Player Matchup

Achilles
Achilles
Anguini
Achilles
Level 106
God Stats
4W - 8L
1,500 SR
Queue Stats
63W - 71L
1,612 Elo+
Party 2
Ymir
Ymir
Pigeonstrikes
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Smashybashy
Kukulkan
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 9L
1,186 Elo+
Solo
Danzaburou
Danzaburou
magictoasty
Danzaburou
Level 67
God Stats
5W - 1L
1,811 SR
Queue Stats
20W - 17L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
vSweatyPrime
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 128L
1,379 Elo+
Party 2
Team Averages
Level 99
1,562 SR
1,439 Elo+

VS

Team Averages
Level 67
1,308 SR
1,443 Elo+
Fafnir
Fafnir
Nick615
Fafnir
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 39L
1,522 Elo+
Solo
Chang'e
Chang'e
Shaun_Lim
Chang'e
Level 60
God Stats
7W - 12L
1,146 SR
Queue Stats
28W - 31L
1,144 Elo+
Party 3
Apollo
Apollo
Utopian Flaguer
Apollo
Level 83
God Stats
0W - 1L
1,143 SR
Queue Stats
17W - 7L
1,770 Elo+
Party 4
Mercury
Mercury
Utopian MexGG
Mercury
Level 68
God Stats
1W - 2L
1,250 SR
Queue Stats
44W - 42L
1,637 Elo+
Party 4
Nike
Nike
atplasma10
Nike
Level 61
God Stats
6W - 2L
1,500 SR
Queue Stats
180W - 140L
1,144 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anguini
Achilles
14
5 / 2 / 1
8,449
604
6,835
10,389
11,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 1 / 5
9,184
656
7,072
8,593
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Smashybashy
Kukulkan
15
6 / 1 / 0
8,863
633
6,313
7,429
2,773
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
magictoasty
Danzaburou
13
4 / 3 / 3
7,706
550
12,119
10,074
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
vSweatyPrime
Cthulhu
13
3 / 1 / 6
8,105
579
8,057
7,206
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Nick615
Fafnir
11
0 / 3 / 3
6,579
470
4,154
12,466
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Shaun_Lim
Chang'e
12
1 / 5 / 0
7,165
512
3,377
8,819
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 1
6,731
481
5,320
11,590
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mercury
11
2 / 7 / 1
6,509
465
5,590
11,759
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 1
6,627
473
5,752
11,396
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
25
Kills
7
8
Deaths
25
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Anguini
Achilles
5
2
1
2.75
L
Fafnir
Nick615
Fafnir
0
3
3
0.5
W
7
1
5
9.5
L
Chang'e
Shaun_Lim
Chang'e
1
5
0
0.2
W
Kukulkan
Smashybashy
Kukulkan
6
1
0
6
L
3
4
1
0.88
L
Mercury
2
7
1
0.36
L
1
6
1
0.25
W
Danzaburou
magictoasty
Danzaburou
4
3
3
1.83
W
Cthulhu
vSweatyPrime
Cthulhu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,396
Damage
24,193
43,691
Taken
56,030
27,588
Mitigated
25,970
12,943
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Anguini
Achilles
6,835
1,461
0
3,798
10,389
11,266
1,877
0
9,979
0
40,779
L
Fafnir
Nick615
Fafnir
4,154
1,155
0
5,038
12,466
8,775
0
4,924
7,542
18,693
0
W
7,072
1,741
0
2,082
8,593
6,526
1,367
976
7,546
48,661
0
L
Chang'e
Shaun_Lim
Chang'e
3,377
296
182
3,139
8,819
3,116
124
5,575
3,244
39,415
0
W
Kukulkan
Smashybashy
Kukulkan
6,313
1,450
0
1,220
7,429
2,773
1,236
2,757
4,436
52,307
0
L
5,320
3,693
0
2,888
11,590
3,628
0
3,752
7,838
0
42,353
L
Mercury
5,590
2,919
0
930
11,759
3,855
0
5,139
6,620
0
35,194
L
5,752
857
0
1,525
11,396
6,596
66
2,052
8,976
0
32,074
W
Danzaburou
magictoasty
Danzaburou
12,119
4,826
0
5,011
10,074
3,508
1,607
2,211
7,838
0
44,091
W
Cthulhu
vSweatyPrime
Cthulhu
8,057
323
28
804
7,206
3,515
537
1,298
5,883
28,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
33,611
401
Minions Killed
337
0
Camps Cleared
0
1,285,170
Distance Traveled
1,277,147
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,449
604
86
6
0
254,064
0
L
Fafnir
6,579
470
14
1
0
270,181
5
W
Ymir
9,184
656
95
7
0
273,133
1
L
Chang'e
7,165
512
85
6
0
236,075
1
W
Kukulkan
8,863
633
106
8
0
242,467
3
L
Apollo
6,731
481
100
7
0
253,479
3
L
Mercury
6,509
465
64
5
0
259,835
1
L
Nike
6,627
473
74
5
0
257,577
1
W
Danzaburou
7,706
550
63
5
0
237,186
0
W
Cthulhu
8,105
579
51
4
0
278,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role