Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ALLtheHEAT
Ah Muzen Cab
Level 63
God Stats
11W - 13L
1,811 SR
Queue Stats
294W - 355L
1,535 Elo+
Party 3
Jormungandr
Jormungandr
ALLtheJUICE
Jormungandr
Level 61
God Stats
7W - 14L
1,613 SR
Queue Stats
277W - 314L
1,467 Elo+
Party 3
Khepri
Khepri
KillSteal4Love
Khepri
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
141W - 128L
1,422 Elo+
Party 2
Set
Set
Leviathan219
Set
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
271W - 251L
1,527 Elo+
Party 2
Neith
Neith
Tinkinpink
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 2
Team Averages
Level 55
1,585 SR
1,485 Elo+

VS

Team Averages
Level 46
1,480 SR
1,380 Elo+
Tyr
Tyr
Fran9716
Tyr
Level 46
God Stats
4W - 5L
1,715 SR
Queue Stats
413W - 491L
1,244 Elo+
Solo
Khepri
Khepri
Lex111
Khepri
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Hel
Hel
Totalrock134391
Hel
Level 27
God Stats
11W - 12L
1,185 SR
Queue Stats
132W - 170L
1,245 Elo+
Party 1
Ravana
Ravana
cole177
Ravana
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
72W - 82L
1,395 Elo+
Party 1
Olorun
Olorun
oblivix
Olorun
Level 67
God Stats
6W - 7L
1,500 SR
Queue Stats
336W - 310L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ALLtheHEAT
Ah Muzen Cab
20
11 / 0 / 6
14,037
561
22,105
12,511
5,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
ALLtheJUICE
Jormungandr
18
4 / 0 / 13
13,618
545
15,206
18,772
23,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 3 / 13
14,430
577
10,566
18,376
10,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 3 / 2
16,227
649
23,185
18,691
13,472
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
16
0 / 4 / 3
11,670
467
3,094
10,248
5,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 2
11,382
455
8,697
18,736
16,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
Lex111
Khepri
14
1 / 7 / 0
9,709
388
4,567
22,838
22,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 10 / 2
11,366
455
17,890
22,514
8,663
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
cole177
Ravana
16
2 / 8 / 1
10,108
404
7,771
16,546
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
oblivix
Olorun
12
0 / 6 / 1
8,716
349
9,307
17,626
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
34
Kills
9
10
Deaths
34
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ALLtheHEAT
Ah Muzen Cab
11
0
6
14
W
Jormungandr
ALLtheJUICE
Jormungandr
4
0
13
10.5
L
3
3
2
1.33
W
5
3
13
3.83
W
14
3
2
5
L
Khepri
Lex111
Khepri
1
7
0
0.14
W
Neith
0
4
3
0.38
L
3
10
2
0.4
L
Ravana
cole177
Ravana
2
8
1
0.31
L
Olorun
oblivix
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,156
Damage
48,232
78,598
Taken
98,260
57,557
Mitigated
59,808
26,138
Healing
27,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ALLtheHEAT
Ah Muzen Cab
22,105
11,750
0
7,779
12,511
5,396
7,372
6,978
5,533
0
98,807
W
Jormungandr
ALLtheJUICE
Jormungandr
15,206
2,580
0
6,217
18,772
23,255
1,643
7,226
11,546
64,724
0
L
8,697
1,936
0
5,016
18,736
16,711
556
4,078
14,658
0
72,184
W
10,566
1,901
621
2,510
18,376
10,359
149
10,532
7,844
83,686
0
W
23,185
12,819
0
6,931
18,691
13,472
0
6,136
12,153
8,464
136,750
L
Khepri
Lex111
Khepri
4,567
870
213
2,182
22,838
22,032
100
5,972
16,866
35,957
0
W
Neith
3,094
1,663
0
2,080
10,248
5,075
4,525
892
9,356
0
38,824
L
17,890
2,258
1,865
5,956
22,514
8,663
722
6,541
15,973
77,717
0
L
Ravana
cole177
Ravana
7,771
2,209
638
4,340
16,546
6,612
0
4,187
12,359
0
68,632
L
Olorun
oblivix
Olorun
9,307
5,003
905
6,301
17,626
5,790
0
5,652
11,974
50,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,982
Gold Earned
51,281
631
Minions Killed
501
0
Camps Cleared
0
2,288,123
Distance Traveled
2,202,766
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,037
561
139
6
0
460,751
1
W
Jormungandr
13,618
545
85
3
0
441,921
1
L
Tyr
11,382
455
99
4
0
451,281
6
W
Khepri
14,430
577
134
5
0
517,349
2
W
Set
16,227
649
183
7
0
508,232
2
L
Khepri
9,709
388
55
2
0
472,530
2
W
Neith
11,670
467
90
4
0
359,870
1
L
Hel
11,366
455
131
5
0
418,551
0
L
Ravana
10,108
404
111
4
0
541,734
1
L
Olorun
8,716
349
105
4
0
318,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role