Player Matchup

Apollo
Apollo
BigLumberBoi
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,546 Elo+
Party 2
Ymir
Ymir
ItssMonty
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 67L
1,325 Elo+
Party 2
Ao Kuang
Ao Kuang
Jujuthememer
Ao Kuang
Level 80
God Stats
11W - 8L
1,557 SR
Queue Stats
537W - 507L
1,495 Elo+
Party 1
Mulan
Mulan
Kurose2369
Mulan
Level 47
God Stats
0W - 1L
1,561 SR
Queue Stats
28W - 33L
1,254 Elo+
Party 2
Sol
Sol
SauceyBobRossy
Sol
Level 86
God Stats
16W - 10L
1,716 SR
Queue Stats
294W - 312L
1,489 Elo+
Party 1
Team Averages
Level 74
1,567 SR
1,422 Elo+

VS

Team Averages
Level 74
1,602 SR
1,623 Elo+
Kukulkan
Kukulkan
Risechu
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
aj_be_killin
Arachne
Level 68
God Stats
11W - 4L
1,739 SR
Queue Stats
49W - 40L
1,641 Elo+
Solo
Neith
Neith
caminferno30
Neith
Level 42
God Stats
2W - 1L
1,684 SR
Queue Stats
12W - 7L
1,697 Elo+
Party 3
King Arthur
King Arthur
hoodedrobin
King Arthur
Level 73
God Stats
2W - 0L
1,585 SR
Queue Stats
8W - 2L
1,764 Elo+
Party 3
Amaterasu
Amaterasu
lil_kino_v2
Amaterasu
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
311W - 276L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
2 / 9 / 0
5,782
445
5,486
10,258
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
0 / 2 / 3
6,108
470
5,331
8,741
5,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Jujuthememer
Ao Kuang
12
6 / 2 / 3
7,547
581
8,801
10,918
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
13
1 / 0 / 1
7,091
545
3,496
6,985
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 2
6,528
502
2,246
8,842
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Risechu
Kukulkan
12
2 / 3 / 2
7,188
553
6,429
5,463
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
aj_be_killin
Arachne
13
6 / 3 / 0
7,842
603
4,093
10,439
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
5 / 2 / 8
7,146
550
8,474
8,153
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
hoodedrobin
King Arthur
13
2 / 2 / 1
7,635
587
5,253
8,828
4,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
lil_kino_v2
Amaterasu
11
2 / 1 / 8
6,848
527
6,497
9,612
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
17
17
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
9
0
0.22
L
Ymir
0
2
3
0.75
L
Ao Kuang
Jujuthememer
Ao Kuang
6
2
3
3.75
L
Mulan
1
0
1
1.5
W
Kukulkan
Risechu
Kukulkan
2
3
2
1
L
2
4
2
0.75
W
Arachne
aj_be_killin
Arachne
6
3
0
2
W
5
2
8
4.5
W
King Arthur
hoodedrobin
King Arthur
2
2
1
1.25
W
Amaterasu
lil_kino_v2
Amaterasu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
30,746
45,744
Taken
42,495
24,781
Mitigated
17,782
15,700
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,486
2,875
0
10
10,258
5,337
0
1,327
8,892
4,192
20,614
L
Ymir
5,331
1,458
870
2,053
8,741
5,357
0
1,644
7,034
27,176
0
L
Ao Kuang
Jujuthememer
Ao Kuang
8,801
3,344
0
4,395
10,918
6,069
0
2,731
8,027
38,103
0
L
Mulan
3,496
684
0
3,738
6,985
5,718
247
0
6,985
0
33,376
W
Kukulkan
Risechu
Kukulkan
6,429
1,005
0
271
5,463
1,738
190
3,527
1,810
40,337
0
L
2,246
584
441
4,193
8,842
2,300
0
1,315
7,385
26,624
0
W
Arachne
aj_be_killin
Arachne
4,093
2,559
0
6,229
10,439
3,550
36
2,545
7,807
0
47,297
W
8,474
3,279
0
3,531
8,153
2,557
742
3,005
5,148
0
27,667
W
King Arthur
hoodedrobin
King Arthur
5,253
569
0
1,459
8,828
4,695
102
1,756
6,698
0
38,062
W
Amaterasu
lil_kino_v2
Amaterasu
6,497
3,197
282
2,145
9,612
5,242
0
5,775
3,738
3,651
22,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
36,659
287
Minions Killed
345
0
Camps Cleared
0
1,239,089
Distance Traveled
1,310,535
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,782
445
43
3
0
246,450
1
L
Ymir
6,108
470
40
3
0
251,095
3
L
Ao Kuang
7,547
581
57
4
0
255,865
3
L
Mulan
7,091
545
82
6
0
252,848
6
W
Kukulkan
7,188
553
85
7
0
239,471
0
L
Sol
6,528
502
65
5
0
232,831
2
W
Arachne
7,842
603
92
7
0
297,974
2
W
Neith
7,146
550
41
3
0
253,782
4
W
King Arthur
7,635
587
80
6
0
263,742
2
W
Amaterasu
6,848
527
47
4
0
255,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role