Player Matchup

Hachiman
Hachiman
Goonrdr102
Hachiman
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 82L
1,317 Elo+
Party 2
Hun Batz
Hun Batz
Jamfam69
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 123L
1,369 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MULLANER
Cu Chulainn
Level 109
God Stats
13W - 8L
1,500 SR
Queue Stats
189W - 166L
1,369 Elo+
Party 3
Sobek
Sobek
Misfam
Sobek
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
137W - 126L
1,369 Elo+
Party 3
Zeus
Zeus
ReacoVasan
Zeus
Level 80
God Stats
6W - 2L
1,715 SR
Queue Stats
195W - 177L
1,422 Elo+
Party 2
Team Averages
Level 58
1,543 SR
1,370 Elo+

VS

Team Averages
Level 57
1,547 SR
1,546 Elo+
Zhong Kui
Zhong Kui
Cøld
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,751 Elo+
Solo
Khepri
Khepri
Licenciahot
Khepri
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
MonkasTos
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,481 Elo+
Solo
Bellona
Bellona
Santikun125
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Camazotz
Camazotz
StoutPumpkin29
Camazotz
Level 90
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Goonrdr102
Hachiman
13
2 / 1 / 8
6,642
949
5,539
4,076
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
Jamfam69
Hun Batz
12
3 / 2 / 4
6,521
932
3,127
5,485
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
MULLANER
Cu Chulainn
12
4 / 1 / 7
6,536
934
4,498
8,660
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Misfam
Sobek
10
2 / 2 / 9
6,305
901
6,216
9,972
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 1 / 9
6,678
954
14,276
4,629
2,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cøld
Zhong Kui
12
1 / 3 / 3
6,340
906
7,739
6,917
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
0 / 4 / 5
5,774
825
2,841
8,854
5,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
MonkasTos
Olorun
12
1 / 3 / 3
6,239
891
4,623
6,657
3,067
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Santikun125
Bellona
6
0 / 3 / 3
5,221
746
1,019
4,191
1,914
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
12
4 / 2 / 1
6,498
928
5,216
9,781
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
15
Kills
6
7
Deaths
15
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cøld
Zhong Kui
1
3
3
0.83
W
Hachiman
Goonrdr102
Hachiman
2
1
8
6
W
Hun Batz
Jamfam69
Hun Batz
3
2
4
2.5
L
Khepri
0
4
5
0.63
W
Cu Chulainn
MULLANER
Cu Chulainn
4
1
7
7.5
W
Sobek
Misfam
Sobek
2
2
9
3.25
L
Olorun
MonkasTos
Olorun
1
3
3
0.83
W
4
1
9
8.5
L
Bellona
Santikun125
Bellona
0
3
3
0.5
L
Camazotz
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,656
Damage
21,438
32,822
Taken
36,400
17,653
Mitigated
20,453
16,348
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cøld
Zhong Kui
7,739
909
283
1,697
6,917
4,289
60
3,257
3,660
15,089
0
W
Hachiman
Goonrdr102
Hachiman
5,539
3,341
489
1,375
4,076
1,503
111
2,133
1,823
0
15,585
W
Hun Batz
Jamfam69
Hun Batz
3,127
680
1,255
1,547
5,485
3,090
273
3,345
1,925
0
7,713
L
Khepri
2,841
238
0
0
8,854
5,550
0
5,836
3,018
4,965
0
W
Cu Chulainn
MULLANER
Cu Chulainn
4,498
966
342
2,864
8,660
3,776
192
3,412
5,120
0
9,494
W
Sobek
Misfam
Sobek
6,216
275
1,247
3,949
9,972
7,256
0
3,501
6,194
9,435
0
L
Olorun
MonkasTos
Olorun
4,623
2,551
1,038
1,857
6,657
3,067
0
5,395
1,262
10,173
0
W
14,276
1,515
904
2,376
4,629
2,028
231
2,218
2,257
20,688
0
L
Bellona
Santikun125
Bellona
1,019
502
0
50
4,191
1,914
0
2,994
1,197
0
1,311
L
Camazotz
5,216
1,366
0
6,084
9,781
5,633
0
3,010
6,771
0
12,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
30,072
66
Minions Killed
59
0
Camps Cleared
0
632,202
Distance Traveled
599,833
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,340
906
25
4
0
137,089
0
W
Hachiman
6,642
949
22
3
0
114,349
0
W
Hun Batz
6,521
932
8
1
0
137,156
1
L
Khepri
5,774
825
7
1
0
138,348
0
W
Cu Chulainn
6,536
934
8
1
0
121,792
0
W
Sobek
6,305
901
8
1
0
135,018
0
L
Olorun
6,239
891
15
2
0
115,792
0
W
Zeus
6,678
954
20
3
0
123,887
0
L
Bellona
5,221
746
2
0
0
89,004
0
L
Camazotz
6,498
928
10
1
0
119,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role