Player Matchup

Kuzenbo
Kuzenbo
AjaxTGreater
Kuzenbo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,694 Elo+
Party 1
Hel
Hel
Daskalos17
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,988 Elo+
Party 1
King Arthur
King Arthur
ImmaReeRee
King Arthur
Level 63
God Stats
3W - 2L
1,599 SR
Queue Stats
295W - 305L
1,579 Elo+
Party 1
Izanami
Izanami
gcat2001
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,645 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nando520
Tsukuyomi
Level 89
God Stats
3W - 7L
1,500 SR
Queue Stats
503W - 476L
1,667 Elo+
Party 1
Team Averages
Level 40
1,520 SR
1,715 Elo+

VS

Team Averages
Level 28
1,511 SR
1,744 Elo+
Fenrir
Fenrir
BeattieAU
Fenrir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 27L
1,767 Elo+
Solo
Neith
Neith
ImKyurem
Neith
Level 26
God Stats
6W - 3L
1,529 SR
Queue Stats
228W - 108L
1,777 Elo+
Solo
Osiris
Osiris
RApTEr437
Osiris
Level 29
God Stats
4W - 3L
1,288 SR
Queue Stats
389W - 349L
1,641 Elo+
Solo
Hel
Hel
Vikiyra
Hel
Level 26
God Stats
20W - 4L
1,740 SR
Queue Stats
617W - 199L
1,827 Elo+
Solo
Ymir
Ymir
shadowdemon1122
Ymir
Level 28
God Stats
12W - 9L
1,500 SR
Queue Stats
182W - 187L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AjaxTGreater
Kuzenbo
5
0 / 4 / 0
3,764
376
1,669
7,551
5,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 7 / 1
4,431
443
2,200
6,988
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
ImmaReeRee
King Arthur
8
0 / 5 / 1
4,715
472
2,540
8,676
3,642
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
gcat2001
Izanami
7
0 / 3 / 0
4,312
431
975
4,558
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
nando520
Tsukuyomi
9
2 / 4 / 0
5,331
533
3,930
7,033
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeattieAU
Fenrir
10
3 / 1 / 3
5,857
586
3,081
6,003
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
ImKyurem
Neith
12
5 / 0 / 2
6,843
684
3,899
3,478
1,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
RApTEr437
Osiris
12
4 / 1 / 2
6,616
662
6,732
5,638
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
13
11 / 0 / 1
7,756
776
10,564
5,430
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 9
5,697
570
2,666
5,710
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
23
23
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AjaxTGreater
Kuzenbo
0
4
0
0
W
Fenrir
BeattieAU
Fenrir
3
1
3
4.5
L
0
7
1
0.07
W
Neith
ImKyurem
Neith
5
0
2
6
L
King Arthur
ImmaReeRee
King Arthur
0
5
1
0.1
W
Osiris
RApTEr437
Osiris
4
1
2
5
W
Hel
11
0
1
11.5
L
Izanami
gcat2001
Izanami
0
3
0
0
L
Tsukuyomi
nando520
Tsukuyomi
2
4
0
0.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,314
Damage
26,942
34,806
Taken
26,259
14,874
Mitigated
13,945
5,269
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AjaxTGreater
Kuzenbo
1,669
910
246
633
7,551
5,427
0
4,142
3,306
7,864
0
W
Fenrir
BeattieAU
Fenrir
3,081
1,061
0
3,648
6,003
1,900
0
77
5,926
0
31,687
L
2,200
179
214
1,309
6,988
2,354
0
5,501
1,215
21,285
0
W
Neith
ImKyurem
Neith
3,899
1,922
0
1,280
3,478
1,010
892
227
3,251
0
41,893
L
King Arthur
ImmaReeRee
King Arthur
2,540
445
0
348
8,676
3,642
0
847
7,829
0
19,345
W
Osiris
RApTEr437
Osiris
6,732
1,823
0
2,009
5,638
6,463
127
345
5,293
5,668
30,233
W
Hel
10,564
889
795
3,700
5,430
1,801
264
2,160
3,270
48,763
0
L
Izanami
gcat2001
Izanami
975
657
0
498
4,558
923
0
717
3,841
0
17,834
L
Tsukuyomi
nando520
Tsukuyomi
3,930
1,182
0
2,021
7,033
2,528
0
2,183
4,744
0
25,307
W
2,666
671
0
1,141
5,710
2,771
145
1,060
4,650
13,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,553
Gold Earned
32,769
166
Minions Killed
355
0
Camps Cleared
0
868,518
Distance Traveled
917,825
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,764
376
13
1
0
154,992
1
W
Fenrir
5,857
586
63
6
0
202,181
4
L
Hel
4,431
443
23
2
0
175,343
3
W
Neith
6,843
684
98
10
0
153,743
2
L
King Arthur
4,715
472
35
4
0
178,048
1
W
Osiris
6,616
662
73
7
0
172,036
1
W
Hel
7,756
776
100
10
0
205,039
4
L
Izanami
4,312
431
38
4
0
172,766
0
L
Tsukuyomi
5,331
533
57
6
0
187,369
2
W
Ymir
5,697
570
21
2
0
184,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role