Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver I
DeathSoulEater
Hercules
Silver I
Level 127
God Stats
1W - 0L
1,702 SR
Queue Stats
11W - 7L
1,451 MMR
Solo
Ganesha
Ganesha
Bronze III
ShadowSly
Ganesha
Bronze III
Level 160
God Stats
18W - 17L
1,500 SR
Queue Stats
362W - 372L
1,449 MMR
Party 1
Fenrir
Fenrir
Bronze III
TheToastySage
Fenrir
Bronze III
Level 125
God Stats
43W - 34L
1,802 SR
Queue Stats
842W - 834L
1,451 MMR
Solo
Agni
Agni
Gold II
celestial_mark
Agni
Gold II
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
374W - 395L
1,453 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,601 SR
1,461 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,500 SR
1,451 MMR
Apollo
Apollo
Bronze III
CharsComet
Apollo
Bronze III
Level 42
God Stats
7W - 8L
1,500 SR
Queue Stats
53W - 50L
1,449 MMR
Solo
Khepri
Khepri
Bronze III
Imbluu
Khepri
Bronze III
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
87W - 86L
1,506 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Papachanclas
Cthulhu
Bronze III
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 192L
1,405 MMR
Party 2
Loki
Loki
Bronze III
SenorXXXL
Loki
Bronze III
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,446 MMR
Solo
The Morrigan
The Morrigan
Bronze III
rentAcop88
The Morrigan
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
8 / 3 / 3
12,604
600
10,848
15,401
5,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
18
6 / 3 / 14
12,225
582
16,262
26,108
21,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
ShadowSly
Ganesha
16
0 / 4 / 21
11,401
543
6,764
23,895
24,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 4 / 10
12,073
575
15,032
20,991
9,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 7 / 13
12,612
601
19,810
14,588
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ScyllaTsukuyomiKing ArthurSetDanzaburou

VS

Bans
NemesisIzanamiJanusCupidHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CharsComet
Apollo
18
5 / 3 / 4
11,075
527
13,793
15,539
5,830
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Imbluu
Khepri
12
1 / 7 / 7
8,486
404
6,649
20,859
16,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Papachanclas
Cthulhu
18
3 / 6 / 4
11,263
536
17,391
30,431
25,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
16
10 / 7 / 4
11,034
525
10,756
16,792
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
rentAcop88
The Morrigan
15
2 / 7 / 6
9,614
458
11,088
10,156
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
46
29
Kills
21
21
Deaths
30
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
3
3
3.17
L
Apollo
CharsComet
Apollo
5
3
4
2.33
W
Hercules
6
3
14
4.33
L
Khepri
Imbluu
Khepri
1
7
7
0.64
L
Cthulhu
Papachanclas
Cthulhu
3
6
4
0.83
L
Loki
10
7
4
1.71
W
Ganesha
ShadowSly
Ganesha
0
4
21
2.63
W
7
4
10
3
W
8
7
13
2.07
L
The Morrigan
rentAcop88
The Morrigan
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,716
Damage
59,677
100,983
Taken
93,777
65,883
Mitigated
55,910
42,389
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,848
7,342
0
8,166
15,401
5,355
7,962
3,010
12,330
0
85,872
L
Apollo
CharsComet
Apollo
13,793
8,405
0
3,815
15,539
5,830
0
5,144
10,114
0
85,652
W
Hercules
16,262
7,544
0
13,083
26,108
21,412
2,075
14,230
11,133
0
67,675
L
Khepri
Imbluu
Khepri
6,649
1,189
0
2,089
20,859
16,524
350
7,667
12,933
20,022
0
L
Cthulhu
Papachanclas
Cthulhu
17,391
2,154
184
11,152
30,431
25,568
0
6,065
23,782
80,869
0
L
Loki
10,756
3,389
0
290
16,792
4,384
0
6,526
10,074
0
52,025
W
Ganesha
ShadowSly
Ganesha
6,764
761
0
9,274
23,895
24,067
883
5,887
17,863
36,152
0
W
15,032
5,090
0
7,569
20,991
9,569
704
6,897
13,949
0
86,205
W
19,810
1,255
45
4,252
14,588
5,480
1,478
5,033
9,303
82,505
0
L
The Morrigan
rentAcop88
The Morrigan
11,088
563
707
1,462
10,156
3,604
116
4,703
5,080
58,206
2,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,915
Gold Earned
51,472
543
Minions Killed
519
0
Camps Cleared
0
1,930,311
Distance Traveled
1,954,254
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,604
600
177
8
0
353,050
3
L
Apollo
11,075
527
140
7
0
396,169
11
W
Hercules
12,225
582
111
5
0
386,910
0
L
Khepri
8,486
404
25
1
0
402,838
0
L
Cthulhu
11,263
536
160
8
0
390,275
1
L
Loki
11,034
525
79
4
0
401,410
0
W
Ganesha
11,401
543
0
0
0
379,594
1
W
Fenrir
12,073
575
119
6
0
413,711
7
W
Agni
12,612
601
136
6
0
397,046
5
L
The Morrigan
9,614
458
115
5
0
363,562
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role