Player Matchup

Janus
Janus
BashfulTundra95
Janus
Level 14
God Stats
2W - 2L
1,574 SR
Queue Stats
13W - 13L
1,386 Elo+
Solo
Achilles
Achilles
CasualKang
Achilles
Level 8
God Stats
3W - 1L
1,814 SR
Queue Stats
27W - 31L
1,347 Elo+
Solo
Agni
Agni
Phoeniix9
Agni
Level 12
God Stats
6W - 4L
1,500 SR
Queue Stats
193W - 177L
1,352 Elo+
Solo
Sobek
Sobek
RolyPoly505
Sobek
Level 7
God Stats
7W - 4L
1,416 SR
Queue Stats
9W - 7L
1,459 Elo+
Solo
Artemis
Artemis
VLADISLAV1408
Artemis
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 54L
1,457 Elo+
Solo
Team Averages
Level 10
1,561 SR
1,400 Elo+

VS

Team Averages
Level 5
1,365 SR
1,386 Elo+
Ao Kuang
Ao Kuang
GOLD3NBATMAN04
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,326 Elo+
Solo
Artemis
Artemis
Leonidath
Artemis
Level 5
God Stats
1W - 2L
1,276 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo
Yemoja
Yemoja
R-e3-F
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,641 Elo+
Solo
Ra
Ra
StinkNasty360
Ra
Level 7
God Stats
11W - 20L
1,348 SR
Queue Stats
12W - 23L
1,404 Elo+
Solo
Neith
Neith
itsssYC
Neith
Level 4
God Stats
1W - 4L
1,203 SR
Queue Stats
2W - 8L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 21
9,810
1,090
9,239
4,576
1,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
CasualKang
Achilles
17
10 / 0 / 18
11,145
1,238
9,509
9,517
11,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
17
5 / 2 / 29
10,404
1,156
9,398
6,861
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 30
11,071
1,230
9,286
10,857
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
17
14 / 0 / 19
11,165
1,241
21,061
10,768
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

384

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
3 / 10 / 0
8,815
979
6,397
11,567
4,001
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Leonidath
Artemis
13
0 / 3 / 0
7,653
850
2,242
4,348
1,478
Yemoja
R-e3-F
Yemoja
13
0 / 2 / 0
8,187
910
2,007
8,840
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 12 / 2
8,350
928
10,905
19,578
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
itsssYC
Neith
13
0 / 13 / 0
7,928
881
9,624
19,793
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
5
40
Kills
3
3
Deaths
40
117
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
21
16.5
W
Achilles
CasualKang
Achilles
10
0
18
19
L
Ao Kuang
3
10
0
0.3
L
Artemis
Leonidath
Artemis
0
3
0
0
W
Agni
5
2
29
9.75
L
Yemoja
R-e3-F
Yemoja
0
2
0
0
W
5
0
30
20
L
0
12
2
0.08
W
Artemis
14
0
19
23.5
L
Neith
itsssYC
Neith
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,493
Damage
31,175
42,579
Taken
64,126
33,170
Mitigated
24,503
10,086
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,239
1,001
0
67
4,576
1,886
0
2,358
2,218
20,607
0
W
Achilles
CasualKang
Achilles
9,509
4,759
0
640
9,517
11,429
0
3,175
6,342
0
27,272
L
Ao Kuang
6,397
2,345
0
1,232
11,567
4,001
0
5,920
5,477
8,930
0
L
Artemis
Leonidath
Artemis
2,242
940
0
0
4,348
1,478
0
1,850
2,423
0
8,252
W
Agni
9,398
1,280
0
220
6,861
2,981
0
4,156
2,705
24,359
0
L
Yemoja
R-e3-F
Yemoja
2,007
984
1,469
655
8,840
5,903
0
2,749
6,041
8,180
0
W
9,286
1,702
0
3,289
10,857
11,693
0
4,871
5,986
17,248
0
L
10,905
841
314
234
19,578
6,531
0
9,303
10,122
25,019
0
W
Artemis
21,061
17,286
0
5,870
10,768
5,181
0
4,749
6,019
0
38,218
L
Neith
itsssYC
Neith
9,624
5,307
0
1,760
19,793
6,590
0
8,101
11,617
0
15,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,595
Gold Earned
40,933
166
Minions Killed
80
5
Camps Cleared
0
853,275
Distance Traveled
583,969
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,810
1,090
34
4
1
160,616
0
W
Achilles
11,145
1,238
42
5
2
176,365
0
L
Ao Kuang
8,815
979
2
0
0
94,941
0
L
Artemis
7,653
850
8
1
0
66,058
0
W
Agni
10,404
1,156
38
4
0
169,929
1
L
Yemoja
8,187
910
15
2
0
123,858
0
W
Sobek
11,071
1,230
11
1
0
199,339
0
L
Ra
8,350
928
29
3
0
167,581
0
W
Artemis
11,165
1,241
41
5
2
147,026
1
L
Neith
7,928
881
26
3
0
131,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role