Player Matchup

Ymir
Ymir
Bronze III
Flamenightblitz
Ymir
Bronze III
Level 75
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 25L
1,445 MMR
Party 1
Chang'e
Chang'e
Bronze III
JuniorDeRose
Chang'e
Bronze III
Level 88
God Stats
12W - 6L
1,500 SR
Queue Stats
24W - 25L
1,445 MMR
Party 1
Chaac
Chaac
Bronze III
guuwad
Chaac
Bronze III
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 26L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,500 SR
1,445 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,510 SR
1,399 MMR
Nu Wa
Nu Wa
Bronze III
BSINISTA916
Nu Wa
Bronze III
Level 57
God Stats
4W - 11L
1,522 SR
Queue Stats
6W - 19L
1,277 MMR
Solo
Medusa
Medusa
Bronze III
DisBread_
Medusa
Bronze III
Level 84
God Stats
0W - 1L
1,508 SR
Queue Stats
6W - 6L
1,460 MMR
Party 2
Ares
Ares
Bronze III
JustalilSweaty
Ares
Bronze III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 12
16,975
629
18,795
39,194
42,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
JuniorDeRose
Chang'e
20
5 / 6 / 9
16,852
624
20,282
26,887
15,865
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
guuwad
Chaac
20
9 / 1 / 7
18,958
702
31,155
43,267
32,508
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneCthulhuBacchusBaron SamediHe Bo

VS

Bans
DanzaburouZeusCupidPoseidonArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
15,719
582
23,948
19,755
10,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
DisBread_
Medusa
19
8 / 7 / 5
16,931
627
32,190
27,021
15,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 5 / 10
17,096
633
21,281
32,029
48,271
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
18
Kills
16
16
Deaths
18
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
L
Medusa
DisBread_
Medusa
8
7
5
1.5
W
4
9
12
1.11
W
Chang'e
JuniorDeRose
Chang'e
5
6
9
1.58
L
4
5
10
1.8
W
Chaac
guuwad
Chaac
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,232
Damage
77,419
109,348
Taken
78,805
90,501
Mitigated
74,255
54,573
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,948
9,506
522
1,203
19,755
10,891
1,224
9,446
10,309
91,021
0
L
Medusa
DisBread_
Medusa
32,190
16,895
0
6,454
27,021
15,093
1,564
15,099
11,922
0
118,951
W
18,795
2,746
0
6,006
39,194
42,128
290
22,038
17,156
75,256
0
W
Chang'e
JuniorDeRose
Chang'e
20,282
733
9,287
13,347
26,887
15,865
944
8,903
17,984
122,049
0
L
21,281
527
0
6,488
32,029
48,271
151
15,433
16,596
37,210
0
W
Chaac
guuwad
Chaac
31,155
6,784
0
25,933
43,267
32,508
1,742
15,019
28,248
234
133,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
49,746
346
Minions Killed
253
0
Camps Cleared
0
1,421,944
Distance Traveled
1,304,572
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,719
582
86
3
0
418,787
3
L
Medusa
16,931
627
137
5
0
419,874
3
W
Ymir
16,975
629
75
3
0
420,774
6
W
Chang'e
16,852
624
152
6
0
496,019
3
L
Ares
17,096
633
30
1
0
465,911
7
W
Chaac
18,958
702
119
4
0
505,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role