Player Matchup

Arachne
Arachne
Aphrodites_Son_
Arachne
Level 15
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Solo
Janus
Janus
El_ChoChua21
Janus
Level 27
God Stats
31W - 45L
1,515 SR
Queue Stats
730W - 830L
1,368 Elo+
Party 1
Artio
Artio
kirvys
Artio
Level 147
God Stats
15W - 24L
1,500 SR
Queue Stats
553W - 654L
1,368 Elo+
Party 1
Chiron
Chiron
temp-386571
Chiron
Level 7
God Stats
41W - 41L
1,201 SR
Queue Stats
56W - 59L
1,231 Elo+
Party 1
Anubis
Anubis
xTheN1T0P0W3Rx
Anubis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 40
1,443 SR
1,393 Elo+

VS

Team Averages
Level 20
1,534 SR
1,522 Elo+
Serqet
Serqet
Cazador_pty29
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HERRERAMATE06
Cthulhu
Level 8
God Stats
6W - 8L
1,714 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Lukester2904
Erlang Shen
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
328W - 328L
1,530 Elo+
Solo
Izanami
Izanami
Mapacha_Ali
Izanami
Level 18
God Stats
10W - 17L
1,457 SR
Queue Stats
71W - 114L
1,578 Elo+
Party 2
Scylla
Scylla
josedfb21
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 1 / 4
13,508
643
26,231
15,240
13,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 6
11,911
567
8,265
12,190
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
kirvys
Artio
14
4 / 0 / 8
10,469
499
4,574
11,545
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
14
1 / 0 / 4
9,201
438
3,122
2,419
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 4 / 12
9,157
436
3,001
6,678
2,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,533
359
665
14,309
4,623
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
11
0 / 6 / 3
7,125
339
2,445
13,788
11,222
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Lukester2904
Erlang Shen
17
0 / 6 / 0
9,896
471
3,110
14,194
12,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Mapacha_Ali
Izanami
13
1 / 6 / 0
8,260
393
6,492
9,280
2,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
josedfb21
Scylla
13
2 / 12 / 2
8,543
407
7,989
15,009
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
35
Kills
4
6
Deaths
36
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
25
1
4
27
L
1
6
0
0.17
W
4
1
6
7
L
Cthulhu
0
6
3
0.25
L
Erlang Shen
Lukester2904
Erlang Shen
0
6
0
0
L
Izanami
Mapacha_Ali
Izanami
1
6
0
0.17
L
Scylla
josedfb21
Scylla
2
12
2
0.25
W
Artio
kirvys
Artio
4
0
8
8
W
Chiron
1
0
4
3
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
20,701
48,072
Taken
66,580
33,536
Mitigated
35,105
17,113
Healing
2,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,231
19,922
0
6,285
15,240
13,224
2,575
2,658
12,582
8,553
96,775
L
665
130
0
195
14,309
4,623
0
2,028
12,281
0
23,107
W
8,265
784
119
2,992
12,190
4,171
4,098
4,637
7,391
81,857
0
L
Cthulhu
2,445
476
0
0
13,788
11,222
0
3,351
10,437
10,524
0
L
Erlang Shen
Lukester2904
Erlang Shen
3,110
855
0
1,023
14,194
12,461
645
4,297
9,897
10,808
60,587
L
Izanami
Mapacha_Ali
Izanami
6,492
4,516
0
0
9,280
2,797
826
2,755
6,525
0
58,977
L
Scylla
josedfb21
Scylla
7,989
723
0
878
15,009
4,002
0
4,397
10,612
43,538
0
W
Artio
kirvys
Artio
4,574
704
346
3,283
11,545
12,502
2,039
1,167
10,378
27,103
0
W
Chiron
3,122
815
1,224
1,404
2,419
989
1,623
972
1,447
0
42,275
W
3,001
333
0
1,460
6,678
2,650
1,644
1,138
5,432
26,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,246
Gold Earned
41,357
497
Minions Killed
387
0
Camps Cleared
0
1,934,364
Distance Traveled
1,708,237
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,508
643
160
8
0
467,002
1
L
Serqet
7,533
359
38
2
0
381,052
0
W
Janus
11,911
567
153
7
0
404,021
0
L
Cthulhu
7,125
339
21
1
0
311,488
2
L
Erlang Shen
9,896
471
137
7
0
359,423
2
L
Izanami
8,260
393
115
5
0
326,289
0
L
Scylla
8,543
407
76
4
0
329,985
3
W
Artio
10,469
499
37
2
0
391,760
4
W
Chiron
9,201
438
99
5
0
313,251
0
W
Anubis
9,157
436
48
2
0
358,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role