Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MommysMilk94
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,316 Elo+
Party 1
Chaac
Chaac
Obama1995
Chaac
Level 145
God Stats
2W - 3L
1,715 SR
Queue Stats
16W - 17L
1,316 Elo+
Party 1
Cernunnos
Cernunnos
SinisterChikin
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,316 Elo+
Party 1
Cerberus
Cerberus
Yhargul
Cerberus
Level 81
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 1
Team Averages
Level 120
1,503 SR
1,353 Elo+

VS

Team Averages
Level 119
1,629 SR
1,552 Elo+
Apollo
Apollo
ItsOwen
Apollo
Level 85
God Stats
5W - 4L
1,616 SR
Queue Stats
7W - 7L
1,680 Elo+
Solo
Da Ji
Da Ji
Plaguedoctor920
Da Ji
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Solo
Cernunnos
Cernunnos
bphill561
Cernunnos
Level 159
God Stats
15W - 7L
1,749 SR
Queue Stats
286W - 251L
1,715 Elo+
Solo
Aphrodite
Aphrodite
isaoyumi
Aphrodite
Level 117
God Stats
6W - 5L
1,779 SR
Queue Stats
49W - 37L
1,626 Elo+
Solo
Zeus
Zeus
llWuicholl
Zeus
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
204W - 194L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 7 / 5
9,478
677
7,225
13,314
5,278
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
5 / 2 / 4
11,574
827
14,372
11,561
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Obama1995
Chaac
17
6 / 4 / 3
11,297
807
16,147
23,387
21,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
SinisterChikin
Cernunnos
15
2 / 8 / 4
9,518
680
8,414
13,395
5,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Yhargul
Cerberus
15
1 / 7 / 5
9,269
662
5,712
21,521
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItsOwen
Apollo
20
13 / 4 / 11
13,986
999
30,561
17,541
11,058
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 3 / 14
10,778
770
10,654
14,943
6,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
bphill561
Cernunnos
17
2 / 2 / 16
10,469
748
10,440
10,446
3,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
isaoyumi
Aphrodite
18
6 / 2 / 16
12,323
880
6,681
13,984
9,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 5 / 7
10,987
785
16,517
9,317
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
16
Kills
28
28
Deaths
16
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
7
5
0.64
W
Apollo
ItsOwen
Apollo
13
4
11
4.63
L
Scylla
5
2
4
3.5
L
Chaac
Obama1995
Chaac
6
4
3
1.88
W
4
3
14
3.67
L
Cernunnos
SinisterChikin
Cernunnos
2
8
4
0.5
L
Cerberus
Yhargul
Cerberus
1
7
5
0.5
W
Cernunnos
bphill561
Cernunnos
2
2
16
5
W
Aphrodite
isaoyumi
Aphrodite
6
2
16
7
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,870
Damage
74,853
83,178
Taken
66,231
50,980
Mitigated
33,603
20,330
Healing
29,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,225
2,340
0
1,490
13,314
5,278
0
4,246
9,068
0
23,152
W
Apollo
ItsOwen
Apollo
30,561
22,449
0
7,065
17,541
11,058
1,453
4,488
12,745
3,100
68,749
L
Scylla
14,372
141
0
934
11,561
4,172
0
2,812
8,749
45,799
0
L
Chaac
Obama1995
Chaac
16,147
2,716
0
10,130
23,387
21,915
1
9,554
13,833
0
35,963
W
10,654
2,387
0
510
14,943
6,006
490
5,063
9,530
0
15,368
L
Cernunnos
SinisterChikin
Cernunnos
8,414
3,251
0
105
13,395
5,311
0
2,729
10,666
0
32,563
L
Cerberus
Yhargul
Cerberus
5,712
60
1,218
6,453
21,521
14,304
0
5,742
15,779
18,158
0
W
Cernunnos
bphill561
Cernunnos
10,440
3,940
0
3,181
10,446
3,911
2,475
1,206
9,084
0
36,123
W
Aphrodite
isaoyumi
Aphrodite
6,681
42
9,470
9,291
13,984
9,166
90
5,550
8,027
29,692
0
W
16,517
2,890
0
270
9,317
3,462
1,434
3,726
5,371
56,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
58,543
292
Minions Killed
348
7
Camps Cleared
10
1,263,374
Distance Traveled
1,310,504
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,478
677
37
3
1
253,541
0
W
Apollo
13,986
999
100
7
3
272,208
1
L
Scylla
11,574
827
99
7
1
282,380
4
L
Chaac
11,297
807
61
4
0
269,500
1
W
Da Ji
10,778
770
11
1
2
264,471
1
L
Cernunnos
9,518
680
57
4
5
227,147
1
L
Cerberus
9,269
662
38
3
0
230,806
3
W
Cernunnos
10,469
748
78
6
0
265,577
0
W
Aphrodite
12,323
880
66
5
3
281,393
2
W
Zeus
10,987
785
93
7
2
226,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role