Player Matchup

Loki
Loki
Benji_113
Loki
Level 25
God Stats
20W - 10L
1,500 SR
Queue Stats
345W - 345L
1,265 Elo+
Party 2
Xing Tian
Xing Tian
GoodOleGandhi
Xing Tian
Level 26
God Stats
4W - 2L
1,663 SR
Queue Stats
13W - 12L
1,637 Elo+
Party 1
Poseidon
Poseidon
K_20_20_K
Poseidon
Level 18
God Stats
11W - 20L
1,542 SR
Queue Stats
399W - 382L
1,533 Elo+
Party 2
Neith
Neith
TheOriginOfSinn
Neith
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 138L
1,658 Elo+
Party 1
Khepri
Khepri
The_seal_tamer
Khepri
Level 78
God Stats
13W - 7L
1,354 SR
Queue Stats
361W - 364L
1,275 Elo+
Party 2
Team Averages
Level 37
1,512 SR
1,474 Elo+

VS

Team Averages
Level 55
1,433 SR
1,484 Elo+
Athena
Athena
ChefBoiARE_D
Athena
Level 39
God Stats
0W - 3L
1,351 SR
Queue Stats
20W - 37L
1,340 Elo+
Solo
King Arthur
King Arthur
Gjeta
King Arthur
Level 105
God Stats
2W - 3L
1,495 SR
Queue Stats
230W - 161L
1,673 Elo+
Party 3
Cernunnos
Cernunnos
SantoPierre
Cernunnos
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
18W - 12L
1,501 Elo+
Party 3
Scylla
Scylla
SosaUpNext
Scylla
Level 77
God Stats
5W - 7L
1,500 SR
Queue Stats
103W - 69L
1,501 Elo+
Party 3
Nemesis
Nemesis
lil Nitsuj
Nemesis
Level 33
God Stats
22W - 14L
1,320 SR
Queue Stats
351W - 346L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 4 / 12
10,589
481
10,367
18,008
7,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
GoodOleGandhi
Xing Tian
17
5 / 2 / 6
11,261
512
8,304
14,078
16,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
K_20_20_K
Poseidon
18
6 / 3 / 9
11,601
527
12,976
13,758
5,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
16 / 1 / 8
13,546
616
31,220
12,206
8,303
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 1 / 15
11,305
514
8,522
14,427
16,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 10 / 2
8,621
392
3,220
25,080
18,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Gjeta
King Arthur
17
6 / 10 / 2
10,807
491
16,168
25,641
19,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
SantoPierre
Cernunnos
14
1 / 4 / 2
9,094
413
7,015
13,534
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
SosaUpNext
Scylla
16
2 / 6 / 3
10,124
460
16,177
14,902
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
lil Nitsuj
Nemesis
15
2 / 7 / 1
9,334
424
6,141
18,651
7,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
36
Kills
11
11
Deaths
37
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
4
4
12
2.5
L
Athena
0
10
2
0.1
L
King Arthur
Gjeta
King Arthur
6
10
2
0.7
W
Xing Tian
GoodOleGandhi
Xing Tian
5
2
6
4
W
Poseidon
K_20_20_K
Poseidon
6
3
9
3.5
L
Cernunnos
SantoPierre
Cernunnos
1
4
2
0.5
L
Scylla
SosaUpNext
Scylla
2
6
3
0.58
W
16
1
8
20
W
5
1
15
12.5
L
Nemesis
lil Nitsuj
Nemesis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,389
Damage
48,721
72,477
Taken
97,808
53,397
Mitigated
55,780
24,013
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,367
2,385
0
6,613
18,008
7,053
0
2,055
15,911
0
46,828
L
Athena
3,220
1,486
0
2,014
25,080
18,994
0
6,086
18,844
30,798
0
L
King Arthur
Gjeta
King Arthur
16,168
1,929
0
4,011
25,641
19,401
0
9,335
15,541
0
58,079
W
Xing Tian
GoodOleGandhi
Xing Tian
8,304
397
0
2,275
14,078
16,411
1,930
3,261
10,703
43,147
0
W
Poseidon
K_20_20_K
Poseidon
12,976
2,063
0
3,484
13,758
5,426
713
4,808
8,701
70,352
0
L
Cernunnos
SantoPierre
Cernunnos
7,015
3,907
0
3,303
13,534
4,480
0
4,764
8,609
0
38,276
L
Scylla
SosaUpNext
Scylla
16,177
667
0
2,180
14,902
5,194
0
5,313
9,201
58,337
0
W
31,220
19,027
0
7,639
12,206
8,303
4,362
3,800
8,258
7,419
100,664
W
8,522
736
0
4,002
14,427
16,204
254
4,897
9,212
24,062
0
L
Nemesis
lil Nitsuj
Nemesis
6,141
1,417
0
7,396
18,651
7,711
0
4,562
13,898
0
56,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,302
Gold Earned
47,980
465
Minions Killed
363
0
Camps Cleared
0
1,998,045
Distance Traveled
1,907,168
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,589
481
83
4
0
409,376
1
L
Athena
8,621
392
45
2
0
336,384
2
L
King Arthur
10,807
491
93
4
0
358,522
3
W
Xing Tian
11,261
512
72
3
0
390,558
2
W
Poseidon
11,601
527
118
5
0
430,306
0
L
Cernunnos
9,094
413
56
3
0
367,521
0
L
Scylla
10,124
460
93
4
0
365,712
2
W
Neith
13,546
616
168
8
0
360,127
2
W
Khepri
11,305
514
24
1
0
407,678
6
L
Nemesis
9,334
424
76
3
0
479,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role