,240
453
2,705
10,133
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 8 / 3
7,503
469
10,259
14,332
4,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
26
Kills
8
8
Deaths
26
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
L
3
3
1
1.17
W
Fenrir
SLVERBACKK
Fenrir
9
4
7
3.13
W
Hachiman
SpectraLegion
Hachiman
6
0
3
7.5
L
0
8
0
0
L
Izanami
XsBONGOsX
Izanami
1
5
1
0.3
W
2
3
5
1.5
W
Kumbhakarna
leonardoC25
Kumbhakarna
2
0
11
7.5
L
4
8
3
0.69
W
Scylla
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,661
Damage
29,972
49,972
Taken
68,765
32,200
Mitigated
38,145
17,525
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,882
985
0
3,776
8,478
2,945
0
810
7,668
0
37,946
L
10,238
2,783
0
8,477
20,362
16,496
0
2,775
17,587
137
45,136
W
Fenrir
SLVERBACKK
Fenrir
10,218
3,276
0
4,783
11,490
4,539
808
137
11,278
0
52,164
W
Hachiman
SpectraLegion
Hachiman
8,258
4,373
0
3,442
9,089
3,003
1,789
1,276
7,813
0
54,358
L
3,888
0
0
1,619
15,460
9,216
0
5,916
9,544
17,470
0
L
Izanami
XsBONGOsX
Izanami
2,705
1,919
0
1,640
10,133
4,848
0
4,848
5,285
2,987
40,714
W
14,755
8,075
0
3,914
12,833
13,866
478
119
12,032
5,646
62,223
W
Kumbhakarna
leonardoC25
Kumbhakarna
4,002
251
0
4,156
9,590
8,639
187
2,109
7,456
21,362
0
L
10,259
2,190
0
1,693
14,332
4,640
0
3,304
11,028
0
36,201
W
Scylla
12,428
1,171
0
1,230
6,970
2,153
124
609
6,336
66,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,875
Gold Earned
35,444
471
Minions Killed
351
0
Camps Cleared
0
1,533,122
Distance Traveled
1,343,314
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,653
416
79
5
0
236,543
2
L
Osiris
8,391
524
94
6
0
299,597
8
W
Fenrir
9,612
601
93
6
0
320,573
3
W
Hachiman
8,521
533
97
6
0
288,861
6
L
Ares
5,657
354
25
2
0
260,067
2
L
Izanami
7,240
453
95
6
0
264,060
4
W
Bellona
9,487
593
122
8
0
287,226
2
W
Kumbhakarna
8,692
543
21
1
0
324,693
5
L
Bastet
7,503
469
58
4
0
283,047
1
W
Scylla
9,563
598
138
9
0
311,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role