Player Matchup

Artemis
Artemis
Silver II
DarkKitKat92
Artemis
Silver II
Level 147
God Stats
51W - 44L
1,281 SR
Queue Stats
330W - 330L
1,407 MMR
Party 1
Scylla
Scylla
Bronze III
Kid_Luckless
Scylla
Bronze III
Level 58
God Stats
0W - 1L
1,310 SR
Queue Stats
21W - 29L
1,500 MMR
Party 3
Osiris
Osiris
Bronze III
KlD_Flawless
Osiris
Bronze III
Level 69
God Stats
7W - 10L
1,269 SR
Queue Stats
110W - 127L
1,500 MMR
Party 3
Chaac
Chaac
Bronze III
Lhovr
Chaac
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Super Pat106
Erlang Shen
Silver I
Level 148
God Stats
2W - 1L
1,700 SR
Queue Stats
38W - 32L
1,586 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,412 SR
1,499 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 141
1,525 SR
1,509 MMR
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Xx95MONEY95xX
Ullr
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
itachi_parzival
Bellona
Bronze III
Level 128
God Stats
6W - 2L
1,398 SR
Queue Stats
139W - 127L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
leonardoC25
Kumbhakarna
Bronze III
Level 157
God Stats
9W - 5L
1,500 SR
Queue Stats
26W - 23L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
sho0temup03
Kukulkan
Bronze III
Level 139
God Stats
2W - 1L
1,726 SR
Queue Stats
8W - 7L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkKitKat92
Artemis
14
1 / 4 / 3
8,711
484
9,484
15,363
4,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
14
2 / 4 / 2
8,727
485
3,631
9,796
3,160
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
12
2 / 6 / 2
7,704
428
8,288
11,196
10,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Lhovr
Chaac
14
0 / 6 / 1
8,122
451
7,817
16,576
20,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Super Pat106
Erlang Shen
14
2 / 2 / 3
8,550
475
6,107
16,487
10,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
NemesisPersephoneCthulhuApolloDanzaburou

VS

Bans
IzanamiAnubisCupidSobekHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 1 / 2
8,268
459
1,731
10,659
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 2 / 2
9,442
525
13,295
14,283
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
6 / 2 / 2
11,322
629
15,682
13,088
16,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
leonardoC25
Kumbhakarna
14
2 / 2 / 11
9,383
521
4,442
12,598
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
sho0temup03
Kukulkan
18
6 / 0 / 5
10,798
600
12,874
3,882
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
22
22
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
2
3
L
Artemis
DarkKitKat92
Artemis
1
4
3
0.63
L
Scylla
2
4
2
0.75
L
Osiris
2
6
2
0.5
L
Chaac
Lhovr
Chaac
0
6
1
0.08
L
Erlang Shen
Super Pat106
Erlang Shen
2
2
3
1.75
W
6
2
2
3.5
W
6
2
2
3.5
W
Kumbhakarna
leonardoC25
Kumbhakarna
2
2
11
3.75
W
Kukulkan
sho0temup03
Kukulkan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,327
Damage
48,024
69,418
Taken
54,510
49,221
Mitigated
38,281
18,713
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,731
396
0
9,729
10,659
3,620
0
1,045
9,502
0
42,126
L
Artemis
DarkKitKat92
Artemis
9,484
4,241
0
7,148
15,363
4,883
792
3,810
11,553
0
60,019
L
Scylla
3,631
176
0
2,208
9,796
3,160
0
4,934
4,862
45,704
0
L
Osiris
8,288
3,841
382
1,033
11,196
10,380
0
2,629
8,567
6,936
30,941
L
Chaac
Lhovr
Chaac
7,817
2,444
0
5,365
16,576
20,338
0
1,618
14,958
2,270
39,779
L
Erlang Shen
Super Pat106
Erlang Shen
6,107
2,733
0
2,577
16,487
10,460
678
5,562
10,925
6,864
41,632
W
13,295
5,916
0
3,020
14,283
4,891
93
1,959
12,232
0
63,915
W
15,682
8,643
0
4,927
13,088
16,213
940
624
12,464
7,592
78,566
W
Kumbhakarna
leonardoC25
Kumbhakarna
4,442
282
0
3,718
12,598
11,874
0
1,541
10,977
20,803
0
W
Kukulkan
sho0temup03
Kukulkan
12,874
707
0
411
3,882
1,683
672
393
3,449
79,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
49,213
427
Minions Killed
517
0
Camps Cleared
0
1,652,432
Distance Traveled
1,673,776
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,268
459
77
4
0
271,707
1
L
Artemis
8,711
484
107
6
0
268,979
1
L
Scylla
8,727
485
99
6
0
307,172
1
L
Osiris
7,704
428
53
3
0
334,924
0
L
Chaac
8,122
451
89
5
0
328,894
2
L
Erlang Shen
8,550
475
79
4
0
412,463
2
W
Ullr
9,442
525
107
6
0
340,093
4
W
Bellona
11,322
629
166
9
0
347,349
1
W
Kumbhakarna
9,383
521
28
2
0
343,907
3
W
Kukulkan
10,798
600
139
8
0
370,720
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role