Player Matchup

Cthulhu
Cthulhu
MAREDEVIL10
Cthulhu
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 174L
1,419 Elo+
Solo
Nox
Nox
blackzzo6
Nox
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 40L
1,500 Elo+
Solo
Cerberus
Cerberus
mindlessdead
Cerberus
Level 36
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 74L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
skeetersalad
Ah Puch
Level 18
God Stats
5W - 2L
1,610 SR
Queue Stats
19W - 15L
1,493 Elo+
Solo
Yemoja
Yemoja
tripping1981
Yemoja
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 69L
1,428 Elo+
Party 1
Team Averages
Level 20
1,522 SR
1,463 Elo+

VS

Team Averages
Level 19
1,483 SR
1,462 Elo+
Cerberus
Cerberus
AidenTNT
Cerberus
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Thor
Thor
AndreyNorm
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Gunwurc
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,544 Elo+
Solo
Merlin
Merlin
HexW1tch
Merlin
Level 18
God Stats
3W - 8L
1,414 SR
Queue Stats
59W - 71L
1,420 Elo+
Solo
Neith
Neith
Kareemoh95
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 25L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MAREDEVIL10
Cthulhu
18
7 / 0 / 16
11,762
1,069
16,977
8,477
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 2 / 18
10,472
952
10,309
8,906
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
mindlessdead
Cerberus
18
15 / 1 / 9
12,754
1,159
19,446
12,164
5,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
skeetersalad
Ah Puch
17
7 / 2 / 6
11,266
1,024
12,103
8,806
3,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
18
2 / 3 / 15
11,978
1,089
6,418
9,527
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AidenTNT
Cerberus
14
0 / 6 / 5
9,287
844
817
14,020
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 8 / 2
10,310
937
7,851
19,099
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Gunwurc
Scylla
15
0 / 5 / 5
9,380
853
7,704
14,874
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
HexW1tch
Merlin
15
3 / 6 / 3
9,976
907
19,970
14,220
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
0 / 8 / 5
9,033
821
1,567
10,329
3,768
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
32
Kills
6
8
Deaths
33
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AidenTNT
Cerberus
0
6
5
0.42
L
3
8
2
0.5
L
Scylla
Gunwurc
Scylla
0
5
5
0.5
L
Merlin
HexW1tch
Merlin
3
6
3
0.75
L
Neith
0
8
5
0.31
W
Cthulhu
MAREDEVIL10
Cthulhu
7
0
16
15
W
1
2
18
5
W
Cerberus
mindlessdead
Cerberus
15
1
9
19.5
W
Ah Puch
skeetersalad
Ah Puch
7
2
6
5
W
Yemoja
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,253
Damage
37,909
47,880
Taken
72,542
29,928
Mitigated
28,665
8,975
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AidenTNT
Cerberus
817
115
0
531
14,020
8,711
0
13,324
549
1,418
0
L
7,851
2,732
0
789
19,099
6,177
0
16,002
2,772
0
24,885
L
Scylla
Gunwurc
Scylla
7,704
3,616
0
508
14,874
5,133
0
13,459
1,240
14,922
0
L
Merlin
HexW1tch
Merlin
19,970
736
0
220
14,220
4,876
0
12,435
1,685
40,485
0
L
Neith
1,567
993
0
0
10,329
3,768
0
9,161
1,043
0
4,872
W
Cthulhu
MAREDEVIL10
Cthulhu
16,977
2,206
0
678
8,477
8,863
0
6,083
2,308
30,006
0
W
10,309
782
0
0
8,906
3,598
0
4,780
4,046
25,458
0
W
Cerberus
mindlessdead
Cerberus
19,446
2,058
0
2,347
12,164
5,718
0
7,595
4,001
36,747
0
W
Ah Puch
skeetersalad
Ah Puch
12,103
3,260
0
2,873
8,806
3,184
0
5,166
3,492
26,683
0
W
Yemoja
6,418
2,506
1,655
1,422
9,527
8,565
0
4,443
5,014
21,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,232
Gold Earned
47,986
185
Minions Killed
96
3
Camps Cleared
1
954,073
Distance Traveled
721,097
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,287
844
2
0
0
104,894
0
L
Thor
10,310
937
42
4
0
196,270
1
L
Scylla
9,380
853
13
1
0
168,726
0
L
Merlin
9,976
907
37
3
1
181,048
0
L
Neith
9,033
821
2
0
0
70,159
0
W
Cthulhu
11,762
1,069
27
2
1
204,678
0
W
Nox
10,472
952
31
3
0
204,136
0
W
Cerberus
12,754
1,159
52
5
2
234,764
0
W
Ah Puch
11,266
1,024
38
3
0
152,288
1
W
Yemoja
11,978
1,089
37
3
0
158,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role