Player Matchup

Ymir
Ymir
Chestnut98
Ymir
Level 4
God Stats
3W - 5L
1,817 SR
Queue Stats
6W - 11L
1,642 Elo+
Party 1
Nu Wa
Nu Wa
Ihate_houyi
Nu Wa
Level 26
God Stats
8W - 6L
1,326 SR
Queue Stats
125W - 131L
1,669 Elo+
Solo
Hun Batz
Hun Batz
Im Pretty Rusty
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,745 Elo+
Party 1
Vamana
Vamana
Kotic420
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
Oren Kcin
Danzaburou
Level 27
God Stats
1W - 2L
1,522 SR
Queue Stats
63W - 81L
1,492 Elo+
Party 1
Team Averages
Level 37
1,533 SR
1,598 Elo+

VS

Team Averages
Level 27
1,600 SR
1,586 Elo+
Ah Puch
Ah Puch
BloodieBunny
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Dual6Flamez
Zeus
Level 26
God Stats
3W - 0L
1,728 SR
Queue Stats
27W - 24L
1,610 Elo+
Solo
Medusa
Medusa
Ice_Cold_Lemon80
Medusa
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 134L
1,645 Elo+
Solo
Cu Chulainn
Cu Chulainn
Optimize Havoc
Cu Chulainn
Level 29
God Stats
12W - 9L
1,770 SR
Queue Stats
396W - 411L
1,675 Elo+
Solo
Ravana
Ravana
goodProducts
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,319
443
2,013
9,127
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 4 / 1
5,040
420
3,502
5,894
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
10
2 / 2 / 1
5,616
468
3,196
7,771
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
Kotic420
Vamana
9
1 / 3 / 0
5,225
435
1,279
7,491
5,163
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Oren Kcin
Danzaburou
10
2 / 1 / 0
5,471
456
3,423
4,745
1,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BloodieBunny
Ah Puch
12
3 / 0 / 3
6,984
582
5,749
6,113
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 3
5,710
476
5,770
5,202
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 2 / 1
6,266
522
5,856
6,207
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Optimize Havoc
Cu Chulainn
12
2 / 1 / 1
6,782
565
5,172
4,483
3,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
12
4 / 0 / 0
7,000
583
2,922
3,847
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
14
14
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BloodieBunny
Ah Puch
3
0
3
4.5
L
0
4
3
0.38
W
1
3
3
0.83
W
4
2
1
2.25
L
1
4
1
0.38
L
Hun Batz
2
2
1
1.25
L
Vamana
Kotic420
Vamana
1
3
0
0.33
W
Cu Chulainn
Optimize Havoc
Cu Chulainn
2
1
1
2.5
L
Danzaburou
Oren Kcin
Danzaburou
2
1
0
2
W
Ravana
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,413
Damage
25,469
35,028
Taken
25,852
15,197
Mitigated
9,561
4,857
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BloodieBunny
Ah Puch
5,749
164
0
2,396
6,113
1,759
0
2,205
3,706
40,566
0
L
2,013
488
0
462
9,127
4,443
0
2,129
6,998
15,836
0
W
5,770
918
0
867
5,202
1,208
517
878
4,312
27,757
0
W
5,856
2,724
0
1,548
6,207
1,974
210
1,456
4,733
0
26,530
L
3,502
1,164
0
782
5,894
1,654
0
2,940
2,658
21,912
0
L
Hun Batz
3,196
1,155
0
1,488
7,771
2,472
0
3,365
4,190
0
22,045
L
Vamana
Kotic420
Vamana
1,279
424
0
808
7,491
5,163
0
485
6,585
0
16,759
W
Cu Chulainn
Optimize Havoc
Cu Chulainn
5,172
844
0
1,648
4,483
3,048
319
253
4,188
2,726
30,641
L
Danzaburou
Oren Kcin
Danzaburou
3,423
1,218
0
1,317
4,745
1,465
0
2,573
2,172
0
25,500
W
Ravana
2,922
981
0
2,400
3,847
1,572
0
387
3,398
0
34,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,671
Gold Earned
32,742
188
Minions Killed
316
0
Camps Cleared
0
1,064,918
Distance Traveled
1,126,808
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,984
582
77
6
0
232,937
4
L
Ymir
5,319
443
29
2
0
199,925
0
W
Zeus
5,710
476
51
4
0
211,647
0
W
Medusa
6,266
522
42
4
0
205,217
2
L
Nu Wa
5,040
420
31
3
0
205,330
1
L
Hun Batz
5,616
468
53
4
0
236,496
3
L
Vamana
5,225
435
35
3
0
213,491
0
W
Cu Chulainn
6,782
565
66
6
0
233,872
1
L
Danzaburou
5,471
456
40
3
0
209,676
0
W
Ravana
7,000
583
80
7
0
243,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role