Player Matchup

Guan Yu
Guan Yu
NuclearMouse
Guan Yu
Level 29
God Stats
2W - 1L
1,250 SR
Queue Stats
35W - 53L
1,418 Elo+
Party 1
Neith
Neith
Rainefallz
Neith
Level 25
God Stats
70W - 74L
1,294 SR
Queue Stats
202W - 264L
1,461 Elo+
Party 1
Poseidon
Poseidon
TheMAO
Poseidon
Level 29
God Stats
6W - 4L
1,636 SR
Queue Stats
9W - 11L
1,510 Elo+
Solo
Ra
Ra
Thesacred1
Ra
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 3
Arachne
Arachne
legbone123
Arachne
Level 32
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 37L
1,739 Elo+
Party 3
Team Averages
Level 27
1,436 SR
1,526 Elo+

VS

Team Averages
Level 26
1,393 SR
1,455 Elo+
Set
Set
AFKayd
Set
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 110L
1,500 Elo+
Solo
Artio
Artio
DerekTheWhite
Artio
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 25L
1,551 Elo+
Party 2
Skadi
Skadi
WilmaTipFit
Skadi
Level 27
God Stats
5W - 12L
1,157 SR
Queue Stats
278W - 299L
1,526 Elo+
Solo
Olorun
Olorun
YetiMercury
Olorun
Level 28
God Stats
95W - 103L
1,475 SR
Queue Stats
308W - 383L
1,337 Elo+
Party 2
Izanami
Izanami
bossgc
Izanami
Level 27
God Stats
20W - 24L
1,333 SR
Queue Stats
141W - 141L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NuclearMouse
Guan Yu
17
6 / 7 / 11
12,371
515
14,417
26,026
26,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
18
8 / 2 / 9
12,330
514
11,689
16,732
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
TheMAO
Poseidon
19
4 / 4 / 6
12,753
531
14,818
13,008
3,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 3 / 8
13,215
551
12,431
13,358
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
legbone123
Arachne
20
10 / 1 / 9
13,399
558
13,516
20,897
8,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AFKayd
Set
16
2 / 9 / 3
10,671
445
8,274
18,793
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 8 / 5
9,535
397
7,751
22,208
16,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
11 / 7 / 1
13,857
577
22,040
16,830
7,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
13
0 / 10 / 0
8,716
363
2,025
14,220
5,996
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
bossgc
Izanami
20
3 / 5 / 0
12,713
530
12,716
17,981
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
37
Kills
16
17
Deaths
39
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
AFKayd
Set
2
9
3
0.39
L
0
8
5
0.31
W
Guan Yu
NuclearMouse
Guan Yu
6
7
11
1.64
W
Neith
8
2
9
6.25
W
Poseidon
TheMAO
Poseidon
4
4
6
1.75
W
9
3
8
4.33
L
11
7
1
1.64
L
Olorun
0
10
0
0
L
Izanami
bossgc
Izanami
3
5
0
0.6
W
Arachne
legbone123
Arachne
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,871
Damage
52,806
90,021
Taken
90,032
49,744
Mitigated
45,771
42,638
Healing
18,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
AFKayd
Set
8,274
4,442
0
3,846
18,793
7,958
0
8,225
10,568
0
63,310
L
7,751
652
1,158
5,605
22,208
16,371
0
4,992
17,216
22,063
0
W
Guan Yu
NuclearMouse
Guan Yu
14,417
3,117
3,122
8,188
26,026
26,365
779
3,125
22,901
772
41,704
W
Neith
11,689
7,577
263
9,070
16,732
5,019
1,161
2,549
14,183
0
57,991
W
Poseidon
TheMAO
Poseidon
14,818
1,896
0
3,720
13,008
3,953
3,189
154
12,854
75,344
0
W
12,431
611
2,120
6,437
13,358
5,600
1,623
1,561
11,797
71,876
0
L
22,040
12,401
0
1,463
16,830
7,376
4,511
3,924
12,906
0
91,678
L
Olorun
2,025
1,400
69
744
14,220
5,996
156
3,088
11,132
40,424
0
L
Izanami
bossgc
Izanami
12,716
10,086
0
6,045
17,981
8,070
3,088
7,557
10,424
0
91,373
W
Arachne
legbone123
Arachne
13,516
9,223
0
9,718
20,897
8,807
909
2,387
18,510
0
77,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,068
Gold Earned
55,492
485
Minions Killed
525
0
Camps Cleared
0
2,232,846
Distance Traveled
1,887,382
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,671
445
91
4
0
401,691
3
L
Artio
9,535
397
35
1
0
419,033
9
W
Guan Yu
12,371
515
48
2
0
453,268
3
W
Neith
12,330
514
90
4
0
386,951
5
W
Poseidon
12,753
531
119
5
0
412,337
5
W
Ra
13,215
551
119
5
0
456,863
0
L
Skadi
13,857
577
137
6
0
381,881
3
L
Olorun
8,716
363
60
3
0
299,474
0
L
Izanami
12,713
530
202
8
0
385,303
13
W
Arachne
13,399
558
109
5
0
523,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role