Player Matchup

Fenrir
Fenrir
HDrainbo
Fenrir
Level 25
God Stats
3W - 0L
1,823 SR
Queue Stats
13W - 13L
1,519 Elo+
Solo
Chronos
Chronos
ItsMax09
Chronos
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
240W - 248L
1,587 Elo+
Party 1
Persephone
Persephone
KyuoKa
Persephone
Level 24
God Stats
3W - 1L
1,677 SR
Queue Stats
8W - 6L
1,523 Elo+
Solo
Bellona
Bellona
SharenGone
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,831 Elo+
Solo
Chaac
Chaac
kross165
Chaac
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 32L
1,616 Elo+
Party 1
Team Averages
Level 22
1,600 SR
1,615 Elo+

VS

Team Averages
Level 21
1,564 SR
1,422 Elo+
Xing Tian
Xing Tian
BleachyKeen
Xing Tian
Level 23
God Stats
51W - 33L
1,604 SR
Queue Stats
208W - 258L
1,468 Elo+
Solo
Bastet
Bastet
Borth4
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
BouncingBeppies
Scylla
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 225L
1,144 Elo+
Solo
Chronos
Chronos
Sir69
Chronos
Level 22
God Stats
0W - 2L
1,717 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
gnoKuWnuS
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HDrainbo
Fenrir
11
1 / 4 / 0
6,394
457
2,453
10,228
3,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chronos
ItsMax09
Chronos
13
3 / 0 / 3
7,331
524
6,450
9,214
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
KyuoKa
Persephone
15
12 / 1 / 2
9,654
690
12,040
4,757
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
SharenGone
Bellona
14
5 / 0 / 0
8,113
580
6,205
7,068
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
kross165
Chaac
12
3 / 4 / 2
6,963
497
8,059
10,220
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BleachyKeen
Xing Tian
11
1 / 4 / 0
6,545
468
4,651
10,870
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Borth4
Bastet
10
2 / 4 / 0
6,653
475
2,645
10,073
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 10 / 0
5,137
367
793
8,649
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Sir69
Chronos
11
4 / 3 / 1
6,583
470
7,794
9,856
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
gnoKuWnuS
Sobek
10
2 / 3 / 4
6,946
496
6,293
10,305
7,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
24
Kills
9
9
Deaths
24
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BleachyKeen
Xing Tian
1
4
0
0.25
L
Bastet
Borth4
Bastet
2
4
0
0.5
L
0
10
0
0
W
Fenrir
HDrainbo
Fenrir
1
4
0
0.25
W
Chronos
ItsMax09
Chronos
3
0
3
4.5
W
Persephone
KyuoKa
Persephone
12
1
2
13
W
Bellona
SharenGone
Bellona
5
0
0
5
L
Chronos
Sir69
Chronos
4
3
1
1.5
L
Sobek
gnoKuWnuS
Sobek
2
3
4
1.33
W
Chaac
kross165
Chaac
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,207
Damage
22,176
41,487
Taken
49,753
21,213
Mitigated
24,292
14,787
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BleachyKeen
Xing Tian
4,651
1,198
0
1,320
10,870
7,610
306
2,288
8,555
31,615
0
L
Bastet
Borth4
Bastet
2,645
873
0
3,040
10,073
2,910
0
3,418
6,499
0
27,268
L
793
172
0
0
8,649
2,824
0
6,918
1,350
13,925
0
W
Fenrir
HDrainbo
Fenrir
2,453
820
0
3,804
10,228
3,302
0
2,113
8,115
0
32,432
W
Chronos
ItsMax09
Chronos
6,450
2,552
0
5,300
9,214
3,222
436
6,160
3,054
36,320
0
W
Persephone
KyuoKa
Persephone
12,040
921
0
945
4,757
1,639
1,248
984
3,772
62,292
0
W
Bellona
SharenGone
Bellona
6,205
2,685
0
578
7,068
6,349
798
3,569
3,499
7,573
32,471
L
Chronos
Sir69
Chronos
7,794
3,813
0
3,344
9,856
3,038
576
2,569
7,062
37,066
0
L
Sobek
gnoKuWnuS
Sobek
6,293
1,407
0
1,933
10,305
7,910
0
3,881
6,174
16,492
0
W
Chaac
kross165
Chaac
8,059
1,291
0
4,160
10,220
6,701
0
6,705
3,515
0
29,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
31,864
356
Minions Killed
240
0
Camps Cleared
0
1,260,280
Distance Traveled
1,157,743
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,545
468
73
5
0
206,774
0
L
Bastet
6,653
475
53
4
0
252,593
2
L
Scylla
5,137
367
22
2
0
200,136
0
W
Fenrir
6,394
457
60
4
0
289,386
2
W
Chronos
7,331
524
54
4
0
224,889
0
W
Persephone
9,654
690
111
8
0
266,566
3
W
Bellona
8,113
580
91
7
0
242,154
5
L
Chronos
6,583
470
68
5
0
226,149
0
L
Sobek
6,946
496
24
2
0
272,091
3
W
Chaac
6,963
497
40
3
0
237,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role