Player Matchup

Ao Kuang
Ao Kuang
Cheslin
Ao Kuang
Level 28
God Stats
1W - 3L
1,255 SR
Queue Stats
39W - 55L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
FraanCs_22
Kukulkan
Level 20
God Stats
0W - 2L
1,211 SR
Queue Stats
2W - 9L
980 Elo+
Solo
Zhong Kui
Zhong Kui
ManuRuizz
Zhong Kui
Level 27
God Stats
11W - 10L
1,749 SR
Queue Stats
36W - 48L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
TimoTrossero1
Cthulhu
Level 21
God Stats
1W - 1L
1,718 SR
Queue Stats
24W - 25L
1,527 Elo+
Party 1
Chaac
Chaac
alejove2
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,484 Elo+
Party 1
Team Averages
Level 25
1,487 SR
1,397 Elo+

VS

Team Averages
Level 34
1,457 SR
1,531 Elo+
Aphrodite
Aphrodite
Cocuchaa
Aphrodite
Level 10
God Stats
6W - 7L
1,454 SR
Queue Stats
8W - 9L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
Matifii
Sun Wukong
Level 21
God Stats
10W - 12L
1,472 SR
Queue Stats
18W - 22L
1,464 Elo+
Party 2
Rama
Rama
matuteeee
Rama
Level 98
God Stats
25W - 5L
1,500 SR
Queue Stats
665W - 379L
1,792 Elo+
Party 2
Janus
Janus
t86lobo22
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,456 Elo+
Party 2
Set
Set
tarniix
Set
Level 25
God Stats
14W - 15L
1,361 SR
Queue Stats
37W - 32L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cheslin
Ao Kuang
16
7 / 4 / 4
10,697
486
10,579
18,093
8,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
FraanCs_22
Kukulkan
11
0 / 6 / 3
7,725
351
3,966
8,344
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
ManuRuizz
Zhong Kui
17
11 / 4 / 3
11,502
523
23,844
17,689
12,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
16
1 / 5 / 9
10,458
475
8,649
18,216
19,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
alejove2
Chaac
16
2 / 3 / 3
10,058
457
15,652
20,103
25,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cocuchaa
Aphrodite
14
1 / 8 / 12
10,137
461
5,776
17,767
13,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Matifii
Sun Wukong
14
0 / 7 / 6
9,777
444
8,301
18,803
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
19
10 / 4 / 5
13,396
609
28,052
27,703
10,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
t86lobo22
Janus
17
2 / 3 / 4
11,400
518
6,251
13,219
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
19
9 / 1 / 6
12,919
587
13,851
18,615
9,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
21
Kills
22
22
Deaths
23
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Cheslin
Ao Kuang
7
4
4
2.25
W
Aphrodite
Cocuchaa
Aphrodite
1
8
12
0.88
L
Kukulkan
FraanCs_22
Kukulkan
0
6
3
0.25
L
Zhong Kui
ManuRuizz
Zhong Kui
11
4
3
3.13
W
Sun Wukong
Matifii
Sun Wukong
0
7
6
0.43
L
Cthulhu
1
5
9
1.1
L
Chaac
alejove2
Chaac
2
3
3
1.17
W
Rama
10
4
5
3.13
W
Janus
t86lobo22
Janus
2
3
4
1.33
W
Set
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,690
Damage
62,231
82,445
Taken
96,107
68,703
Mitigated
50,432
27,055
Healing
45,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Cheslin
Ao Kuang
10,579
3,157
0
8,712
18,093
8,863
0
3,132
14,742
65,433
0
W
Aphrodite
Cocuchaa
Aphrodite
5,776
1,506
3,719
6,680
17,767
13,903
558
11,339
6,067
32,051
0
L
Kukulkan
FraanCs_22
Kukulkan
3,966
112
0
749
8,344
2,833
0
296
8,048
28,064
0
L
Zhong Kui
ManuRuizz
Zhong Kui
23,844
2,288
0
6,288
17,689
12,141
420
3,070
14,381
71,764
0
W
Sun Wukong
Matifii
Sun Wukong
8,301
2,092
0
5,417
18,803
12,165
260
5,432
11,860
0
38,003
L
Cthulhu
8,649
911
328
3,952
18,216
19,072
54
3,973
14,124
37,550
0
L
Chaac
alejove2
Chaac
15,652
3,756
0
7,026
20,103
25,794
234
1,062
18,447
0
62,136
W
Rama
28,052
24,620
0
16,690
27,703
10,797
10,021
18,023
9,191
0
103,296
W
Janus
t86lobo22
Janus
6,251
300
0
5,140
13,219
4,555
921
9,051
4,027
67,015
0
W
Set
13,851
6,313
0
8,195
18,615
9,012
745
6,167
12,209
0
85,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
57,629
423
Minions Killed
494
0
Camps Cleared
0
1,867,014
Distance Traveled
1,916,067
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,697
486
110
5
0
438,195
2
W
Aphrodite
10,137
461
47
2
0
360,420
1
L
Kukulkan
7,725
351
55
3
0
246,869
0
L
Zhong Kui
11,502
523
113
5
0
378,998
6
W
Sun Wukong
9,777
444
70
3
0
363,822
2
L
Cthulhu
10,458
475
55
3
0
389,480
0
L
Chaac
10,058
457
90
4
0
413,472
2
W
Rama
13,396
609
152
7
0
368,672
5
W
Janus
11,400
518
111
5
0
370,671
0
W
Set
12,919
587
114
5
0
452,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role