Player Matchup

Ymir
Ymir
Atgier
Ymir
Level 40
God Stats
4W - 4L
1,708 SR
Queue Stats
61W - 76L
1,317 Elo+
Party 1
Hachiman
Hachiman
Jalki
Hachiman
Level 46
God Stats
47W - 52L
1,660 SR
Queue Stats
289W - 274L
1,584 Elo+
Solo
Merlin
Merlin
PaladinLedge
Merlin
Level 22
God Stats
9W - 15L
1,311 SR
Queue Stats
24W - 35L
1,236 Elo+
Party 1
Serqet
Serqet
Rougewarrior3
Serqet
Level 61
God Stats
22W - 28L
1,708 SR
Queue Stats
121W - 133L
1,323 Elo+
Party 1
King Arthur
King Arthur
satoukazuma2
King Arthur
Level 37
God Stats
7W - 11L
1,503 SR
Queue Stats
30W - 38L
1,086 Elo+
Party 1
Team Averages
Level 41
1,578 SR
1,309 Elo+

VS

Team Averages
Level 71
1,342 SR
1,387 Elo+
Bakasura
Bakasura
Krispy_ChrisT
Bakasura
Level 104
God Stats
3W - 4L
1,328 SR
Queue Stats
141W - 141L
1,416 Elo+
Party 2
Persephone
Persephone
LordTenebrae1666
Persephone
Level 93
God Stats
11W - 30L
1,386 SR
Queue Stats
338W - 379L
1,501 Elo+
Solo
Scylla
Scylla
SaltyBreadsticks
Scylla
Level 29
God Stats
33W - 45L
1,501 SR
Queue Stats
138W - 143L
1,407 Elo+
Party 2
Amaterasu
Amaterasu
ZeussExcuse
Amaterasu
Level 66
God Stats
13W - 8L
1,191 SR
Queue Stats
228W - 208L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
wildcatheat0616
Danzaburou
Level 65
God Stats
23W - 22L
1,302 SR
Queue Stats
38W - 54L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Atgier
Ymir
8
0 / 5 / 0
5,393
415
271
9,985
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Jalki
Hachiman
10
0 / 2 / 0
5,813
447
2,258
5,642
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
11
1 / 3 / 1
6,859
528
1,865
5,697
2,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
5,535
426
2,448
5,239
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
satoukazuma2
King Arthur
12
2 / 3 / 1
6,710
516
4,975
9,416
4,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Krispy_ChrisT
Bakasura
14
7 / 1 / 0
7,929
610
2,813
9,973
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
LordTenebrae1666
Persephone
10
1 / 0 / 5
6,874
529
6,729
3,426
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 1 / 1
7,512
578
4,819
3,345
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
ZeussExcuse
Amaterasu
11
0 / 2 / 3
6,173
475
2,890
6,739
3,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
wildcatheat0616
Danzaburou
13
4 / 0 / 3
7,682
591
5,183
6,723
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
Atgier
Ymir
0
5
0
0
L
Hachiman
Jalki
Hachiman
0
2
0
0
W
Bakasura
Krispy_ChrisT
Bakasura
7
1
0
7
W
Persephone
LordTenebrae1666
Persephone
1
0
5
3.5
L
Merlin
1
3
1
0.5
L
0
2
1
0.25
W
3
1
1
3.5
W
Amaterasu
ZeussExcuse
Amaterasu
0
2
3
0.75
L
King Arthur
satoukazuma2
King Arthur
2
3
1
0.83
W
Danzaburou
wildcatheat0616
Danzaburou
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,817
Damage
22,434
35,979
Taken
30,206
15,499
Mitigated
11,241
6,202
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Atgier
Ymir
271
0
335
1,832
9,985
4,351
0
1,753
8,188
18,501
0
L
Hachiman
Jalki
Hachiman
2,258
857
0
1,499
5,642
1,343
0
1,325
4,317
0
27,810
W
Bakasura
Krispy_ChrisT
Bakasura
2,813
1,924
0
4,880
9,973
3,648
162
356
9,425
0
37,090
W
Persephone
LordTenebrae1666
Persephone
6,729
605
633
2,310
3,426
1,070
465
314
3,112
32,613
0
L
Merlin
1,865
124
0
1,275
5,697
2,261
205
3,948
1,699
29,200
0
L
2,448
570
0
0
5,239
2,982
0
1,433
3,764
3,500
21,345
W
4,819
0
0
500
3,345
914
827
1,332
2,013
40,404
0
W
Amaterasu
ZeussExcuse
Amaterasu
2,890
1,006
0
676
6,739
3,593
536
113
6,434
0
21,849
L
King Arthur
satoukazuma2
King Arthur
4,975
475
0
1,261
9,416
4,562
0
3,089
6,273
0
35,792
W
Danzaburou
wildcatheat0616
Danzaburou
5,183
1,573
0
4,799
6,723
2,016
800
158
6,565
0
50,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
36,170
290
Minions Killed
366
0
Camps Cleared
0
1,122,214
Distance Traveled
1,160,453
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,393
415
30
2
0
223,845
3
L
Hachiman
5,813
447
66
5
0
211,619
3
W
Bakasura
7,929
610
95
7
0
261,135
5
W
Persephone
6,874
529
45
3
0
220,215
0
L
Merlin
6,859
528
73
6
0
221,954
5
L
Serqet
5,535
426
54
4
0
250,332
2
W
Scylla
7,512
578
90
7
0
216,409
5
W
Amaterasu
6,173
475
58
4
0
237,717
4
L
King Arthur
6,710
516
67
5
0
214,464
1
W
Danzaburou
7,682
591
78
6
0
224,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role