Player Matchup

Ymir
Ymir
Ditchu
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Phat Papi Ao
Scylla
Level 46
God Stats
4W - 2L
1,715 SR
Queue Stats
73W - 46L
1,721 Elo+
Party 2
Hou Yi
Hou Yi
TenorTitan23
Hou Yi
Level 42
God Stats
2W - 3L
1,248 SR
Queue Stats
370W - 415L
1,501 Elo+
Party 2
Vamana
Vamana
iLove EzPz
Vamana
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
271W - 237L
1,603 Elo+
Solo
Nemesis
Nemesis
ludicrousbo1
Nemesis
Level 64
God Stats
2W - 2L
1,735 SR
Queue Stats
373W - 425L
1,450 Elo+
Party 2
Team Averages
Level 44
1,540 SR
1,555 Elo+

VS

Team Averages
Level 68
1,479 SR
1,572 Elo+
Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AlaskanWonderFK
Sylvanus
Level 82
God Stats
46W - 40L
1,500 SR
Queue Stats
522W - 492L
1,676 Elo+
Solo
Nemesis
Nemesis
SimplyALobster
Nemesis
Level 68
God Stats
4W - 2L
1,401 SR
Queue Stats
20W - 14L
1,633 Elo+
Solo
Chernobog
Chernobog
pook_dog007
Chernobog
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 172L
1,469 Elo+
Solo
Cthulhu
Cthulhu
seanisglobal
Cthulhu
Level 20
God Stats
3W - 2L
1,495 SR
Queue Stats
20W - 12L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ditchu
Ymir
8
0 / 5 / 1
5,106
464
1,390
6,456
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
11
6 / 2 / 1
6,844
622
7,353
7,242
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
8
1 / 2 / 0
5,088
463
1,350
3,786
965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
iLove EzPz
Vamana
11
3 / 1 / 0
6,539
594
4,816
7,958
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
ludicrousbo1
Nemesis
9
0 / 4 / 4
5,510
501
4,841
7,970
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 3
5,732
521
3,769
6,164
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
10
2 / 1 / 9
6,955
632
3,615
8,246
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 0
6,311
574
2,409
5,282
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
pook_dog007
Chernobog
12
8 / 0 / 4
7,601
691
8,961
6,033
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
seanisglobal
Cthulhu
10
2 / 3 / 0
5,767
524
3,766
6,334
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
10
Kills
14
14
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
4
3
0.38
W
Sylvanus
2
1
9
6.5
L
Ymir
Ditchu
Ymir
0
5
1
0.1
L
Scylla
6
2
1
3.25
W
2
2
0
1
L
Hou Yi
1
2
0
0.5
L
Vamana
iLove EzPz
Vamana
3
1
0
3
L
Nemesis
ludicrousbo1
Nemesis
0
4
4
0.5
W
Chernobog
pook_dog007
Chernobog
8
0
4
10
W
Cthulhu
seanisglobal
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,750
Damage
22,520
33,412
Taken
32,059
13,835
Mitigated
18,050
6,712
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,769
42
0
1,410
6,164
2,080
49
3,591
2,391
27,113
0
W
Sylvanus
3,615
647
1,760
3,893
8,246
5,198
236
2,829
5,291
13,328
0
L
Ymir
Ditchu
Ymir
1,390
219
0
566
6,456
2,460
0
964
5,462
13,044
0
L
Scylla
7,353
590
0
2,015
7,242
2,069
0
2,963
4,037
33,875
0
W
2,409
822
0
300
5,282
3,304
0
1,219
3,969
5,849
34,796
L
Hou Yi
1,350
671
0
250
3,786
965
0
887
2,899
0
20,467
L
Vamana
iLove EzPz
Vamana
4,816
2,143
0
3,152
7,958
6,046
408
3,430
4,171
2,509
29,679
L
Nemesis
ludicrousbo1
Nemesis
4,841
1,849
0
729
7,970
2,295
0
2,343
5,510
0
24,974
W
Chernobog
pook_dog007
Chernobog
8,961
4,601
0
1,360
6,033
2,076
823
678
5,319
0
48,785
W
Cthulhu
seanisglobal
Cthulhu
3,766
383
0
1,102
6,334
5,392
0
328
6,006
22,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,087
Gold Earned
32,366
268
Minions Killed
298
0
Camps Cleared
0
1,068,019
Distance Traveled
1,027,349
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,732
521
63
6
0
213,332
2
W
Sylvanus
6,955
632
7
1
0
190,858
3
L
Ymir
5,106
464
25
2
0
215,244
0
L
Scylla
6,844
622
73
7
0
218,978
1
W
Nemesis
6,311
574
85
8
0
237,333
2
L
Hou Yi
5,088
463
48
4
0
183,454
1
L
Vamana
6,539
594
73
7
0
212,755
5
L
Nemesis
5,510
501
49
4
0
237,588
2
W
Chernobog
7,601
691
99
9
0
200,127
1
W
Cthulhu
5,767
524
44
4
0
185,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role