Player Matchup

Pele
Pele
Slimesei
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,610 Elo+
Party 2
Cupid
Cupid
Spewni
Cupid
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
152W - 135L
1,536 Elo+
Party 2
Erlang Shen
Erlang Shen
Yelbroc
Erlang Shen
Level 103
God Stats
3W - 1L
1,742 SR
Queue Stats
11W - 4L
1,650 Elo+
Party 4
Yemoja
Yemoja
airmendo
Yemoja
Level 121
God Stats
6W - 0L
1,500 SR
Queue Stats
238W - 206L
1,576 Elo+
Party 2
Hercules
Hercules
hapster
Hercules
Level 106
God Stats
36W - 33L
1,599 SR
Queue Stats
482W - 519L
1,578 Elo+
Party 4
Team Averages
Level 91
1,568 SR
1,590 Elo+

VS

Team Averages
Level 91
1,457 SR
1,612 Elo+
Neith
Neith
AlexRickeard
Neith
Level 160
God Stats
1W - 2L
1,285 SR
Queue Stats
263W - 206L
1,480 Elo+
Party 1
Hachiman
Hachiman
DarkStrak
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,829 Elo+
Party 3
Nu Wa
Nu Wa
Garebear177
Nu Wa
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 102L
1,355 Elo+
Party 1
Nemesis
Nemesis
STEVENPBALL17
Nemesis
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 20L
1,882 Elo+
Party 3
Erlang Shen
Erlang Shen
Sicilini
Erlang Shen
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
482W - 456L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
11 / 1 / 2
8,061
672
8,883
9,317
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Spewni
Cupid
13
2 / 0 / 8
7,362
614
5,361
7,120
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Yelbroc
Erlang Shen
12
0 / 3 / 1
7,004
584
3,174
8,799
4,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
airmendo
Yemoja
11
2 / 1 / 11
7,118
593
4,589
8,161
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
hapster
Hercules
13
6 / 0 / 6
7,915
660
9,010
9,763
4,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
5,526
461
4,795
8,225
2,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
DarkStrak
Hachiman
9
1 / 5 / 0
5,699
475
5,172
8,034
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 1
6,199
517
5,293
7,195
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
12
1 / 4 / 2
6,826
569
3,954
9,772
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Sicilini
Erlang Shen
12
3 / 2 / 1
7,346
612
6,867
9,167
7,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
5
5
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Hachiman
DarkStrak
Hachiman
1
5
0
0.2
L
0
4
1
0.13
L
Nemesis
1
4
2
0.5
L
Erlang Shen
Sicilini
Erlang Shen
3
2
1
1.75
W
Pele
11
1
2
12
W
Cupid
Spewni
Cupid
2
0
8
6
W
Erlang Shen
Yelbroc
Erlang Shen
0
3
1
0.17
W
Yemoja
airmendo
Yemoja
2
1
11
7.5
W
Hercules
hapster
Hercules
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,017
Damage
26,081
43,160
Taken
42,393
17,268
Mitigated
17,459
17,977
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,795
1,459
0
1,983
8,225
2,261
0
1,585
6,640
0
27,277
L
Hachiman
DarkStrak
Hachiman
5,172
1,898
0
1,753
8,034
2,003
0
1,255
6,779
0
20,761
L
5,293
429
0
630
7,195
2,323
0
941
6,254
36,772
0
L
Nemesis
3,954
1,472
0
3,246
9,772
3,148
381
632
9,140
0
39,403
L
Erlang Shen
Sicilini
Erlang Shen
6,867
3,987
0
3,274
9,167
7,724
85
176
8,991
4,875
34,487
W
Pele
8,883
2,053
0
2,081
9,317
3,075
0
676
8,581
0
48,784
W
Cupid
Spewni
Cupid
5,361
3,100
396
4,548
7,120
2,123
1,490
714
6,316
0
35,321
W
Erlang Shen
Yelbroc
Erlang Shen
3,174
1,442
0
3,460
8,799
4,279
896
818
7,933
0
38,092
W
Yemoja
airmendo
Yemoja
4,589
1,028
1,463
2,338
8,161
3,614
136
617
7,458
21,156
0
W
Hercules
hapster
Hercules
9,010
3,779
0
3,691
9,763
4,177
192
2,582
6,871
0
48,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,460
Gold Earned
31,596
387
Minions Killed
319
0
Camps Cleared
0
1,208,809
Distance Traveled
1,151,018
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,526
461
48
4
0
200,455
4
L
Hachiman
5,699
475
40
3
0
230,498
1
L
Nu Wa
6,199
517
82
7
0
222,254
3
L
Nemesis
6,826
569
80
7
0
258,976
4
L
Erlang Shen
7,346
612
69
6
0
238,835
0
W
Pele
8,061
672
84
7
0
277,755
1
W
Cupid
7,362
614
82
7
0
211,345
2
W
Erlang Shen
7,004
584
100
8
0
220,896
0
W
Yemoja
7,118
593
30
3
0
220,496
4
W
Hercules
7,915
660
91
8
0
278,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role