Player Matchup

Janus
Janus
Diamon90
Janus
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 197L
1,629 Elo+
Party 1
Jing Wei
Jing Wei
Magabambi
Jing Wei
Level 86
God Stats
17W - 11L
1,702 SR
Queue Stats
464W - 414L
1,581 Elo+
Party 1
Rama
Rama
NoodleJuice
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,500 Elo+
Solo
Hercules
Hercules
Rank3r
Hercules
Level 123
God Stats
8W - 7L
1,500 SR
Queue Stats
258W - 228L
1,710 Elo+
Party 1
Achilles
Achilles
Çhopsticks
Achilles
Level 145
God Stats
11W - 10L
1,728 SR
Queue Stats
239W - 204L
1,636 Elo+
Party 1
Team Averages
Level 106
1,586 SR
1,611 Elo+

VS

Team Averages
Level 132
1,500 SR
1,548 Elo+
Vulcan
Vulcan
CozyKal
Vulcan
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 98L
1,500 Elo+
Party 2
Hel
Hel
DatPhatKid
Hel
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 43L
1,550 Elo+
Solo
Da Ji
Da Ji
DonkeyTeeth15
Da Ji
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 52L
1,565 Elo+
Solo
Cernunnos
Cernunnos
Holzinature17
Cernunnos
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
337W - 343L
1,624 Elo+
Solo
King Arthur
King Arthur
ItMeBoa
King Arthur
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 31L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Diamon90
Janus
20
6 / 12 / 23
15,807
719
30,309
24,432
10,735
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Magabambi
Jing Wei
20
0 / 9 / 21
13,574
617
15,600
26,040
13,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 14 / 14
14,534
661
18,739
28,785
14,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Rank3r
Hercules
20
10 / 7 / 19
16,181
736
22,322
59,949
99,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Çhopsticks
Achilles
20
20 / 10 / 12
18,547
843
36,465
37,836
44,098
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CozyKal
Vulcan
20
25 / 6 / 11
20,252
921
58,372
26,119
14,726
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 8 / 24
15,856
721
21,738
31,874
17,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 12 / 24
15,402
700
23,949
26,591
16,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Holzinature17
Cernunnos
20
9 / 9 / 26
16,436
747
30,798
28,696
14,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
ItMeBoa
King Arthur
20
7 / 9 / 22
16,541
752
24,975
42,728
44,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
159
44
Kills
52
52
Deaths
44
89
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CozyKal
Vulcan
25
6
11
5.08
W
5
8
24
2.13
L
Janus
Diamon90
Janus
6
12
23
1.46
W
6
12
24
1.5
W
Cernunnos
Holzinature17
Cernunnos
9
9
26
2.44
W
King Arthur
ItMeBoa
King Arthur
7
9
22
2
L
Jing Wei
Magabambi
Jing Wei
0
9
21
1.17
L
8
14
14
1.07
L
Hercules
Rank3r
Hercules
10
7
19
2.79
L
Achilles
Çhopsticks
Achilles
20
10
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,435
Damage
159,832
177,042
Taken
156,008
182,446
Mitigated
107,268
54,445
Healing
65,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CozyKal
Vulcan
58,372
17,972
1,632
3,793
26,119
14,726
621
3,918
21,979
93,177
0
W
21,738
843
22,297
15,833
31,874
17,536
815
5,474
26,158
51,735
0
L
Janus
Diamon90
Janus
30,309
1,750
1,905
3,004
24,432
10,735
682
9,325
15,039
54,265
0
W
23,949
5,836
2,066
1,721
26,591
16,299
702
7,773
18,255
0
32,745
W
Cernunnos
Holzinature17
Cernunnos
30,798
14,469
2,487
3,967
28,696
14,143
3,638
6,263
21,776
0
58,298
W
King Arthur
ItMeBoa
King Arthur
24,975
3,297
1,102
10,286
42,728
44,564
141
5,708
36,725
0
52,348
L
Jing Wei
Magabambi
Jing Wei
15,600
6,099
992
5,243
26,040
13,334
1,056
10,663
15,101
0
48,083
L
18,739
12,421
1,032
3,188
28,785
14,393
2,503
13,271
15,220
0
42,242
L
Hercules
Rank3r
Hercules
22,322
5,983
1,534
27,262
59,949
99,886
219
28,307
31,400
164
38,990
L
Achilles
Çhopsticks
Achilles
36,465
18,815
3,491
6,794
37,836
44,098
1,174
17,556
20,172
0
63,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,643
Gold Earned
84,487
225
Minions Killed
225
0
Camps Cleared
0
1,735,410
Distance Traveled
1,900,676
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
20,252
921
78
4
0
424,107
0
W
Hel
15,856
721
36
2
0
415,336
2
L
Janus
15,807
719
40
2
0
325,179
0
W
Da Ji
15,402
700
10
0
0
347,344
1
W
Cernunnos
16,436
747
63
3
0
323,157
1
W
King Arthur
16,541
752
38
2
0
390,732
1
L
Jing Wei
13,574
617
65
3
0
389,858
0
L
Rama
14,534
661
59
3
0
268,522
1
L
Hercules
16,181
736
26
1
0
372,738
0
L
Achilles
18,547
843
35
2
0
379,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role