Player Matchup

Nemesis
Nemesis
Gold V
Chalanteur
Nemesis
Gold V
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 78L
1,507 MMR
Solo
Fenrir
Fenrir
Gold V
MagicFeet
Fenrir
Gold V
Level 160
God Stats
34W - 14L
1,780 SR
Queue Stats
207W - 109L
1,680 MMR
Party 2
Scylla
Scylla
Gold V
Rebelzz
Scylla
Gold V
Level 160
God Stats
1W - 1L
1,712 SR
Queue Stats
22W - 9L
1,680 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
Unmediogay
Kumbhakarna
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
YourHeroAngel
Danzaburou
Gold V
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
205W - 186L
1,676 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,598 SR
1,609 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,522 SR
1,679 MMR
Anhur
Anhur
Gold IV
DOL0
Anhur
Gold IV
Level 160
God Stats
144W - 127L
1,611 SR
Queue Stats
475W - 446L
1,679 MMR
Party 1
Bellona
Bellona
Gold IV
Flookerson
Bellona
Gold IV
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 43L
1,724 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold IV
Floook
Tsukuyomi
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,724 MMR
Party 3
Athena
Athena
Gold IV
SiNAisOP
Athena
Gold IV
Level 145
God Stats
7W - 3L
1,500 SR
Queue Stats
51W - 54L
1,627 MMR
Party 1
Thoth
Thoth
Gold V
fertkali
Thoth
Gold V
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chalanteur
Nemesis
9
1 / 3 / 1
5,443
495
3,078
9,204
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
MagicFeet
Fenrir
11
0 / 1 / 1
5,601
509
2,444
7,885
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Rebelzz
Scylla
10
0 / 1 / 1
5,442
495
3,212
3,802
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
Unmediogay
Kumbhakarna
8
0 / 2 / 2
4,892
445
1,640
5,906
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
YourHeroAngel
Danzaburou
8
1 / 5 / 0
4,965
451
2,234
6,053
1,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
SetGuan YuPersephoneNu WaCthulhu

VS

Bans
JanusYmirApolloYemojaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DOL0
Anhur
11
5 / 0 / 2
6,923
629
6,670
5,378
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Flookerson
Bellona
12
2 / 1 / 2
6,868
624
6,860
7,135
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Floook
Tsukuyomi
11
1 / 0 / 4
6,304
573
3,151
5,344
2,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
SiNAisOP
Athena
9
0 / 1 / 7
5,972
543
2,741
5,613
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
fertkali
Thoth
11
4 / 1 / 3
6,438
585
4,593
3,799
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chalanteur
Nemesis
1
3
1
0.5
W
Anhur
DOL0
Anhur
5
0
2
6
W
Bellona
Flookerson
Bellona
2
1
2
3
W
Tsukuyomi
Floook
Tsukuyomi
1
0
4
3
L
Fenrir
MagicFeet
Fenrir
0
1
1
0.5
L
Scylla
Rebelzz
Scylla
0
1
1
0.5
W
Athena
SiNAisOP
Athena
0
1
7
3.5
L
Kumbhakarna
Unmediogay
Kumbhakarna
0
2
2
0.5
L
Danzaburou
YourHeroAngel
Danzaburou
1
5
0
0.2
W
Thoth
fertkali
Thoth
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
24,015
32,850
Taken
27,269
14,107
Mitigated
14,644
10,373
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chalanteur
Nemesis
3,078
874
0
3,282
9,204
2,797
0
2,166
6,922
0
27,967
W
Anhur
DOL0
Anhur
6,670
2,450
0
2,332
5,378
1,776
504
814
4,564
0
38,166
W
Bellona
Flookerson
Bellona
6,860
2,057
0
2,620
7,135
6,496
0
0
6,849
3,734
36,842
W
Tsukuyomi
Floook
Tsukuyomi
3,151
1,212
0
3,100
5,344
2,224
0
1,417
3,831
0
39,679
L
Fenrir
MagicFeet
Fenrir
2,444
812
0
3,811
7,885
5,726
0
428
7,457
0
26,354
L
Scylla
Rebelzz
Scylla
3,212
416
0
750
3,802
1,092
0
1,802
1,752
31,775
0
W
Athena
SiNAisOP
Athena
2,741
742
0
1,642
5,613
2,884
0
1,323
4,248
15,830
0
L
Kumbhakarna
Unmediogay
Kumbhakarna
1,640
86
0
1,116
5,906
3,377
0
1,583
4,271
9,727
0
L
Danzaburou
YourHeroAngel
Danzaburou
2,234
592
0
1,414
6,053
1,115
0
1,325
4,686
0
18,198
W
Thoth
fertkali
Thoth
4,593
270
0
500
3,799
1,264
0
1,031
2,639
33,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
32,505
259
Minions Killed
345
0
Camps Cleared
0
1,108,157
Distance Traveled
1,136,723
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,443
495
67
6
0
258,729
5
W
Anhur
6,923
629
82
7
0
212,393
1
W
Bellona
6,868
624
87
8
0
228,466
1
W
Tsukuyomi
6,304
573
78
7
0
238,418
3
L
Fenrir
5,601
509
70
6
0
215,746
2
L
Scylla
5,442
495
74
7
0
203,933
3
W
Athena
5,972
543
26
2
0
240,344
5
L
Kumbhakarna
4,892
445
8
1
0
238,446
5
L
Danzaburou
4,965
451
40
4
0
191,303
6
W
Thoth
6,438
585
72
7
0
217,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role