Player Matchup

Hou Yi
Hou Yi
CarryThenF6
Hou Yi
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 26L
1,883 Elo+
Party 3
Pele
Pele
Erakinus
Pele
Level 85
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 85L
1,184 Elo+
Party 3
Tyr
Tyr
HerausPosTrunC
Tyr
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 43L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
Konozero
Sylvanus
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 71L
1,312 Elo+
Party 3
Ra
Ra
Taffar
Ra
Level 124
God Stats
2W - 4L
1,254 SR
Queue Stats
4W - 10L
1,411 Elo+
Party 1
Team Averages
Level 125
1,451 SR
1,478 Elo+

VS

Team Averages
Level 96
1,551 SR
1,579 Elo+
Horus
Horus
CuartaEspada_
Horus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,695 Elo+
Party 2
Neith
Neith
TempusEdaxRerumm
Neith
Level 149
God Stats
10W - 5L
1,753 SR
Queue Stats
380W - 357L
1,646 Elo+
Party 4
Scylla
Scylla
ThornLeviathan
Scylla
Level 64
God Stats
9W - 6L
1,500 SR
Queue Stats
105W - 88L
1,599 Elo+
Party 4
Amaterasu
Amaterasu
iclickheadz
Amaterasu
Level 102
God Stats
6W - 6L
1,500 SR
Queue Stats
611W - 569L
1,601 Elo+
Solo
Kali
Kali
xBeacon_213x
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 0 / 1
6,498
591
860
4,167
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
1 / 0 / 1
5,816
529
961
4,374
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 0
7,152
650
5,883
8,120
4,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Konozero
Sylvanus
8
1 / 1 / 1
5,386
490
2,409
3,353
1,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
11
0 / 0 / 1
6,135
558
2,423
5,265
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,128
466
1,388
5,389
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 0
6,129
557
1,711
2,423
645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 0
5,439
494
2,253
2,152
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
iclickheadz
Amaterasu
9
0 / 2 / 0
4,914
447
2,572
8,316
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,246
477
3,081
6,235
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
0
0
1
0.5
L
0
1
1
0.5
W
Pele
1
0
1
1.5
W
3
0
0
3
W
Sylvanus
Konozero
Sylvanus
1
1
1
1.5
W
Ra
0
0
1
0.5
L
1
0
0
1
L
0
0
0
0
L
Amaterasu
iclickheadz
Amaterasu
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,536
Damage
11,005
25,279
Taken
24,515
11,370
Mitigated
11,359
12,322
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
860
354
0
1,345
4,167
1,066
0
0
4,167
0
37,912
L
1,388
1,052
505
2,032
5,389
2,466
0
2,231
3,046
0
13,682
W
Pele
961
199
0
398
4,374
2,797
0
82
4,292
5,850
29,336
W
5,883
1,947
0
4,036
8,120
4,440
460
253
7,867
0
38,853
W
Sylvanus
Konozero
Sylvanus
2,409
1,066
1,769
1,757
3,353
1,324
0
0
3,353
9,073
0
W
Ra
2,423
98
306
2,711
5,265
1,743
40
1,928
3,037
39,192
0
L
1,711
776
0
1,272
2,423
645
0
362
2,061
0
37,763
L
2,253
259
0
630
2,152
548
0
599
1,461
33,958
0
L
Amaterasu
iclickheadz
Amaterasu
2,572
1,472
0
3,965
8,316
3,446
0
187
8,129
0
23,204
L
3,081
1,196
0
1,473
6,235
4,254
0
1,244
4,962
9,022
25,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
26,856
342
Minions Killed
303
0
Camps Cleared
0
1,055,726
Distance Traveled
1,063,499
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,498
591
90
8
0
182,055
5
L
Horus
5,128
466
14
1
0
260,444
6
W
Pele
5,816
529
69
6
0
229,520
3
W
Tyr
7,152
650
80
7
0
218,196
2
W
Sylvanus
5,386
490
15
1
0
229,293
7
W
Ra
6,135
558
88
8
0
196,662
0
L
Neith
6,129
557
99
9
0
183,391
2
L
Scylla
5,439
494
78
7
0
174,133
2
L
Amaterasu
4,914
447
46
4
0
223,151
2
L
Kali
5,246
477
66
6
0
222,380
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role