Player Matchup

Achilles
Achilles
Intefectorem
Achilles
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,505 Elo+
Party 1
Ra
Ra
lBres
Ra
Level 16
God Stats
1W - 1L
1,287 SR
Queue Stats
5W - 2L
1,505 Elo+
Party 1
Loki
Loki
zelleme
Loki
Level 87
God Stats
2W - 5L
1,296 SR
Queue Stats
166W - 170L
1,524 Elo+
Party 1
Team Averages
Level 50
1,361 SR
1,511 Elo+

VS

Team Averages
Level 46
1,332 SR
1,412 Elo+
The Morrigan
The Morrigan
Cavanoune
The Morrigan
Level 79
God Stats
1W - 2L
1,249 SR
Queue Stats
179W - 137L
1,462 Elo+
Party 2
Bastet
Bastet
EXC3LSI0R
Bastet
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,289 Elo+
Solo
Anubis
Anubis
LeMaitreDenis
Anubis
Level 20
God Stats
15W - 10L
1,247 SR
Queue Stats
136W - 116L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Intefectorem
Achilles
19
4 / 1 / 17
13,970
699
11,979
14,534
14,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
16
2 / 6 / 11
12,260
613
5,508
8,589
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
zelleme
Loki
20
22 / 4 / 4
16,849
842
22,979
16,229
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cavanoune
The Morrigan
18
3 / 5 / 5
13,914
696
11,757
12,110
6,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
EXC3LSI0R
Bastet
14
5 / 11 / 3
13,120
656
9,169
17,134
6,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 12 / 2
12,792
640
10,350
19,881
11,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
28
Kills
11
11
Deaths
28
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cavanoune
The Morrigan
3
5
5
1.1
L
Bastet
EXC3LSI0R
Bastet
5
11
3
0.59
W
Achilles
Intefectorem
Achilles
4
1
17
12.5
L
3
12
2
0.33
W
Ra
2
6
11
1.25
W
Loki
zelleme
Loki
22
4
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
31,276
39,352
Taken
49,125
27,822
Mitigated
24,174
5,777
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cavanoune
The Morrigan
11,757
1,560
0
2,549
12,110
6,312
801
1,139
10,630
58,106
1,245
L
Bastet
EXC3LSI0R
Bastet
9,169
3,914
0
1,440
17,134
6,818
26
4,092
13,042
0
36,527
W
Achilles
Intefectorem
Achilles
11,979
4,521
0
1,896
14,534
14,960
84
8,412
6,122
3,156
56,603
L
10,350
551
0
4,843
19,881
11,044
245
1,443
18,438
48,312
0
W
Ra
5,508
1,240
1,606
867
8,589
4,994
553
4,120
4,469
43,051
0
W
Loki
zelleme
Loki
22,979
8,473
0
1,408
16,229
7,868
2,249
8,368
7,861
5,085
108,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
39,826
229
Minions Killed
194
0
Camps Cleared
0
1,074,131
Distance Traveled
852,041
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,914
696
82
4
0
323,408
0
L
Bastet
13,120
656
44
2
0
266,496
1
W
Achilles
13,970
699
63
3
0
418,337
2
L
Anubis
12,792
640
68
3
0
262,137
0
W
Ra
12,260
613
62
3
0
312,952
0
W
Loki
16,849
842
104
5
0
342,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role