Player Matchup

Sun Wukong
Sun Wukong
Requix RyZ
Sun Wukong
Level 97
God Stats
12W - 15L
1,765 SR
Queue Stats
461W - 511L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
SawdOFFJustice
Tsukuyomi
Level 87
God Stats
2W - 7L
1,500 SR
Queue Stats
256W - 341L
1,266 Elo+
Party 1
Arachne
Arachne
devny425
Arachne
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 189L
1,136 Elo+
Party 1
Team Averages
Level 82
1,588 SR
1,342 Elo+

VS

Team Averages
Level 86
1,500 SR
1,470 Elo+
Osiris
Osiris
Quik8201
Osiris
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
886W - 1,088L
1,392 Elo+
Solo
Kukulkan
Kukulkan
SameEar98
Kukulkan
Level 115
God Stats
7W - 5L
1,500 SR
Queue Stats
215W - 300L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Shon Valid
Danzaburou
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Requix RyZ
Sun Wukong
14
3 / 4 / 7
11,637
612
11,276
16,510
14,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
SawdOFFJustice
Tsukuyomi
15
6 / 6 / 3
12,548
660
12,971
18,588
6,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
devny425
Arachne
13
1 / 6 / 7
10,726
565
6,844
18,414
12,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Quik8201
Osiris
15
2 / 6 / 9
12,041
634
8,343
14,627
12,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
SameEar98
Kukulkan
16
5 / 1 / 5
12,441
655
13,248
8,851
2,602
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Shon Valid
Danzaburou
18
9 / 3 / 4
14,092
742
18,466
15,109
5,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
10
Kills
16
16
Deaths
10
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
Quik8201
Osiris
2
6
9
1.08
L
Sun Wukong
Requix RyZ
Sun Wukong
3
4
7
1.63
W
Kukulkan
SameEar98
Kukulkan
5
1
5
7.5
L
Tsukuyomi
SawdOFFJustice
Tsukuyomi
6
6
3
1.25
W
Danzaburou
Shon Valid
Danzaburou
9
3
4
3.67
L
Arachne
devny425
Arachne
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
40,057
53,512
Taken
38,587
33,695
Mitigated
20,904
11,961
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Quik8201
Osiris
8,343
4,692
0
1,118
14,627
12,306
645
252
14,375
5,202
35,314
L
Sun Wukong
Requix RyZ
Sun Wukong
11,276
2,123
0
2,272
16,510
14,542
840
3,783
12,727
0
40,780
W
Kukulkan
SameEar98
Kukulkan
13,248
746
0
1,814
8,851
2,602
30
98
8,753
61,050
0
L
Tsukuyomi
SawdOFFJustice
Tsukuyomi
12,971
4,233
1,011
5,428
18,588
6,653
0
4,399
14,189
0
53,865
W
Danzaburou
Shon Valid
Danzaburou
18,466
9,458
0
6,419
15,109
5,996
2,786
219
14,890
0
82,392
L
Arachne
devny425
Arachne
6,844
4,415
588
2,662
18,414
12,500
0
6,521
11,893
3,180
19,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
38,574
135
Minions Killed
240
0
Camps Cleared
0
1,023,752
Distance Traveled
991,281
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,041
634
55
3
0
346,469
3
L
Sun Wukong
11,637
612
41
2
0
369,665
1
W
Kukulkan
12,441
655
86
5
0
321,014
10
L
Tsukuyomi
12,548
660
64
3
0
330,399
2
W
Danzaburou
14,092
742
99
5
0
323,798
0
L
Arachne
10,726
565
30
2
0
323,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role