Player Matchup

Neith
Neith
AODRatgawd
Neith
Level 11
God Stats
2W - 3L
1,734 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 1
Sobek
Sobek
Awkwardcharlie
Sobek
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
King Arthur
King Arthur
ImKyurem
King Arthur
Level 26
God Stats
8W - 6L
1,500 SR
Queue Stats
228W - 108L
1,805 Elo+
Party 3
Apollo
Apollo
Purple
Apollo
Level 117
God Stats
6W - 3L
1,194 SR
Queue Stats
43W - 28L
1,442 Elo+
Party 1
Hel
Hel
Vikiyra
Hel
Level 26
God Stats
20W - 4L
1,776 SR
Queue Stats
617W - 199L
1,889 Elo+
Party 3
Team Averages
Level 41
1,541 SR
1,615 Elo+

VS

Team Averages
Level 28
1,499 SR
1,509 Elo+
Agni
Agni
ArchaicDragon
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,430 Elo+
Party 2
Skadi
Skadi
MineturtIe
Skadi
Level 16
God Stats
7W - 11L
1,493 SR
Queue Stats
11W - 15L
1,495 Elo+
Party 2
King Arthur
King Arthur
Remedu
King Arthur
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 31L
1,560 Elo+
Party 2
Ra
Ra
TaikuCat
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Da Ji
Da Ji
agginamI
Da Ji
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 32L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 1 / 7
6,806
486
2,297
5,748
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 8
7,801
557
3,174
7,554
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
ImKyurem
King Arthur
13
3 / 1 / 5
8,359
597
4,363
10,900
5,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Purple
Apollo
14
3 / 0 / 2
8,879
634
3,379
5,851
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
16
16 / 0 / 1
10,395
743
10,827
5,321
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,322
452
1,657
6,290
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
8
1 / 5 / 1
5,475
391
5,410
7,702
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Remedu
King Arthur
9
0 / 2 / 0
5,429
388
1,249
5,957
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 2
5,059
361
2,998
6,280
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
agginamI
Da Ji
8
1 / 7 / 1
5,577
398
2,878
10,365
3,484
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
23
Kills
3
3
Deaths
24
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
0
1
7
3.5
L
1
5
0
0.2
W
1
1
8
5
W
King Arthur
ImKyurem
King Arthur
3
1
5
5.5
L
Skadi
1
5
1
0.3
W
Apollo
Purple
Apollo
3
0
2
4
L
King Arthur
Remedu
King Arthur
0
2
0
0
L
0
5
2
0.2
W
Hel
16
0
1
16.5
L
Da Ji
agginamI
Da Ji
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,040
Damage
14,192
35,374
Taken
36,594
15,437
Mitigated
13,409
21,766
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,297
973
0
3,309
5,748
1,547
1,669
552
5,196
0
26,925
L
1,657
279
0
115
6,290
1,817
0
3,401
2,677
26,216
0
W
3,174
290
0
3,435
7,554
4,068
843
1,427
6,127
17,413
0
W
King Arthur
ImKyurem
King Arthur
4,363
584
0
3,086
10,900
5,347
473
1,196
9,558
0
41,894
L
Skadi
5,410
2,071
0
1,201
7,702
2,334
0
4,519
3,083
0
23,096
W
Apollo
Purple
Apollo
3,379
1,608
0
3,954
5,851
2,173
1,706
0
5,826
0
51,849
L
King Arthur
Remedu
King Arthur
1,249
270
0
812
5,957
3,784
0
0
5,957
0
16,296
L
2,998
438
752
1,253
6,280
1,990
0
3,712
2,534
13,324
0
W
Hel
10,827
583
3,499
4,483
5,321
2,302
2,223
1,480
3,841
71,712
0
L
Da Ji
agginamI
Da Ji
2,878
526
0
1,997
10,365
3,484
0
1,959
8,342
0
27,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
27,862
441
Minions Killed
218
0
Camps Cleared
0
1,317,509
Distance Traveled
1,152,611
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,806
486
57
4
0
230,831
2
L
Agni
6,322
452
57
4
0
250,923
2
W
Sobek
7,801
557
23
2
0
251,302
4
W
King Arthur
8,359
597
90
6
0
261,634
0
L
Skadi
5,475
391
51
4
0
237,586
3
W
Apollo
8,879
634
121
9
0
277,347
2
L
King Arthur
5,429
388
39
3
0
225,807
1
L
Ra
5,059
361
22
2
0
225,174
0
W
Hel
10,395
743
150
11
0
296,395
4
L
Da Ji
5,577
398
49
4
0
213,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role