Player Matchup

Terra
Terra
Urqex
Terra
Level 22
God Stats
9W - 9L
1,594 SR
Queue Stats
44W - 47L
1,455 Elo+
Solo
Nemesis
Nemesis
VisionaryCARLOS
Nemesis
Level 23
God Stats
96W - 104L
1,368 SR
Queue Stats
117W - 127L
1,316 Elo+
Solo
King Arthur
King Arthur
YsaltyBro
King Arthur
Level 17
God Stats
7W - 9L
1,385 SR
Queue Stats
63W - 59L
1,483 Elo+
Solo
Neith
Neith
alex1364
Neith
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
youngcheapsince9
Sun Wukong
Level 16
God Stats
6W - 10L
1,372 SR
Queue Stats
9W - 12L
1,408 Elo+
Solo
Team Averages
Level 18
1,444 SR
1,412 Elo+

VS

Team Averages
Level 18
1,516 SR
1,539 Elo+
Thor
Thor
Dec1sionss
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Montanablue7414
Hel
Level 17
God Stats
2W - 1L
1,247 SR
Queue Stats
16W - 18L
1,425 Elo+
Solo
Chaac
Chaac
NotAverageAlan
Chaac
Level 17
God Stats
3W - 3L
1,490 SR
Queue Stats
3W - 3L
1,424 Elo+
Solo
Zeus
Zeus
WellEndowdJK
Zeus
Level 18
God Stats
31W - 20L
1,614 SR
Queue Stats
65W - 61L
1,594 Elo+
Solo
Kali
Kali
wizkkid420
Kali
Level 28
God Stats
26W - 33L
1,730 SR
Queue Stats
176W - 225L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Urqex
Terra
17
0 / 0 / 7
10,913
839
6,580
12,268
14,812
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 13 / 6
12,357
951
22,847
29,815
15,810
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
YsaltyBro
King Arthur
18
8 / 5 / 2
13,277
1,021
15,228
22,012
22,591
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
alex1364
Neith
17
0 / 12 / 6
10,844
834
3,549
18,340
7,022
Sun Wukong
youngcheapsince9
Sun Wukong
19
0 / 6 / 8
11,780
906
10,942
21,922
16,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
12,117
932
9,378
10,419
8,515
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 4 / 20
12,542
965
11,799
9,353
4,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 0 / 20
14,088
1,084
20,475
19,653
27,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 1 / 12
14,811
1,139
39,964
6,664
3,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 4 / 15
12,724
979
16,007
20,298
11,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
114
11
Kills
36
36
Deaths
11
29
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
3
4
20
3.25
W
7
0
20
17
L
Terra
Urqex
Terra
0
0
7
3.5
L
3
13
6
0.46
W
14
1
12
20
L
King Arthur
YsaltyBro
King Arthur
8
5
2
1.8
L
Neith
alex1364
Neith
0
12
6
0.25
W
7
4
15
3.63
L
Sun Wukong
youngcheapsince9
Sun Wukong
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,146
Damage
97,623
104,357
Taken
66,387
76,448
Mitigated
55,110
10,214
Healing
22,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,378
2,543
0
0
10,419
8,515
0
1,255
9,064
0
14,770
W
11,799
4,814
4,759
2,857
9,353
4,749
0
1,110
8,143
29,722
0
W
20,475
4,272
0
6,440
19,653
27,409
0
2,412
17,022
541
62,955
L
Terra
Urqex
Terra
6,580
49
1,431
1,168
12,268
14,812
0
5,312
6,833
16,151
0
L
22,847
16,324
0
3,711
29,815
15,810
0
11,776
17,864
0
52,776
W
39,964
3,774
0
1,312
6,664
3,255
0
1,383
5,181
59,696
0
L
King Arthur
YsaltyBro
King Arthur
15,228
3,013
0
0
22,012
22,591
0
14,572
7,267
0
33,046
L
Neith
alex1364
Neith
3,549
1,995
0
433
18,340
7,022
0
8,606
9,559
0
14,173
W
16,007
13,268
303
6,958
20,298
11,182
0
583
18,990
0
35,815
L
Sun Wukong
youngcheapsince9
Sun Wukong
10,942
1,442
0
3,471
21,922
16,213
0
12,022
9,716
163
45,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,171
Gold Earned
66,282
213
Minions Killed
262
4
Camps Cleared
7
1,092,348
Distance Traveled
1,113,244
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,117
932
15
1
0
213,406
0
W
Hel
12,542
965
42
3
3
169,857
0
W
Chaac
14,088
1,084
108
8
0
271,750
0
L
Terra
10,913
839
17
1
0
232,541
1
L
Nemesis
12,357
951
71
5
2
220,366
0
W
Zeus
14,811
1,139
65
5
1
205,068
0
L
King Arthur
13,277
1,021
39
3
2
236,806
0
L
Neith
10,844
834
18
1
0
143,343
3
W
Kali
12,724
979
32
2
3
253,163
0
L
Sun Wukong
11,780
906
68
5
0
259,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role