Player Matchup

Hera
Hera
PWB BabaYaga
Hera
Level 68
God Stats
14W - 8L
1,282 SR
Queue Stats
310W - 269L
1,380 Elo+
Party 3
Cthulhu
Cthulhu
PWB Berserker
Cthulhu
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
336W - 290L
1,380 Elo+
Party 3
Hou Yi
Hou Yi
PWB TheHack999
Hou Yi
Level 66
God Stats
8W - 10L
1,528 SR
Queue Stats
306W - 304L
1,380 Elo+
Party 3
Skadi
Skadi
PWB Yisus7
Skadi
Level 29
God Stats
33W - 33L
1,500 SR
Queue Stats
45W - 50L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
coffeecreamer420
Cernunnos
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 12L
982 Elo+
Solo
Team Averages
Level 57
1,462 SR
1,325 Elo+

VS

Team Averages
Level 58
1,368 SR
1,449 Elo+
Bellona
Bellona
Axel_Drake_
Bellona
Level 25
God Stats
8W - 10L
1,392 SR
Queue Stats
147W - 170L
1,411 Elo+
Party 1
Izanami
Izanami
JillterMover
Izanami
Level 33
God Stats
15W - 12L
1,311 SR
Queue Stats
79W - 84L
1,361 Elo+
Party 2
Anubis
Anubis
Ogorman_Cl
Anubis
Level 69
God Stats
17W - 21L
1,287 SR
Queue Stats
252W - 292L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Toxic_Anan9102
Cu Chulainn
Level 54
God Stats
0W - 3L
1,206 SR
Queue Stats
7W - 14L
1,424 Elo+
Party 2
Nemesis
Nemesis
ss___MINAT0___ss
Nemesis
Level 107
God Stats
13W - 11L
1,644 SR
Queue Stats
452W - 490L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
9,847
547
9,207
7,571
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
14
2 / 4 / 4
9,259
514
10,311
17,341
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 3
8,568
476
8,051
8,417
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Skadi
14
0 / 4 / 0
8,606
478
6,656
9,210
3,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
17
3 / 2 / 5
9,972
554
5,900
13,902
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Axel_Drake_
Bellona
11
0 / 2 / 5
7,788
433
4,348
12,152
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JillterMover
Izanami
15
5 / 2 / 1
8,986
499
10,622
9,794
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Ogorman_Cl
Anubis
14
1 / 7 / 2
8,850
492
6,082
13,871
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Toxic_Anan9102
Cu Chulainn
17
3 / 1 / 2
10,149
564
8,417
12,654
14,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 1 / 3
9,586
533
6,545
15,086
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
12
Kills
12
12
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Axel_Drake_
Bellona
0
2
5
1.25
L
Izanami
JillterMover
Izanami
5
2
1
2.75
L
Anubis
Ogorman_Cl
Anubis
1
7
2
0.29
W
5
1
2
6
W
Cthulhu
2
4
4
1
W
2
1
3
3.5
W
Skadi
0
4
0
0
L
Cu Chulainn
Toxic_Anan9102
Cu Chulainn
3
1
2
4
W
Cernunnos
3
2
5
2.75
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,125
Damage
36,014
56,441
Taken
63,557
27,359
Mitigated
43,186
14,764
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Axel_Drake_
Bellona
4,348
1,143
0
2,565
12,152
10,587
168
4,388
7,764
0
13,721
L
Izanami
JillterMover
Izanami
10,622
6,400
0
1,719
9,794
4,765
1,480
5,589
4,205
3,717
55,322
L
Anubis
Ogorman_Cl
Anubis
6,082
522
0
5,668
13,871
6,626
1,255
6,912
6,959
56,227
0
W
9,207
3,132
0
200
7,571
2,370
608
3,610
3,961
54,127
0
W
Cthulhu
10,311
897
485
4,614
17,341
13,619
0
1,414
15,927
42,845
0
W
8,051
3,526
549
4,397
8,417
2,747
1,139
1,060
7,357
0
46,356
W
Skadi
6,656
2,360
0
543
9,210
3,368
0
388
8,522
0
42,553
L
Cu Chulainn
Toxic_Anan9102
Cu Chulainn
8,417
1,686
0
3,104
12,654
14,985
528
0
12,654
4,912
64,209
W
Cernunnos
5,900
2,349
0
3,976
13,902
5,255
2,427
1,017
12,810
0
78,771
L
6,545
2,232
0
5,368
15,086
6,223
1,109
2,629
12,457
0
62,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,252
Gold Earned
45,359
437
Minions Killed
478
0
Camps Cleared
0
1,679,284
Distance Traveled
1,613,720
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,788
433
25
1
0
319,353
1
L
Izanami
8,986
499
119
7
0
318,114
4
L
Anubis
8,850
492
96
5
0
264,662
0
W
Hera
9,847
547
102
6
0
366,612
2
W
Cthulhu
9,259
514
67
4
0
342,496
4
W
Hou Yi
8,568
476
75
4
0
310,383
0
W
Skadi
8,606
478
75
4
0
320,565
2
L
Cu Chulainn
10,149
564
138
8
0
335,241
2
W
Cernunnos
9,972
554
118
7
0
339,228
3
L
Nemesis
9,586
533
100
6
0
376,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role